Barbisol1968 Posted November 22, 2023 Share Posted November 22, 2023 Hey thrill seekers, TwoDog here, AKA Dave. I'm hoping to start making mods of my own, but I know nothing about it. Could anyone tell me where to start? Thanks! If I knew how, this is what I would make: Warehouse Mod: Adds an additional storage option made of 4 habs and some touch-ups. The outside looks like a couple of the standard habs smashed together, with some big air/gas tanks attached to it, and perhaps a loading ramp and some heavy machinery parked around. Inside it's a fully fleshed out cargo bay, With each element (Like a big crate, or a covered pallet, or a bank of lockers for instance a universal container. Add a control panel on the outside that allows the selection of different skins--each skin displaying an icon representing what the user has stored in that warehouse. Building should be linkable, and act as a transfer container. Interior Options: Perhaps another control panel just inside the door, to switch between different interior themes like "Dirty Hoarder" "Old Pirate" or "High Tech" Each give the interior different looks, and feel, but the Warehouse hab still holds the same regardless of skins or interior configs. Make the interior decorate-able too. Thanks for reading. Any hints of where to start learning how to mod for Bethesda games (specifically Starfield) most welcome. Thanks again TwoDog out. Link to comment Share on other sites More sharing options...
Recommended Posts