Guest sam Posted November 24, 2023 Share Posted November 24, 2023 I'm trying to make the helmeted cage & spike armor usable in the glowing sea, I added the same ench. that the hazmat suit has (PAhazmatradreduction), its named something like that I'm on my phone so i can't find its actual name right now, and I added 1000 rad resist but it still doesn't work like hazmat suit, anyone know what I'm missing to make it work, I looked and there are no keywords to add either so its not that. Link to comment Share on other sites More sharing options...
robotized Posted December 10, 2023 Share Posted December 10, 2023 I tried it and it works. I get <1rad/s in the Glowing Sea, like with the hazmat suit. Check again if you got the right enchantment and damage resistance(for radiation there are two - exposure and ingestion). I find these kind of overrides very easy to do with FO4Edit. Copy as override the helmeted armor in a new plugin. Then select the override and the hazmat suit and compare them(hold CTRL while selecting the second form and then right click and choose to compare from the menu). When the forms appear side by side in the right window, use the mouse to "drag" the enchantment and damage resistance from one form to the other. Link to comment Share on other sites More sharing options...
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