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Comment faire fonctionner le mod MagicSpell next gen avec le code d'erreur suivant ! [How to make MagicSpell next gen mod work with this following error code !]


vTakeUrluck

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Error [content0]game\gameplay\effects\effects\damageovertime\bleedingeffect.ws(47): Unable to parse value
Error [content0]game\gameplay\effects\effects\damageovertime\bleedingeffect.ws(80): Unable to parse value
Error [content0]game\gameplay\effects\effects\damageovertime\bleedingeffect.ws(113): Unable to parse value
Error [content0]game\gameplay\effects\effects\potion\reinaldphiltre.ws(12): Unable to parse value

Warning [modmagicspells]local\spells_execs\lukatiel_sword_ring.ws(81): Adding state 'abso_f*#@ing_lutely_necessary_bolt_hack_ignore_that' to class 'W3BoltProjectile' which is not a state machine. Did you forget the 'statemachine' keyword in class?
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

 

Pour régler ce problème, vous devez obligatoirement remplacer les fichiers ^^ModMagicSpell^^ par celui dans le next gen update ! Ensuite SUPPRIMER LE FICHIER ^^modMagicSpellsRevamped_NGEN_mod^^ ! Si cela ne fonctionne toujours pas comme pour ma part, télécharger ce mod https://www.nexusmods.com/Core/Libs/Common/Widgets/ModRequirementsPopUp?id=43699&game_id=952 qui est QUEST REWARD NEXT GEN et ensuite utilisez Script Merge pour régler les conflits ! [ To resolve this problem, you must have to replace the ^^modMagicSpell^^ files with the one in the next gen update ! Then DELETE THE FILE ^^modMagicSpellsRevamped_NGEN_mod'^^ . If it still doesn't work like for me, you need to download this mod https://www.nexusmods.com/Core/Libs/Common/Widgets/ModRequirementsPopUp?id=43699&game_id=952 which is QUEST REWARD NEXT GEN and the use script merge to résolve the conflict ! Sorry for my english  :D 

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