Skybroom Posted December 4, 2023 Share Posted December 4, 2023 (edited) I'm trying to figure out how do you make it so that NPC's emotion stay when the dialogue proceedes to the next Response. For my dialogue quest I am using SharedInfo's and a 'Zero Response' is one of them. Zero Response is when NPC just waits for Player to choose the next prompt. Zero Response has <...> (three dots) for a Response Text and has No audio, No Lip file. It has the Emotion Type set to <Neutral 50> Zero Response is when NPC is not supposed to change the emotional expression on their face. Now the problem. When it comes to Zero Response NPC will switch to <Neutral 50>. If they were smiling before that, they would loose their smile and become serious. It sometimes looks like they are afraid of something or just too quick to get out of the mood... I don't like it. I would like them to be more consistent. Question Is it possible to implement Zero Response or any Info in such way that it won't affect the actor's emotional state at all? Edited December 4, 2023 by Skybroom Link to comment Share on other sites More sharing options...
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