Jonnan Posted December 6, 2023 Share Posted December 6, 2023 This is a simple quality of life change I was reminded of on Reddit - In the Fertile Soil items where you plant items in the Hearthfire houses (and many others at this point), when you try to harvest a plant it will activate fertile soil if you move slightly. I think I'm not the only person that would love that if the 'Harvest' option was there it would suppress the 'Fertile Soil' activator? It's just annoying. Link to comment Share on other sites More sharing options...
anjenthedog Posted December 6, 2023 Share Posted December 6, 2023 I get your reasoning from a gameplay pov... Yes, it is annoying. But, If you do that, you've (effectively) set the vanilla plant "container" (either a pot or a garden plot) to read only, which means that one could never change the planted item again. Is that what you want? For most intents, the dynamically created "planters" (dirt mounds) deposited when using the mod Farm Everywhere Enhanced SSE does that, although only for the limited set of plantables that it incorporates - for instance, you can plant green and red apples but not oranges or pears or peaches. It uses different meshes than the vanilla foods and herbs too, fwiw, not that that makes a big diff... just makes some look a bit different like the apple trees (more like dwarf trees from a nursery than a wild apple tree) (technically, the plant spots it creates are editable...and movable, but practically speaking, due to one thing or another about how the author attempted to accomplish his/her goals, they generally act as plant-once, harvest-indefinitely planters, due to the difficulties in opening/triggering the secondary options for item edit and moving the mound around) Might have a look at it and see if it might help alleviate some of that, although you'd need to create your own ad-hoc garden plots using that mod to get the benefits. I've planted small groves of apples, rows of crimson nirn root, etc. and it's pretty easy. You get a hoe (the one supplied by the mod, either craft or additem) , then equip as two handed weapon, then bash a point on the ground. voila, new plantable mound. do it again, and again... voila, a row of mounds fwiw and good luck Link to comment Share on other sites More sharing options...
Recommended Posts