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Help ripping character faces/hair?


Supurreme

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Hello there! I'm currently in the process of attempting to rip a few companion models as well as my own tav's parts for use in blender, but i've run into a bit of an issue with faces/hairs. I'm exporting with the Modders Multitool and am on the latest version so I'm unsure if this is what's causing the issue but when I export the heads and hairs, the UV maps seem to be broken and completely unworkable. Everything else works fine; bodies, clothes, etc, it's just heads and hair. Is there a process for fixing this? Or another tool recommended for ripping these specific parts? Thank you in advance!

NewCanvas1.jpg

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