PertNikel Posted December 29, 2023 Share Posted December 29, 2023 I'm having this issue, and I've seen many others have this issue with slight differences that do not apply to my situation. Which has really left me stumped. I want to create a simple collision mesh for the Christmas Tree. I copy the Collision information from the Flagpole asset to the Christmas Tree. I import it to CK into a static obect, test by Havok dropping a baby carriage on it. It proves successful. Launch Game. Nothing is there. No model, no texture, no collision. Troubleshoot continuosly to the degree that I import the unedited nif of the christmas tree into a new static object. It too does not show up in game either. ??? If importing an unedited asset from the game itself back into the game is facing the same issue, what is the issue ??? I have seen many others have similar issues but with custom armors which involve bones, weights, and skin- But the Christmas Tree has literally 0 bones. Am I missing something? This is making me feel insane and that Todd Howard is gangstalking me. Link to comment Share on other sites More sharing options...
South8028 Posted December 29, 2023 Share Posted December 29, 2023 Send nif, or a link to nif with textures, preferably. I'll make you a collision and export it to nif. Link to comment Share on other sites More sharing options...
84Cronos Posted December 29, 2023 Share Posted December 29, 2023 I tried to replicate what you just mentioned. I extracted the "Interiors\Vault\SetDressing\ChristmasTreeFull.nif" mesh. Then I took the FlagpoleUSA01.nif and copied over "bhkNPCollisionObject" and the "BSXFlags". Then I did sanitize > reorder blocks, and saved everything. I then created a new static object, used my new nif and went in game and everything worked fine. I suppose something must have gone wrong on your end. Either while extracting or while saving the nif. I would recommend to repeat the whole process and if everything fails you can still accept South8028's friendly offer. Link to comment Share on other sites More sharing options...
PertNikel Posted December 29, 2023 Author Share Posted December 29, 2023 @South8028 The Nif file I created is attached. It's the ChristmasTreeFull nif from the base game with the flagpole colission mesh thrown in. I appreciate your help! @84Cronos I'll try again like you say- that's very odd. I appreciate your investigatory dedication! BabyCedarTreeFull03.nif Link to comment Share on other sites More sharing options...
84Cronos Posted December 29, 2023 Share Posted December 29, 2023 I just tested your attached nif and it shows up in game. Did you save and enable your esp properly? Link to comment Share on other sites More sharing options...
PertNikel Posted December 30, 2023 Author Share Posted December 30, 2023 @84Cronos I'm such an idiot... I didn't fix my inis after a fresh install... It's showing up fine now, I am so embarassed. (I'm used to New Vegas GECK where you can just throw s#*! in and have it stick!) Thank you again! Link to comment Share on other sites More sharing options...
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