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[Mod idea / request] Grab / hold mechanic overhaul


SultanSaladin

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There is one specific aspect of stealth gameplay that really bothers me: How I can grab any enemy.

I have invested exactly zero points in the body attribute. I have not installed gorilla arms. And despite the fact that there are enemies with attributes like "break hold" (when you scan them), they can be hold a long time without breaking free. Most idiotic is when my rather slender female character is able to choke-hold a gang member of the Animals triple in size.

Makes no sense.

So I'm either looking for something really simple, like a mod that drastically limits grab time without any kind of attribute check or differentiation between enemy types or gang affiliation.

Or maybe something more sophisticated. Something that looks at my body attribute, looks at my cyberware (gorilla arms or any kind of arm prosthetic), looks at the type of enemy and wether they have the "break hold" attribute and whether they are walking tanks of the Animal gang. 😄

That'd be great. 🙂

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