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Need help finding Module or Fix for My Crashes


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This is my second save game and I have already removed around 8 mods to try to determine fix but I have too many, my crashes start with Script Error: Line 1903 Char: 63 Unterminated string constant - if someone can tell me how to access this script log and do a fix for this that would be great! Below is my stacktrace and my immense list of mods. Please someone help me as I have no clue how to find a fix besides removing every mod and doing a playthrough for 15-30mins before adding another and repeating the process 60+ times. 

+ Harmony (Bannerlord.Harmony, v2.3.0.186)
+ UIExtenderEx (Bannerlord.UIExtenderEx, v2.9.0.0)
+ ButterLib (Bannerlord.ButterLib, v2.8.15.0)
+ Mod Configuration Menu v5 (Bannerlord.MBOptionScreen, v5.9.2.0)
+ Native (Native, v1.2.8.0)
+ SandBox Core (SandBoxCore, v1.2.8.0)
+ Sandbox (Sandbox, v1.2.8.0)
+ StoryMode (StoryMode, v1.2.8.0)
+ CustomBattle (CustomBattle, v1.2.8.0)
+ Birth and Aging Options (BirthAndDeath, v1.2.8.0)
+ BannerColorPersistence with BannerPaste (BannerColorPersistence, v1.4.6.0)
+ Diplomacy (Bannerlord.Diplomacy, v1.2.10.0)
+ Europe_LemmyProject (Europe_LemmyProject, v1.2.8.5)
+ BattleSize (BattleSize, v1.2.3.0)
+ Butter Achievements (ButterAchievements, v1.2.0.0)
+ Dismemberment (Plus) for v1.2.8 (DismembermentPlus, v2.0.7.2)
+ Improved Garrisons (ImprovedGarrisons, v4.1.2.16)
+ LT_Nemesis (LT_Nemesis, v1.5.0.0)
+ MDGguard (MDGguard, v1.0.0.0)
+ MoreRaiding (MoreRaiding, v2.0.4.0)
+ Open Source Armory (OpenSourceArmory, v1.17.0.0)
+ Perfect Fire Arrows (PerfectFireArrows, v6.1.0.0)
+ Raise Relation With Town And Village (RaiseRelationWithTownAndVillage, v1.6.2.0)
+ Vexillum (Vexillum, e1.5.2.0)
+ Banner Fix (BannerFix, v3.2.0.0)
+ Raise your Torch (RaiseYourTorch, v6.2.0.0)
+ (RBM) Realistic Battle Mod (RBM, v3.7.5.0)
+ Realistic Weather (RealisticWeather, v1.4.4.0)
+ Recruitable (Recruitable, v1.0.0.0)
+ ScatterAroundExpanded (ScatterAroundExpanded, v2.0.2.0)
+ Taverns_extended (Taverns_extended, v1.1.0.1)
+ TrueController (TrueController, v2.0.4.0)
+ Seki Minor Faction (seki_faction, v1.1.2.0)
+ Alternating Main Menu Background (AlternatingMainMenuModule, v1.0.1.0)
+ KeepBattania_FullDiverse (KeepBattania_FullDiverse, v1.1.0.1)
+ KeepSturgia (KeepSturgia, v1.1.0.1)
+ Adonnay's Exotic Weaponry (AEW - Adonnays Exotic Weaponry, v2.3.5.0)
+ Artems Animations (Artems Animations, e1.5.2.0)
+ Calradia Rising Armory (CalradiaRisingArmory, e1.8.0.0)
+ Warlord (Warlord, v1.0.6.0)
+ swadian armoury (swadian armoury, v1.0.0.0)
+ Ancient Civilization (Ancient Civilization, e1.5.2.0)
+ Customizable Clan Tier (CustomizableClanTier, v1.7.2.0)
+ Hayster's Armoury (Hayster'sArmoury, e1.8.0.0)
+ lcf666 (lcf666, v1.0.0.0)
+ Musuo Clan Minor Faction (musuo_minor_faction, v1.1.2.0)
+ Solruine Minor Faction (solruine_minor_faction, v1.1.2.0)
+ Xorberax's Legacy for v1.2.8 (XorberaxLegacy, v1.0.7.2)
+ Battle Regeneration (BattleRegeneration, v2.2.4.110)
+ Cinematic Combat (CinematicCombat, v1.0.3.0)
+ Fourberie (Fourberie, v1.2.8.8)
+ New villages for EU (New_villages_for_EU, v1.1.6.1)
+ PerfectExecutioner (PerfectExecutioner, v1.2.8.31530)
+ BahamutArmory (BahamutArmory, e1.5.2.0)
+ Keep Own Fief (KeepOwnFief, v0.2.6.0)
+ Captivity Events (zCaptivityEvents, v1.2.8.1111)
+ TrueTownGold (TrueTownGold, v2.0.0.0)
+ Breakable Polearms (BreakablePolearms, v1.2.0.0)
+ Raise your Banner (RaiseYourBanner, v13.0.2.0)
+ TrueNobleOpinion (TrueNobleOpinion, v2.0.0.0)
+ Project Korea (Project_Korea, v1.2.8.0)
+ Zeyaddi Minor Faction (zeyaddi_minor_faction, v1.1.2.0)
+ Arenas_extended (Arenas_extended, v1.1.0.1)
+ River Island Castle (River Island Castle, v1.2.7.0)
+ All Equipment Civilian (DKAllEquipmentCivilian, v1.2.8.0)
+ MixMashChineseFantasyArmorPack (MixMashChineseFantasyArmorPack, v1.0.4.0)
+ Better Pikes (BetterPikes, v1.1.8.0)
+ Gwan Minor Faction (gwan_faction, v1.1.2.0)
+ Immersive Battlefields (ImmersiveBattlefields, v3.1.2.0)
+ Coatl Teotl (CoatlTeotlMC, e1.0.3.0)
+ Collectors (CollectorsMC, e1.0.3.0)
+ Egreconid (EgreconidMC, e1.0.3.0)
+ Godherja Agionist Order helmet (Godherja Agionist Order helmet, e1.5.2.0)
+ Immolators (ImmolatorsMC, e1.0.3.0)
+ Order of the Desert (OrderoftheDesertMC, e1.0.3.0)
+ Templar Armor (Templar Armor, v1.0.3.0)
+ Templar Equipment (Templar Equipment, v1.0.3.0)
+ Vlandian Steel Items (Vlandian_steel_items, v1.1.0.0)
+ Weneian (WeneianMC, e1.0.3.0)
+ Wikilyra (WikilyraMC, e1.0.3.0)
+ Wretrongner (WretrongnerMC, e1.0.3.0)
+ Templar Knights Minor Faction (templar_minor_faction, v1.1.2.0)
+ Goshirai (GoshiraiMC, e1.0.3.0)
+ Crouching (Crouching, v0.0.1.0)
+ True Sieges (TrueSieges, v1.2.0.0)
+ Missing Hair Fix (DKMissingHairFix, v1.2.8.0)
+ Scene Design Contest - Hideouts (SceneDesignContest-Hideouts, v1.2.1.0)
+ KillCounters (KillCounters, v0.1.5.0)
+ RealSpacetimeContinuumMod (RealSpacetimeContinuumMod, v3.4.11.0)
+ Bannerlord Cheats Reload (Bannerlord Cheats Reload, v1.2.8.1)

Frame: void TaleWorlds.CampaignSystem.CampaignBehaviors.EncounterGameMenuBehavior.game_menu_town_outside_on_init(MenuCallbackArgs args) (IL Offset: 0)
Module: UNKNOWN
Method: System.Void TaleWorlds.CampaignSystem.CampaignBehaviors.EncounterGameMenuBehavior::game_menu_town_outside_on_init(TaleWorlds.CampaignSystem.GameMenus.MenuCallbackArgs args)
Method From Stackframe Issue: False
CIL:

Frame: void TaleWorlds.CampaignSystem.GameMenus.GameMenu.RunOnInit(Game game, MenuContext menuContext) (IL Offset: 59)
Module: UNKNOWN
Method: System.Void TaleWorlds.CampaignSystem.GameMenus.GameMenu::RunOnInit(TaleWorlds.Core.Game game, TaleWorlds.CampaignSystem.GameState.MenuContext menuContext)
Method From Stackframe Issue: False
CIL:

Frame: void TaleWorlds.CampaignSystem.GameState.MenuContext.HandleStates() (IL Offset: 142)
Module: UNKNOWN
Method: System.Void TaleWorlds.CampaignSystem.GameState.MenuContext::HandleStates()
Method From Stackframe Issue: False
CIL:

Frame: void TaleWorlds.CampaignSystem.GameState.MapState.EnterMenuMode() (IL Offset: 16)
Module: UNKNOWN
Method: System.Void TaleWorlds.CampaignSystem.GameState.MapState::EnterMenuMode()
Method From Stackframe Issue: False
CIL:

Frame: void TaleWorlds.CampaignSystem.GameMenus.GameMenu.ActivateGameMenu_Patch1(string menuId) (IL Offset: -1)
Module: UNKNOWN
Method: static System.Void TaleWorlds.CampaignSystem.GameMenus.GameMenu.ActivateGameMenu_Patch1(System.String menuId)
Method From Stackframe Issue: False
CIL:

Frame: void TaleWorlds.CampaignSystem.Campaign.Tick() (IL Offset: 378)
Module: UNKNOWN
Method: System.Void TaleWorlds.CampaignSystem.Campaign::Tick()
Method From Stackframe Issue: False
CIL:

Frame: void TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(float dt) (IL Offset: 140)
Module: UNKNOWN
Method: System.Void TaleWorlds.CampaignSystem.GameState.MapState::OnMapModeTick(System.Single dt)
Method From Stackframe Issue: False
CIL:

Frame: void TaleWorlds.CampaignSystem.GameState.MapState.OnTick(float dt) (IL Offset: 77)
Module: UNKNOWN
Method: virtual System.Void TaleWorlds.CampaignSystem.GameState.MapState::OnTick(System.Single dt)
Method From Stackframe Issue: False
CIL:

Frame: void TaleWorlds.Core.GameStateManager.OnTick(float dt) (IL Offset: 47)
Module: UNKNOWN
Method: System.Void TaleWorlds.Core.GameStateManager::OnTick(System.Single dt)
Method From Stackframe Issue: False
CIL:

Frame: void TaleWorlds.Core.Game.OnTick(float dt) (IL Offset: 0)
Module: UNKNOWN
Method: System.Void TaleWorlds.Core.Game::OnTick(System.Single dt)
Method From Stackframe Issue: False
CIL:

Frame: void TaleWorlds.Core.GameManagerBase.OnTick_Patch9(GameManagerBase this, float dt) (IL Offset: -1)
Module: UNKNOWN
Method: static System.Void TaleWorlds.Core.GameManagerBase.OnTick_Patch9(TaleWorlds.Core.GameManagerBase this, System.Single dt)
Method From Stackframe Issue: False
CIL:

Frame: void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, float dt) (IL Offset: -1)
Module: UNKNOWN
Method: static System.Void TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(TaleWorlds.MountAndBlade.Module this, System.Single dt)
Method From Stackframe Issue: False
CIL:
 

 

Edited by DeviousIV
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