jamied Posted January 28, 2024 Share Posted January 28, 2024 (edited) The scenario is I'm in a room with five enemy NPCs and a locked door. The key will only spawn on the last NPC I kill so I have to kill everyone in the room to be able to leave. How do I script that in the quest script? I can make the door unlock automatically after all five are killed by using GetDead and Unlock but would prefer the player finds a key instead but it only spawns on the last NPC to be killed. I'm stumped on how to do this so grateful for any help. Edit: I never thought to add a script to each NPC with the begin ondeath command and a condition the other NPCs are dead. Just tested it and it works perfectly. Edited January 28, 2024 by jamied Link to comment Share on other sites More sharing options...
Recommended Posts