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3D Mesh Help [Youtube Link], Mesh/Texture skewed


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I have been given permission to useĀ Hero Plate Armor but when I put it in my game, the boots, just the boots are slightly skewed.
I've tried installing the original mod and version 1 and both have skewed boots.

Im fairly familiar with meshes in Nifskope. I can edit UVs and do basic mesh editing with Nifskope.
To people famailiar with mesh editing, what might be the problem? My best guess is the toes of the boots are connected to the wrong bone.

Thank you for any help you can provide.

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I took a look at the meshes and I have to say the boots are very oddly weight painted, causing the skewing.

You can import them into Outfit Studio to fix that by removing the toe bone and just weighting the entire lower half of the boot to the foot bone while keeping the top half of the boot to the calf bone. Similar to how dwarven boots are weighted. Just be careful to make the weights the same on the _0 and the _1 nifs, and while you're there fix the broken bones.

If you need more help you can find me on the Outfit Studio discord server.

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Thank you very much!

I'll find a link for Outfit Studio and try to figure out how to do all that.
Even though the original nifs appear to have a weight slider it was never implemented so I just have to change 1 boot.nif and it will affect all genders/races etc

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