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Question on Interiors and 'show sky' parameter


csbx

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I realize this may be a pretty obscure question, but it's this: I notice that while I have my exteriors looking fairly dark at night, that change (via darker nights mod) doesn't manifest for interiors--e.g. in the Bannered Mare upstairs you can see through a gap in the roof. It appears that I'm seeing vanilla levels being applied to the sky.

The question: is there a mod for adjusting this in a broad multi-cell way in a way that reflects the darkness of the sky as I have it set for the exterior ?

Edited by csbx
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