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Final Fantasy 7 Remake intergrade - Master Materia


tedus987

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So in the original game there where 3 classes of Matera that if you got ever Materia in the class to ‘mastered’ then the Materia could be taken to Cosmo canyon and traded for a Master Materia

M – Magic

M – Summon

M – command

Basically what each master Materia did was give you the ability to access every spell/summon/command (save a few on the command) in the game with 1 Materia slot. The catch? The grind and it did not have any stat growth. So…

M – Magic – every spell

M – Summon – every summon

M – command – every command save for enemy skill

Now in remake we have access to a lot of Materia and summon Materia is it’s own thing. So really that leaves command and magic.

So I’m asking for a mod that adds

Master Magic & Master Command to the game with the intent to in the instance of magic work with the Range Materia and a way to either trade or buy for an absorbent price master magic and command Materia.

A common combo back in the day was M-Magic + All

I hope someone takes this idea as the devs aren't adding in save migration for the other parts. 

Edited by tedus987
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