BeoAzazel Posted February 13 Share Posted February 13 So, I've never liked that our Vampire Spawn was just an ordinary rogue with bite. I always felt it was lacking, especially when the Gur tells a well armed party to watch out for the vampire spawn as it could "ki!! you all". So I would like to see someone make a class for Vampire Spawn and hopefully they see this and take some of my suggestions. Being a fan of the Anne Rice - Interview with a Vampire style I'd like to see an aristocrat styled Vampire Spawn class that provides the following... Unarmored Charisma and Dexterity modifier Spells Lure Confuse Invoke Hysteria (or aoe fear effect) Paralysis Read Minds Shadow Step Stealth Heal - Only on self Darkvision Focus on Unarmed attacks - Unarmed attacks do Necrotic Damage and Slashing Damage (claws) causing the target to bleed 1 per round Swipe - Inflicts necrotic and slashing damage causing the target to bleed. Flurry of Claws - 2 (or three) strikes inflicting necrotic and slashing damage adding stacks of bleed (albeit making the bleed damage increase with every stack) Bite/Feed - Necrotic and Piercing damage causing target to bleed in the beginning and end of the round - Stacks (so the more they are bitten the more they bleed out); 1d4 return of health Inflicting a penalty on movement, damage, and saving throws that stacks with every bite to the target Targets under effects of lure or paralysis are automatically critical strikes Bite causes an aoe taunt motivating all enemies to focus on you unless you succeed a stealth saving throw Attacks can benefit from Tavern Brawler Perk Now for the balance... Necrotic Resistance Immune to diseases Fire vulnerability Radiant/Sunlight vulnerability -2 In sunlight +2 in Shade (not sure if this can be done) Silver vulnerability - any attacks made against the spawn by a silver weapon automatically crit. Armor of the target determines the level of damage of bite, swipe and flurry; Unarmored - Full Damage Light Armored (chest) - 90% Medium Armored (chest) - 75% Heavy Armored - 50 % Constructs - 0% (on bite only) Biting Undead causes Piercing damage but no bleed and inflicts a penalty on the attacker Feeding on an undead inflicts a -2 penalty and/or 1-3 necrotic damage until long rest or feed on a living target Failing to 'Feed' once per longrest results in a -2 penalty to player (after all vampires need to feed) Once feed -2 penalty negated. If a target is fully drained +2 buff **Tinkering with the idea of subclasses called 'Dark Gifts - Body': a vicious brawler type with increased push/throw damage; buff to melee abilities; extra action / 'Dark Gifts - Mind' : a psychic powerhouse which adds psychic damage to lure, confuse, invoke hysteria, paralysis; increased self heals; and adds spell levels to the CCs to allow the vampire spawn to target multiple targets** As I said I wanted to see more of an Anne Rice styled vampire, one that has strengths along with weaknesses. This build is essentially a merge between a Way of the Shadow Monk and a College of Lore Bard. I'd love to figure out how to make this class myself so if no one responds I'll be "working on it" - which is to say I'll be playing russian-roulette with my PC and my pre-novice mod coding abilities. Link to comment Share on other sites More sharing options...
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