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Getting a custom character model into Skyrim (follower)


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2D/3D artist here, and a long-time Skyrim player.
Disclaimer
:  I have never modded anything before, so this subject is all very daunting. (i.e. Explain it to me like I'm your grandma.  I'm just an artist, not a tech guy.)

My goal:  So, I designed and sculpted a completely original 3D character within ZBrush
.  I want it to be rigged appropriately, with physics, like cloth (it is currently rigged with an AccuRIG skeleton, but I assume that isn't very helpful here).
Then, I want to import it into Skyrim as my custom follower. 

Q:  How (in the bloody heck) do I do this
??

I have watched countless YouTube tutorials, read many forums, and joined many modding Discords, but I feel I'm no closer to finding out.  All I've gathered (frustratingly) is that I need a Skyrim skeleton and a NIF format for import
I have never used CreationKit before either

Also, my character designs are a bit more
...stylized/cartoonishly proportioned...so I doubt my character(s) will match up with the default Skyrim skeleton without some tampering. 
I have recently downloaded NifSkope
, Vortex, CreationKit, Bodyslide & Outfit Studio, and a bunch of mods [including Project Proteus, Mantella, FNIS, etc.], but I barely know how to use any of them.
I have also tried the Blender to NIF plugin, but keep getting errors.


At this point, I've wasted so much time running in circles that I'm almost willing to just pay a modder to do this for me.
Any help is appreciated.


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