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Anyone using Vicn's Moving Walkways? Trying to figure out which meshes play nice.


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For reference, I am referring to this. So far, cabbages and humanoid NPCs work pretty seamlessly, apples are close behind, but potatoes are prone to go absolutely crazy.

I am working with an orb-like object, and you'd think it would roll right along the track, but it acts very temperamental, and prefers to sit still unless hit by a Shout. I'm no expert with meshes, but I was wondering there was something in Nifskope that I could look at to compare the difference in behavior, such as comparing the orb to a cabbage and so forth. 🤔

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