vaanen Posted February 25 Share Posted February 25 (edited) Hello, So basically, would love to have Globe of Invulnerability not be as OP. Ever since i had it, the game is a complete breeze, even during ansur and Raphael where half of my characters would almost insta die without it. The issue is, enemies can almost do NOTHING when i cast it. In DnD, it acts almost the same, except that spells level 6 can actually damage you. This would make it way more interesting, as super powerful boss can still throw you off with their most powerful spell. But in BG3, theres almost nothing ennemies can do, except push you out, which they almost never do, and they have to push each character individually unless they have a spell / action that does it for the group, which they almost never do, and when they do, they dont even use it as much and i can just go back instanly in it Ive seen plenty of reddit and steam posts of people saying the spell is actually kind of game breaking. And to make matters worse, i am using sorcerer, which can nor only extend it to 6 turns, but with an illithid power, i can recast a spell of any level even if i have no spell slot anymore, so it makes me invulnerable to everything for like 12 turns... With my sorcerer and Gale, i can kill almost anything without a single damage taken SO, could someone do that, or guide me on how i could do it myself ? Edited February 25 by vaanen Link to comment Share on other sites More sharing options...
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