G0RII Posted March 6 Share Posted March 6 I'm making a standalone weapon mod from a ported asset and for some reason, no matter how I set it up in the geck, whenever I drop it doesn't simply drop to the ground, but instead launches outward and I can't grab it unless I find it. The model itself has no collision errors, in fact if I save it as a different weapon in another mod, it behaves normally. If I save another weapon model onto it, that model will then go flying. I've made custom weapons before and have not run into this problem. I have no idea what's causing it but it has to be related to the geck rather than the model itself. Anybody know what might be causing this? Link to comment Share on other sites More sharing options...
G0RII Posted May 11 Author Share Posted May 11 Bump because this is still a f*#@ing problem Link to comment Share on other sites More sharing options...
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