superstringcheese Posted March 6 Share Posted March 6 Is there any way to adjust the radius of (say) AutoLoadDoor01? I want to use it for a transition between floors of an interior, but it's far too large to be practical. Resizing it in the CK will change its apparent volume, but at runtime it retains its original sphere of influence. I can mitigate the issue a little by moving it around, but not enough; in order for it to cover the intended area it will also clip into other unwanted areas, so you're standing in an adjacent room and getting the "Second Floor" text. I tried swapping out the model, but it seems that no matter which model I use, setting the "Automatic Door" property will cause it to use the default radius. The volume seems to be baked into the autoload functionality. I've been tinkering with custom solutions using triggers and teleports and message triggers, etc.; but they're all subpar and come with too many caveats. I'd really just like to scale down the default AutoLoadDoor and move on. Google returns some results from the official wiki, but that site has been down "for maintenance" for several weeks. Sorry if this topic is covered there. Link to comment Share on other sites More sharing options...
dafydd99 Posted March 18 Share Posted March 18 I did look into this a while back and couldn't find anyway to change the sphere size, so I think, as you suspected, it's baked in. I remember if I scaled it down to particularly small, the text would appear further out than you would expect, so it's certainly got some unusual/broken behaviour. Yes, I can't get onto the wiki either - keeps giving an internal error. uesp do have a copy online, so that might help. https://ck.uesp.net/wiki/Main_Page Link to comment Share on other sites More sharing options...
GTTeancum Posted June 11 Share Posted June 11 I was searching for an answer to this and found one myself, so I thought I'd share. Double click on the door to open its properties. Click on the 3D Data tab. Change scale to something below 1.0. Both the door and the red wireframe sphere around it will get smaller. The red sphere is how close you have to be to trigger it. I assume the green sphere is the 'safe zone' after a teleport -- in other words I *think* it's so that you have to go outside the green sphere before you can trigger the teleport again. Link to comment Share on other sites More sharing options...
dafydd99 Posted July 3 Share Posted July 3 Yes it certainly changes size in the Creation Kit - however I'm not sure that's honoured in the game itself. I couldn't get it to work consistently. Link to comment Share on other sites More sharing options...
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