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All SIC (Skyrim immerive creatures) added ghost enemies die as soon as they spawn


Senaattori89

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Ive encountered strange, never before seen, problem on my current Skyrim game. Ive got around 660 mods installed with 460 active plugins. And the problem is as seen in the title. All ghost enemies that "Skyrim immersive creatures" adds die as soon as they appear. Mzark, dwemer ghost guards/mages etc. As soon as I enter a cell with them they die, if I spawn any of them via console they die, if I resurrect one it dies. And it seems to be just the SIC added ghost enemies, havent seen other "spawn killed" enemies so far on my game, that's been going around 40 hours.

The enemies don't seem to lose any HP, truehud and such would show it. its as if there was a sudden rule in my game that causes all the ghost-like enemies to die. D&D like "save or die" scenario except the enemies always fail the save.

Anyone else with this kind of problem? Or maybe some ideas what could cause such issue?

 

Spoiler

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MLU - Mysticism_Patch.esp
MLU - Adamant_Patch.esp
MLU - Pilgrim_Patch.esp
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Bijin AIO.esp
Bijin_Lydia.esp
Bijin_Aela.esp
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Bijin NPCs.esp
Bijin Wives.esp
Bijin Warmaidens.esp
Alternate Start - Live Another Life.esp
MMX452 Alternate Starts Lite.esp
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DBM_RelicHunter.esp
Alternate Start - Experience Patch.esp
Lux Orbis - Alternate Start patch.esp
SeranaDialogAddon.esp
SDA Pilgrim Patch.esp
nwsFollowerFramework.esp
SDA NFF Patch.esp
Lux.esp
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Lux - Legacy of the Dragonborn patch.esp
Lux - Ghosts of the Tribunal CC.esp
Lux - USSEP patch.esp
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Lux - Bloodchill Manor patch.esp
Lux - CC Fish patch.esp
Lux - Dawnfang CC.esp
Lux - Dead Mans Dread Patch.esp
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Lux - Forgotten Seasons.esp
Lux - Goblins CC.esp
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Lux - Hendraheim patch.esp
Lux - Live Another Life patch.esp
Lux - Myrwatch patch.esp
Lux - Nchuanthumz Dwarven Home patch.esp
Lux - Necrohouse patch.esp
Lux - Pets of Skyrim CC.esp
Lux - Pilgrims Patch.esp
Lux - Saints and Seducers patch.esp
Lux - Shadowfoot Sanctum patch.esp
Lux - Staff of Hasedoki CC.esp
Lux - The Cause patch.esp
Lux - Tundra Homestead patch.esp
Lux - Umbra CC.esp
Lux - Vigil Enforcer CC.esp
Lux - No grass in caves patch.esp
Forgotten Vale Map Markers.esp
Map Markers Complete.esp
Markarth LOD Unlock.esp
ANV_MMC - SIL.esp
A Clear Map of Skyrim.esp
I4_DearDiaryDarkWarm.esp
AIT.esp
AIT_DDDM-Warm.esp
Bashed Patch, 0.esp
BalanceTweakz.esp
Anvil - Synthesis.esp
Experience patcher.esp
SkyValor.esp
DynDOLOD.esp
Occlusion.esp

 

load order under spoiler tags

 

EDIT: FIXED it! I didnt know / had not realized that "magicAttachAshPileOnDeath and Disintegrate Perk Fix" causes problems with Adamant perk overhaul. This combination caused all the instant deaths in my game.

HUGE thanks for Vicn! He just randomly happened to upload file called "Script Fix - MagicAttachAshPileOnDeath" that made me realize what was wrong on my game

Edited by Senaattori89
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