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Game Crashing on Fast Travel (1.10.30 - SFSE 1.10.31)


DerpsClassic

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My game crashes whenever I attempt to fast travel. Crash log here:

https://pastebin.com/vqJJ4Nb1

Load Order:

Starfield.esm
Constellation.esm
StarfieldCommunityPatch.esm
Better Crowd Citizens.esm
Craftable_Ship_Parts.esm
EnvironmentalSeal.esm
EyewitnessStartupFix.esm
Immersive Digipick.esm
Immersive Speech.esm
Improved Food.esm
Miners Use Cutters Fix.esm
MoreContraband.esm
OUT-OutpostsNoAdds.esm
SeizureOfShips.esm
Sit To Add Ships.esm
Starfiedl-Base.esm
Starfiedl-Optional-NPC-Dialog-Enhancements.esm
Starfiedl-Optional-PC-Response-Enhancements.esm
Starfiedl-Optional-Terminal-Enhancements.esm
Vacuum_Tape_Resource.esm
AllCockpitsNavConsoles.esm
AutoReverb.esm
BetterFlashlight.esm
CockpitDecorationPanels.esm
Interiors Gravity Fix.esm
LaserDots.esm
LivedInOutposts.esm
NoInteractRescale.esm
PEAK Enemy AI NM.esm
Shades_SkillPoints_for_Credits.esm
Starvival - Immersive Survival Addon.esm
FirstPersonMessages.esm
Shades_Immersive_Looting.esm
Shades_Stealth_Takedowns.esm
Starvival - ModuleTinCans.esm
RandomNPCHeights.esm
ModularPeopleSystem.esm
BlueprintShips-Starfield.esm

 

Here's to hoping I can get some help in resolving this problem. Thanks in advance!

Edited by DerpsClassic
Forgot to add tags
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Well one thing, at a quick glance, is that BlueprintShips-Starfield.esm  needs to be second, right after Starfield.esm.  It's a master for like 90% of mods.  If you run xEdit you'll see that it is always opened.

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