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Dragon's Dogma 2 - Increased LARGE enemy spawns + Increased (smol) enemy numbers


JBeatz

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I think it would be fantastic to have WAY more LARGE enemies roaming about to where we maybe have more instances of kaiju turf war battles that we can dog-pile onto. Also, an increased number of lil' guys to squish would be fun. (ex: going from a quaint tea time with 5 gobos around a campfire -> a bustling brood of 25 gobos conga-lining around their next meal (me)) EIther way, even if it's as simple as a 2x or 3x increase of ALL mobs, that would be great, but ideally I'd love to see some specific things: 

- 2-3x more frequent BIG BOY spawns (enough for potential kaiju turf wars (so maybe 4-5x) 

- 2-3x the amount of smol bois at their current spawn rate (so like per encounter)(swarm me, baby)

- WAY more enemies (BIG & small) in towns and cities! (performance be damned) I love waking up to the smell of Saurian eggs and pancakes in the morning. (would also give me an excuse to make more frequent trips to the morgue! I keep going in there and nobody was killed unless I did it. There's only been like max 3 casualties at a time with like 100 empty spots!) More town raids please!

- Enemies I would HATE to see more of, but they seem to be the main ones I run into - wolves (red/normal) & ghosts/phantasms. They are fine enemies and I like that the wolves can drag you off, but they are so hard to catch! Same with the ghosts: you have to play a 3 minute game of wack-a-mole through the side of a cliff just to have another 2 show up right after! It's annoying. With any other mobs, I can't see them  being super annoying to deal with in large numbers. Just pure fun.

THANK YOU for reading this, you beautiful modders. Huge respect for what you guys do.

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