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Custom cell, enemy rush?


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Hey all, probably a silly question for Skyrim SE:
in a custom cell, how does one keep all the enemies from rushing the player as soon as one has seen the player? This is my current dilemma; as soon as I enter a relatively small interior (ship) every single enemy in the cell seems to rush to attack.  Is it something in the AI package (Currently: sandbox/guard+ patrol)?  In the AI Data? (no setting on the aggro radius behavior.)?  Something else?  A point in the right direction will help!

Thanks again!

Edited by RaisingThersites
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