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Problem with Creation kit 32-bit for Skyrim LE, can't make Static Collection from objects


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My problem is when i select all object's that i put in render window in my personal cell, that is not to make "Static collection",  i try to make just "Static" from selection  and it work but it is empty(it is nothing inside). I watch lot of tutorials one of them is for Fallout 4 , kinggath Bethesda Mod School: CK 102 - Kit Bashing, where is show how to make that "Static collection",  i see he work in creation kit 64-bit and that is probable for Skyrim SE.

My Question is it is possible to make "Static collection" in creation kit 32-bit and how? i really dont know where i make mistake, thanks in advance.

 

 

Edited by NelfarionSM
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As Sphered said, nifskope is an option.  It will give you one, easily-placeable mesh, for wherever you want to put it.

If you prefer not to use that, the best suggestion I could make would be to use the file path copy/paste method, where for example you take the file path of a ground model for a helmet, then duplicate something small and static, like a lantern.  Paste the helmet file path over the new/copy of the lantern, and create a static helmet.  Repeat this for each item you want to make static, then use a new, empty interior (warehouse) cell to build what you want.  When you're ready to place, select all, copy, paste them into the world, then raise, lower, rotate, etc., BEFORE you unselect any of them.  

 

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