Jeirvo Posted April 4, 2024 Share Posted April 4, 2024 (edited) Hello! While I was configuring the HUD Controls mod, I thought the idea of having options for creating rules to trigger if a HUD component was shown or hidden was pretty awesome and I was wondering how feasible it would be to make something like this for showing/hiding the Helmet(and possibly other equipment slots?) For example: Hide helmet when in towns = True (This would then show helmet everywhere but while in towns, which in my opinion would add a nice touch of immersion). Thanks for your time! Edited April 4, 2024 by Jeirvo Link to comment Share on other sites More sharing options...
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