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[Mod Request] Dragon's Dogma 2 - Autohide/show Helmet based on customizable rules


Jeirvo

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Hello!

While I was configuring the HUD Controls mod, I thought the idea of having options for creating rules to trigger if a HUD component was shown or hidden was pretty awesome and I was wondering how feasible it would be to make something like this for showing/hiding the Helmet(and possibly other equipment slots?)

For example: Hide helmet when in towns = True

(This would then show helmet everywhere but while in towns, which in my opinion would add a nice touch of immersion).

Thanks for your time!

Edited by Jeirvo
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