ssjgoku78966 Posted April 9, 2024 Share Posted April 9, 2024 I saw ways to check if the player is in the different worldspaces but those functions do not work if the player is in an interior cell. Is there a carte blanche way of checking which game the player is currently in or do I have to list each fo3 worldspace AND interior cell to know if the player is in the capital wasteland? Link to comment Share on other sites More sharing options...
ebizoe Posted April 18, 2024 Share Posted April 18, 2024 TTW has two global variables for it: if bInDCWasteland == 1 printC "Player is in DC" endif if bInNVWasteland == 1 printC "Player is in Mojave" endif Link to comment Share on other sites More sharing options...
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