vbaaasdfwcjjdheydaa123456 Posted April 16 Share Posted April 16 (edited) I have four mod requests that I what to be compatible with each other: 1. A mod which turns as many custom sapient NPCs (and vanilla NPCs) as you can find into completely human NPCs that are marriable and in their 20's. 2. A mod that adds a chance to birth at least up to 25 children from one pregnancy. There should be a leveling system where you can make fertility pills and give them to female NPCs and the player if female or increase friendsjip points to increase the chance for a higher number of children birthed, increase the likelyhood to be asked for children, and lower the pregnancy duration (Preferably with sprites for the pregnancies and for showing how many fertility pills a character has taken). The spouse should also ask every night when pregnant if you want to try for superfetation (getting pregnant while pregnant), which would add amount of the babies the orginal pregnancy got to it with the success chance being upgradeable. 3. A mod that adds the ability to ask girlfriends/boyfriends to live with you and be able to ask for children with a lower chance. 4. Make children be able to grow up to teens, be able to work in the farm inefficiently, travel between farming locations, make them require food, let them go into the mines to mine and fight (with a five day recovery time if defeated), work machinery, and the ability to give them gear and level them up. Edited May 11 by vbaaasdfwcjjdheydaa123456 Link to comment Share on other sites More sharing options...
vbaaasdfwcjjdheydaa123456 Posted April 19 Author Share Posted April 19 (edited) Also, I would like an updated version of random visitors, and make it so that the visitors can stay for more than one day, will stay permanently if you become their girlfriend/boyfriend, and the ability to marry them, and a mod that adds the ability to make NPCs and the player both get pregnant and make their spouse pregnant at once. Please make these mods compatible with the polyamory sweet mod, the hypno valley mod and this mod. Edited April 24 by vbaaasdfwcjjdheydaa123456 Link to comment Share on other sites More sharing options...
vbaaasdfwcjjdheydaa123456 Posted April 20 Author Share Posted April 20 (edited) I would like a mod that makes the luck stat affect crop quality and a mod for a progression system to make the farm 10x, 50x, and then 100x bigger (you can add mod steps of progression between and after), too. Edited April 21 by vbaaasdfwcjjdheydaa123456 Link to comment Share on other sites More sharing options...
vbaaasdfwcjjdheydaa123456 Posted April 23 Author Share Posted April 23 I also want a mod which allows you and your children to unlock and move between different farm maps (including modded maps) and a mod that to have your spouses also work and fight. Link to comment Share on other sites More sharing options...
vbaaasdfwcjjdheydaa123456 Posted April 26 Author Share Posted April 26 A mod where you could harvest human egg cells, fertilize them, and put them in upgradable incubation vats would be good. Link to comment Share on other sites More sharing options...
vbaaasdfwcjjdheydaa123456 Posted April 26 Author Share Posted April 26 Make a military weapons and equipment from 1800 to the modern day mod, and make it so that there are many more floors in the cave, and allow enemies to also get weapons, enemies in deeper floors get better weapons and gear. Make it so that when someone, including the player, is downed, they get dragged to safety like how a medic would drag a wounded soldier. Also make a mod which adds machines which the children man in a mass production line indoors or in extremely upgradeable factories. Link to comment Share on other sites More sharing options...
vbaaasdfwcjjdheydaa123456 Posted April 27 Author Share Posted April 27 (edited) A mod for having modded farm houses as unlockable floors would be nice. Edited April 28 by vbaaasdfwcjjdheydaa123456 Link to comment Share on other sites More sharing options...
vbaaasdfwcjjdheydaa123456 Posted April 29 Author Share Posted April 29 And make these mods compatible with modded events. Link to comment Share on other sites More sharing options...
vbaaasdfwcjjdheydaa123456 Posted May 7 Author Share Posted May 7 (edited) A mod for adding modded buildings (such as sheds) as unlockable basements under their respective vanilla buildings. Edited May 8 by vbaaasdfwcjjdheydaa123456 Link to comment Share on other sites More sharing options...
vbaaasdfwcjjdheydaa123456 Posted May 9 Author Share Posted May 9 (edited) A mod to be able to open two buildings, an apartment building and a hotel, with configurable marriageable randomly generated npcs coming to live or spend some time there. If you get enough hearts with a npc, they'll stay permanently if they weren't going to. Edited July 19 by vbaaasdfwcjjdheydaa123456 Link to comment Share on other sites More sharing options...
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