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Misaligned Map Markers in New WorldSpace


v3nture

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What I've done is create a simple 2048x2048 texture of a grid that is 32x32.

I've set my NW Cell coords to be -16, 16 and my SE coords to 15, -15. 

I've set map markers in the corresponding cells to view in game. 

When viewed in game they do not appear in the Cell corners but rather 3-4 Cells inwards. Please see the attached image.

What is causing this misalignment?

 Misalignedmap.thumb.jpg.ab1906b31766e13fe63fe1cc825396ab.jpg

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