I have no idea how Archive Invalidation / BSA Redirection works. Apparently it is used to overwrite old files with new ones and is especially important for texture mods, but the only thing I see regarding how to use it is "turn it off and then back on again." Okay, when? Do I turn off AI, enable a new mod, and then re-enable AI? Do I install and enable the new texture mod, and then turn-off/turn-on AI? Do I deploy mods after every disable/enable step or do I flip the switch back and forth b