Dreamster91 Posted January 22, 2014 Share Posted January 22, 2014 Ok so I'm trying to make a unique dog follower using a custom mesh that I made but I've got a pretty funny problem with the mesh not fitting properly (I think). I know the mesh I made doesn't completely fit the skeleton or "ninodes" in nif skope and I think this is what's causing my problems. I've tried uploading screenshots for you to see what's going on but I can't get that to work either lol. Is there a way to tweak the dog skeleton to get it to do what I want or is it possible to create a new skeleton? Or am I just completely wrong and have missed something obvious. This is my last resort, I've been using my days off to tackle this and feel like I'm taking one step forward and two steps back. Thanks for reading. Link to comment Share on other sites More sharing options...
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