Mastiffguy65 Posted April 23, 2024 Posted April 23, 2024 (edited) Just a quick question in fallout4 if I were to add a negative value to the armor penetration of a weapon mod ie. armor piercing reciever in fo4edit would it work or would the game not register it because I want a similar effect to the hollowpoint ammo from New vegas Edited April 27, 2024 by Mastiffguy65
LarannKiar Posted April 26, 2024 Posted April 26, 2024 (edited) The Penetrator perks like ( Penetrator01 "Penetrator" [PERK:00024AFF] ) have one Perk Entry Point which is (similarly to many others) hardcoded and was designed for a specific usecase, "Mod VATS Penetration Min Visibility". If you'd like to change the outgoing damage of an NPC or the Player when they're shooting with a specific ammo, you'll need to use another Entry Point, see "Mod Incoming Weapon Damage" for example. Also, check out the condition functions as you may need to filter the attacker. You can use FO4Edit but I think it'd be easier to edit a perk in the Creation Kit. Edited April 26, 2024 by LarannKiar
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