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Help!...Edit weapon nodes in skeleton .nif


ceano

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So i have followed this tutorial to the letter but i don't see any changes in-game?

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1: Find the node you want to move. Quivers are linked to QUIVER for example, should be pretty obvious which ones you want. I don't think any names are in short form or anything.


2: Right click said node, Transform > edit,  a new window will open.


3: Make your adjustments, Translation is position, Rotation is uhm the rotation. Scale will change the size.

X = backward/forward Y = left/right  Z =  Up/down

MAKE Small adjustments at time, so you don't end up with something silly happening like an equipped weapon floating off 10 feet away.

Click accept.


4: Right click node again,  Transform > Apply.

Click spells at the top, batch > update tangent spaces   (<- not 100% sure that's needed but I do it out of habit from other edits I do in nif)


5: Save your edit, Done!

...any one that can help me please?

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