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Texture too shiny due to normal mapping


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I know other people have had and fixed the problem but i am not sure how to fix it. I have googled and searched here with surprisingly unsatisfying results. I have have gimp with all the plugins and when that failed i loaded up photoshop with the nvidia plugin. Both same results, a shiny and glossy look to my new textures. I go through the tutorials again and again. What am I overlooking?

 

Here is a view of my new model with its new door texture.

 

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