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The sound disappears when falling from a height.


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Sorry to bother you with this, but it's really driving me crazy.
I was playing the vanilla version (God, what a pain) and lately since the NG patch the following has started to happen to me (I leave you a video that will help you understand better):

As you can see, when a person falls from a height, there is like an instant that becomes "desynchronized" and suddenly there is silence. The only way to recover it is to restart the game. I tried playing in borderless window mode, and apparently the problem disappears, but performance also drops, so I don't know if it's a positive thing in terms of (if everything goes well) go back to the mods, etc.

If you have any ideas, I would appreciate it.

I leave you my specifications, and if necessary I have the DxDiag and msinfo32 files.

 

SYSTEM SPECS:
OS: Microsoft Windows 10 Home v10.0.19045
CPU: GenuineIntel Intel(R) Core(TM) i5-10600K CPU @ 4.10GHz
GPU #1: Nvidia GA106 [GeForce RTX 3060 Lite Hash Rate]
GPU #2: Microsoft Basic Render Drive
RAM 16GB
SSD: MSI M480 1TB
Monitor: Asus TUF Gaming VG27AQ1A 27" LED IPS WQHD 170Hz G-Sync Compatible
Motherboard: z490-a pro (ms-7c75)
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Okay, I've already found the problem and it's solved!
In case it happens to someone else:

The game can at most reach 120FPs. Exceeding that figure is when this problem occurs. I suppose the ideal would even be to set it to 60fps, I will do more tests, but at least what was shown in the video is no longer happening.
I limited it in the Nvidia Panel by making a specific program configuration.

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