iqoniq Posted May 8, 2024 Share Posted May 8, 2024 I'm modifying the vault suit textures and I'm having a massive problem. I cloned the relevant ARMA, ARMO and MSWP files x 2 as I need two different types of the vault 111, and while the suits are fine it seems to be the patch that's borking, and using 1 patch (actually the first edit I did) across the board. When I alter the biped model data in the armour addons section, it shows the different patches fine, but then when I put the NPCs in the game they both have the same patches despite using different outfits. I've checked everything making sure everything is pointing where it should be multiple times, and I even went back to scratch with it to make sure I hadn't messed it up somewhere, and still get the same results. The only thing I'm doing that's unusual is giving the NPCs the outfits as needed, and all the other outfits they can wear seem to work fine, although they don't use material swaps. Is there something I'm misunderstanding about material swaps or something I'm doing wrong? Thanks in advance for any help. Link to comment Share on other sites More sharing options...
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