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Crash when entering building....very strange


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I have "Interior A", accessed through Worldspace B, which is in turn accessed through Worldspace C, which is accessed via Interior D. My mod takes place in A & B, but I recently added C & D as a kind of "set-up" area where the player can choose equipment and perks etc. Therefore you can't return to C & D due to how the doors are arranged.

Originally on starting a new game, the player starts in Interior A and there were no problems.

Today I added areas C & D, but I encountered a crash. When going from D -> C -> B -> A, there's a crash when loading the A cell.

Starting in A = No crash

Starting in B, then entering A= No crash

Starting in C. then B -> A = crash!

Starting in D, then C -> B -> A = crash!

 

Any idea why? It defies logic

 

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I think it's related to the World Spaces.

Starting in A -> B -> C = crash!

Starting in A -> B -> Tamriel (outside Riverwood) = no crash

Starting in D -> B -> A = no crash

So I assume there was some kind of problem with C.

Never mind, as long as I can avoid the problem that's all that matters.

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