africanwarhead Posted May 11 Share Posted May 11 (edited) I'm looking into making a simple esl that adds gunners/raiders to the checkpoints (pre-endgame) that usually get taken over by whichever faction wins the end game. I haven't found any mod that does this. In the CK I can see that these checkpoints are put together... in a very complex way... with enable markers and a trillion quests to control the dialog etc... Sooooo I'm tempted just to place entirely new raider/gunner NPC markers (with a guard package) and inversely link it to the checkpoint enable marker....... ..... uuuuunless there's a more elegant way to do it? (or is there a mod out there with some obscure name?) PS: how hard would it be to utilize the Gunner Toll quest/package to these checkpoints, so they can harass the player for cash? Edit: sry, wrong category probably, should be under modders/mod ideas Edited May 11 by africanwarhead Wrong category... Link to comment Share on other sites More sharing options...
Recommended Posts