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{Mod Request} Dragon's Dogma 2 - Disable cutscene that allows the Sphinx to flee without interference from the player


RazorVayne

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Obviously some vocations can still defeat the Sphinx, but as a Fighter or Warrior, you can't seem to stop the Sphinx from fleeing, once she's activated the cutscene of "growing weary" or whatever.  Even though I've completely depleted all her health bars, as soon as she ticks to 1 HP, the cutscene activates and becomes essentially invincible.

Really, really annoying game design.  Locking a player's movements behind cutscenes is one of the biggest game dev sins imaginable. It's unforgivabaaaaaaaal!

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