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Sleeping NPCs Realism


Detrifino

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This mod request regards killing NPCs while they are sleeping:

 

NPCs with no Armour on should have their health set to 1 (so they can be killed instantly by any means)

 

This makes sense because when NPCs are sleeping they are completely vulnurable and should not wake up and start getting out of bed as you are stabbing them with a sword.

 

 

NPCs with Light armour should have their health set so that any semi-powerful weapon kills them in 1 hit, and weaker weapons take two

 

 

NPCs with heavy armour should have their health set so that any powerful weapon is a one hit kill, any semi powerful weapon is a two hit kill, and weak weapons are a 3 hit kill.

 

I enjoy sneaking into NPCs houses at night and murdering them, and in its current state, it is nonsensical that they are strong even when sleeping.

 

 

I have never personally made mods (and have no idea how to) but this seems like a fairly easy mod to create and would certainly boost Immersion!

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I am quite certain that a mod already provides a mechanic similar to what you request:

When sneaking up to a sleeping target and "activating" them as if to pickpocket, a menu would turn up and allow you to swich between "pickpocket", "do nothing" and "attack". Choosing the 3rd one would result in your character executing three rapid strikes killing the target.

said mod would be Sneak Tools: http://www.nexusmods.com/skyrim/mods/19447/

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I am familiar with the sneak tools mod that is not at all similar. The sneak tool mod, in regards to killing sleeping NPCs, just accelerates and automates the rate at which you swing your weapon. With the sneak tools mod, you automatically hack at them until they are dead. I am talking about changing the health values relative to whether or not NPCs are sleeping.

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