ExileFox Posted May 18 Share Posted May 18 (edited) From day 1, I always found it to be pretty crap that it doesn't matter how many dozens of walls you are behind, tracing always succeed unless you leave the vicinty. I'd like there to be some LOS checks when tracing, so that if LOS is broken for a while, the tracing fails. Edited May 18 by ExileFox spelling error in title Link to comment Share on other sites More sharing options...
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