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[Ghost of Tsushima] Remove "allies down" timer or make it infinite.


TheAlgerian

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Lethal difficulty in Tsushima is really fun, but there are moments when it feels like it wasn't tested properly.

Such as having to fight with allies by your side, on lethal difficulty, it soon turns into a baby sitting game, as they keep falling and needing to be revived within seconds of the battle starting.

This would just be a mod that fixes a gaping game design flaw.

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