anarkhya Posted May 22, 2024 Posted May 22, 2024 More precisely, when playing, how would you tell that this door or this wall depends on tx_wood_something or tx_imp_something, what would be the fastest way to get this information ? Edit. Answer, this mod does exactly this, identifying textures in-game: Selection Details (MGE/MWSE dependancies) https://www.nexusmods.com/morrowind/mods/51095
Dragon32 Posted May 23, 2024 Posted May 23, 2024 About all I can think of: Get the name of the object in game (e.g. ORI console command, I think OpenMW or MWSE options exist) Look-up object in Construction Set, or some other editor, find the name of the .nif Open the .nif in NIFSkope, or other editor, to find the textures associated with it
anarkhya Posted May 23, 2024 Author Posted May 23, 2024 okay, I believe I was doing it this way a decade ago, iirc I tried asking in case someone had a faster method, thanks for the reminder anyway! A hero, or a party of heroes, could have come up with some kind of chart, mapping, to simplify this research process, but that would have been an atrociously long and boring job...
abot Posted May 24, 2024 Posted May 24, 2024 Assuming you are using Morrowind.exe https://www.nexusmods.com/morrowind/mods/51095 maybe OpenMW has something similar already available 1
anarkhya Posted May 24, 2024 Author Posted May 24, 2024 9 hours ago, abot said: Assuming you are using Morrowind.exe https://www.nexusmods.com/morrowind/mods/51095 maybe OpenMW has something similar already available Oh my! This is exactly what I needed! I'll ask at openMW if such thing exists on their side, if not, then I'll have to take the necessary time to build a MGE setup, it is doable. Thanks a lot !
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