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[Mod Request] Dragon's Dogma 2 - Louder or alternate "Detection" augment noise


RazorVayne

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The default augment is really hard to hear, specifically if you aren't wearing headphones.  With such a weak cymbal ding, I can barely hear it unless I'm wearing headphones, as well as being very difficult to discern which direction it's coming from, via stereo speakers because of the high-pitched dinging with no bass.

Either an alternate, more discernable noise would be ideal, or simply a louder default cymbal noise.

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