iqoniq Posted June 2, 2024 Share Posted June 2, 2024 I'm making a coin pusher, so I've got a lot of miscobjects that are moving one another around, and this number could get quite high (it starts off at 132, and could go as high as around 300-350). There is a sweep through which culls anything in the gutters or win chute, but it's a handful of coins at a time if any, so things can get quite busy. Obviously I'm looking at reducing the load, especially as it uses a lot of Papyrus. If I pop a roombound out of sight (hidden so you don't see the void) connected to nothing would that reduce a load on the engine/PC, or am I going to end with a CTD or anything that would make it worse, or not have any effect at all? All the coins would do is drop into the box, and my understanding of it is that they should at least need to be rendered any more. Thanks in advance. Link to comment Share on other sites More sharing options...
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