Jump to content

UE4 TOF (Tower Of Fantasy) how you make PAK files?


Recommended Posts

Hi everybody, im newbie here and in modding, but have some experience in gamedev.

 

I can extract models from game, edit it, create .uasset file, pack it using UnrealPak, but game doesnt see it.

Im use UnrealPak from UE4.26 (game now use this version) with this config:

.\UnrealPak.exe "%~1.pak" -create=filelist.txt -compress

and all looks cool, folders structure same, i can see folders by UEViewer, but cant open it and game just crashes on load

ive tried repack one of existing working mods, and got same size PAK file, but different content

game still cant start with it

 

if i use -compress i cant open model in UEViewer, without compression works fine in UEViewer, game starts, but not load my mod 😞

 

so question in topic, how you create PAK files for TOF?

 

 

Clipboard01.jpg

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...