alekxsss Posted June 7 Share Posted June 7 Hi everybody, im newbie here and in modding, but have some experience in gamedev. I can extract models from game, edit it, create .uasset file, pack it using UnrealPak, but game doesnt see it. Im use UnrealPak from UE4.26 (game now use this version) with this config: .\UnrealPak.exe "%~1.pak" -create=filelist.txt -compress and all looks cool, folders structure same, i can see folders by UEViewer, but cant open it and game just crashes on load ive tried repack one of existing working mods, and got same size PAK file, but different content game still cant start with it if i use -compress i cant open model in UEViewer, without compression works fine in UEViewer, game starts, but not load my mod so question in topic, how you create PAK files for TOF? Link to comment Share on other sites More sharing options...
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