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Make Weapon Data Node Is Incomplete


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Posted (edited)

I need to edit the Name and Short Name parameters at runtime with a blueprint.

Unfortunately, the developers have set these to constant, so I have to force the edit by breaking the weapon data assets, then re-making them with the new Names and Short Names. Neither Break <type> Weapon Data or Make <type> Weapon Data show the relevant parameters or their parent category, Display.

What’s going on here? Did they create nodes that can’t actually do their jobs? How do I make a weapon data asset if I can’t provide all parameters?

Break Weapon Data.png

Make Weapon Data.png

Relevant Parameters.png

Edited by UnrealQuaker221
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