Anaximandras Posted June 9 Share Posted June 9 Can anyone help me figure what could be the problem? Here is the Crash log: SkyrimSE v1.6.1170 trainwreck v1.4.0 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF66A7BB8D6 SkyrimSE.exe+0FCB8D6 SYSTEM SPECS: OS: Windows 10 Home Single Language 23H2 22631.3593 CPU: GenuineIntel 13th Gen Intel(R) Core(TM) i9-13900K GPU #1: NVIDIA GeForce RTX 4070 Ti GPU #2: Microsoft Basic Render Driver RAM: 15.74 GiB/31.72 GiB PAGE FILE: 22.93 GiB/37.22 GiB PROBABLE CALL STACK: [0 ] 0x7FF66A7BB8D6 SkyrimSE.exe+0FCB8D6 add dword ptr [rcx+10h],0FFFFFFFFh [1 ] 0x7FF66A7CC324 SkyrimSE.exe+0FDC324 test dil,1 [2 ] 0x7FF66A7D0598 SkyrimSE.exe+0FE0598 add qword ptr [r12+10h],0FFFFFFFFFFFFFFE0h [3 ] 0x7FF66A7C5B33 SkyrimSE.exe+0FD5B33 lea rcx,[rsp+40h] [4 ] 0x7FF66A7D0B55 SkyrimSE.exe+0FE0B55 mov rax,[rbp+140h] [5 ] 0x7FF66A7C5B33 SkyrimSE.exe+0FD5B33 lea rcx,[rsp+40h] [6 ] 0x7FF66A7D0B55 SkyrimSE.exe+0FE0B55 mov rax,[rbp+140h] [7 ] 0x7FF66A7C5B33 SkyrimSE.exe+0FD5B33 lea rcx,[rsp+40h] [8 ] 0x7FF66A7D0B55 SkyrimSE.exe+0FE0B55 mov rax,[rbp+140h] [9 ] 0x7FF66A7C5B33 SkyrimSE.exe+0FD5B33 lea rcx,[rsp+40h] [10] 0x7FF66A7D0B55 SkyrimSE.exe+0FE0B55 mov rax,[rbp+140h] [11] 0x7FF66A7C5B33 SkyrimSE.exe+0FD5B33 lea rcx,[rsp+40h] [12] 0x7FF66A7C3D66 SkyrimSE.exe+0FD3D66 movzx edx,byte ptr [rbp-51h] [13] 0x7FF66A7C5CA6 SkyrimSE.exe+0FD5CA6 mov rdi,[rsp+78h] [14] 0x7FF66A7D0DC5 SkyrimSE.exe+0FE0DC5 mov r8,[rbx] [15] 0x7FF66A7C5B33 SkyrimSE.exe+0FD5B33 lea rcx,[rsp+40h] [16] 0x7FF66A7D5325 SkyrimSE.exe+0FE5325 movzx edx,byte ptr [rsp+60h] [17] 0x7FF66A7F9D99 SkyrimSE.exe+1009D99 lea rcx,[rsp+40h] [18] 0x7FF66A7AFD7F SkyrimSE.exe+0FBFD7F jmp short 0000000000000016h [19] 0x7FF66A7AE9EA SkyrimSE.exe+0FBE9EA mov rbx,[rsp+50h] [20] 0x7FF66A11F157 SkyrimSE.exe+092F157 nop [21] 0x7FF66A11D100 SkyrimSE.exe+092D100 mov rcx,rsi [22] 0x7FF66A794520 SkyrimSE.exe+0FA4520 mov esi,eax [23] 0x7FF669E3692F SkyrimSE.exe+064692F call 00000000002AD941h [24] 0x7FFF3287A0C3 BetterThirdPersonSelection.dll+007A0C3 call 0FFFFFFFFFFF8F07Ah [25] 0x7FF669E2EAD5 SkyrimSE.exe+063EAD5 test bl,bl [26] 0x7FF66AD2BB8E SkyrimSE.exe+153BB8E mov ebx,eax [27] 0x7FFFFA5F257D KERNEL32.DLL+001257D BaseThreadInitThunk mov ecx,eax [28] 0x7FFFFB0CAA48 ntdll.dll+005AA48 RtlUserThreadStart jmp short 0000000000000021h REGISTERS: RAX 0x0 (size_t) RBX 0x1BB5C873670 (void*) RCX 0x0 (size_t) RDX 0x7FF66A7BB8D2 (void* -> SkyrimSE.exe+0FCB8D2) mov rcx,[rbx+8] RSI 0x1BBF7942070 (void*) RDI 0x0 (size_t) RBP 0x144AB4D4F0 (void*) RSP 0x144AB4D390 (void*) R8 0x1BC2D5E9980 (void*) R9 0x0 (size_t) R10 0x1BC2D5E9940 (char*) "\t" R11 0x144AB4D3D0 (void*) R12 0x1BB5C873168 (void*) R13 0x2 (size_t) R14 0x1BB5C873670 (void*) R15 0x1BBF7942090 (void*) STACK: [RSP+0 ] 0x38A (size_t) [RSP+8 ] 0x7FF66A7BA2F9 (void* -> SkyrimSE.exe+0FCA2F9) cmp eax,17h [RSP+10 ] 0x9FFDC46E5E98 (size_t) [RSP+18 ] 0x4 (size_t) [RSP+20 ] 0x1BB5C873670 (void*) [RSP+28 ] 0x7FF66A7CC324 (void* -> SkyrimSE.exe+0FDC324) test dil,1 [RSP+30 ] 0x0 (size_t) [RSP+38 ] 0x0 (size_t) [RSP+40 ] 0x1BBF7942090 (void*) [RSP+48 ] 0x1BB5C873670 (void*) [RSP+50 ] 0x0 (size_t) [RSP+58 ] 0x7FF66A7D0598 (void* -> SkyrimSE.exe+0FE0598) add qword ptr [r12+10h],0FFFFFFFFFFFFFFE0h [RSP+60 ] 0x1BB5C873650 (char*) "\x06" [RSP+68 ] 0x144AB4D4F0 (void*) [RSP+70 ] 0x1BBF7942070 (void*) [RSP+78 ] 0x7FF66A8DA221 (void* -> SkyrimSE.exe+10EA221) test rax,rax [RSP+80 ] 0x1BB42235B00 (void*) [RSP+88 ] 0x2 (size_t) [RSP+90 ] 0x144AB4D468 (void*) [RSP+98 ] 0x1BC2CF25F90 (void*) [RSP+A0 ] 0x1BB00000002 (void*) [RSP+A8 ] 0x144AB4DA00 (void*) [RSP+B0 ] 0x1BC00000000 (void*) [RSP+B8 ] 0x1BC91B8F000 (void*) [RSP+C0 ] 0x1401B4D5D0 (size_t) [RSP+C8 ] 0x0 (size_t) [RSP+D0 ] 0x1BB5C873168 (void*) [RSP+D8 ] 0x1BB5C873000 (void*) [RSP+E0 ] 0x1BC91B84A90 (void*) [RSP+E8 ] 0x0 (size_t) [RSP+F0 ] 0x39900000533 (size_t) [RSP+F8 ] 0x1BB00000398 (void*) [RSP+100 ] 0x1BB42235A80 (void*) [RSP+108 ] 0x1BB42219F60 (void*) [RSP+110 ] 0x7FF66B1F5980 (void* -> SkyrimSE.exe+1A05980) jo short 0FFFFFFFFFFFFFFC5h [RSP+118 ] 0x1BA681CBFD0 (`anonymous namespace'::DejaGFxLogger*) [RSP+120 ] 0x1BC2C000100 (void*) [RSP+128 ] 0x0 (size_t) [RSP+130 ] 0x140005020F (size_t) [RSP+138 ] 0x1BBF7D1F190 (char*) "\x01" [RSP+140 ] 0x0 (size_t) [RSP+148 ] 0x1BC2CF25F90 (void*) [RSP+150 ] 0x1BC2CF25F70 (void*) [RSP+158 ] 0x7FF66A7CC719 (void* -> SkyrimSE.exe+0FDC719) mov rbx,[rsp+50h] [RSP+160 ] 0x144AB4D5D0 (char*) "\x06" [RSP+168 ] 0x7FF66A7BB9AA (void* -> SkyrimSE.exe+0FCB9AA) xor edi,edi [RSP+170 ] 0x1BC2CF25F70 (void*) [RSP+178 ] 0x1BC2CF25F70 (void*) [RSP+180 ] 0x1BB5CA02318 (void*) [RSP+188 ] 0x144AB4D5D0 (char*) "\x06" [RSP+190 ] 0x0 (size_t) [RSP+198 ] 0x7FF66A7C6EA1 (void* -> SkyrimSE.exe+0FD6EA1) mov rax,[rsi] [RSP+1A0 ] 0x1BB42215570 (void*) [RSP+1A8 ] 0x1BB42215570 (void*) [RSP+1B0 ] 0x0 (size_t) [RSP+1B8 ] 0x144AB4D630 (void*) [RSP+1C0 ] 0x144AB4D6A0 (void*) [RSP+1C8 ] 0x1BB5C873550 (char*) "\x06" [RSP+1D0 ] 0x1BB5C873168 (void*) [RSP+1D8 ] 0x7FF66A7BAA60 (void* -> SkyrimSE.exe+0FCAA60) cmp eax,17h [RSP+1E0 ] 0x0 (size_t) [RSP+1E8 ] 0x0 (size_t) [RSP+1F0 ] 0x1BB00000000 (void*) [RSP+1F8 ] 0x1BBF7942090 (void*) [RSP+200 ] 0x18FB (size_t) [RSP+208 ] 0x7FF66A7BA2F9 (void* -> SkyrimSE.exe+0FCA2F9) cmp eax,17h [RSP+210 ] 0x1BB5C873168 (void*) [RSP+218 ] 0x7FF66A7B9706 (void* -> SkyrimSE.exe+0FC9706) adc eax,774C085h [RSP+220 ] 0x0 (size_t) [RSP+228 ] 0x7FF66A7C15BB (void* -> SkyrimSE.exe+0FD15BB) mov al,1 [RSP+230 ] 0x1BBF22CB438 (void*) [RSP+238 ] 0x0 (size_t) [RSP+240 ] 0x3FF0000000000006 (size_t) [RSP+248 ] 0x0 (size_t) [RSP+250 ] 0x144AB4D9F8 (void*) [RSP+258 ] 0x7FF66A8D7E5E (void* -> SkyrimSE.exe+10E7E5E) mov rcx,rbp [RSP+260 ] 0x1BB5C873168 (void*) [RSP+268 ] 0x1BC2CF2A730 (void*) [RSP+270 ] 0x2 (size_t) [RSP+278 ] 0x7FF66A810400 (void* -> SkyrimSE.exe+1020400) add [rax-7Bh],cl [RSP+280 ] 0x1BBF7D20000 (void*) [RSP+288 ] 0x7FF66A951D5A (void* -> SkyrimSE.exe+1161D5A) jmp short 000000000000000Bh [RSP+290 ] 0x1BBF7D1F190 (char*) "\x01" [RSP+298 ] 0x1BC2D35AD80 (void*) [RSP+2A0 ] 0x1BC2D35ADC0 (char*) "\x1f\x03" [RSP+2A8 ] 0x19 (size_t) [RSP+2B0 ] 0x144AB4D7A0 (void*) [RSP+2B8 ] 0x7FF66A7BD2EE (void* -> SkyrimSE.exe+0FCD2EE) jmp 000000000000027Ch [RSP+2C0 ] 0x1BB5C873168 (void*) [RSP+2C8 ] 0x1BB5C8735B0 (char*) "\x04" [RSP+2D0 ] 0x1BB5C873168 (void*) [RSP+2D8 ] 0x1BB5C873590 (char*) "\x06" [RSP+2E0 ] 0x1BB42235B58 (void*) [RSP+2E8 ] 0x7FF66A8DA35E (void* -> SkyrimSE.exe+10EA35E) sub qword ptr [rsi+20h],1 [RSP+2F0 ] 0x1BBF7942330 (void*) [RSP+2F8 ] 0x1 (size_t) [RSP+300 ] 0x2 (size_t) [RSP+308 ] 0x1BB5C873168 (void*) [RSP+310 ] 0x1BB42235B58 (void*) [RSP+318 ] 0x9FFDC46E5FB8 (size_t) [RSP+320 ] 0x0 (size_t) [RSP+328 ] 0x0 (size_t) [RSP+330 ] 0x3FF0000000000000 (size_t) [RSP+338 ] 0x0 (size_t) [RSP+340 ] 0x43F0000000000000 (size_t) [RSP+348 ] 0x0 (size_t) [RSP+350 ] 0x0 (size_t) [RSP+358 ] 0x0 (size_t) [RSP+360 ] 0x144AB4DA70 (void*) [RSP+368 ] 0x1 (size_t) [RSP+370 ] 0x1BBF7942090 (void*) [RSP+378 ] 0x2 (size_t) [RSP+380 ] 0x1BB5C873168 (void*) [RSP+388 ] 0x1BB42251C80 (void*) [RSP+390 ] 0x1BB42243CE0 (char*) "processCompoundProperty" [RSP+398 ] 0x144AB4DA30 (void*) [RSP+3A0 ] 0x0 (size_t) [RSP+3A8 ] 0x7FF66A7C5B33 (void* -> SkyrimSE.exe+0FD5B33) lea rcx,[rsp+40h] [RSP+3B0 ] 0x1400000004 (size_t) [RSP+3B8 ] 0x0 (size_t) [RSP+3C0 ] 0x1BB42243CE0 (char*) "processCompoundProperty" [RSP+3C8 ] 0x1BB42235A80 (void*) [RSP+3D0 ] 0x144AB4DA00 (void*) [RSP+3D8 ] 0x1BB42251D00 (void*) [RSP+3E0 ] 0x2 (size_t) [RSP+3E8 ] 0x4010000000000000 (size_t) [RSP+3F0 ] 0x1BB42251C80 (void*) [RSP+3F8 ] 0x1BB5C873168 (void*) [RSP+400 ] 0x144AB4DA30 (void*) [RSP+408 ] 0x0 (size_t) [RSP+410 ] 0x1BB42243CE0 (char*) "processCompoundProperty" [RSP+418 ] 0x1BB5C873000 (void*) [RSP+420 ] 0x0 (size_t) [RSP+428 ] 0x0 (size_t) [RSP+430 ] 0x1BBF7942070 (void*) [RSP+438 ] 0x1BC2CF25F70 (void*) [RSP+440 ] 0x1BB00000005 (void*) [RSP+448 ] 0x1 (size_t) [RSP+450 ] 0x0 (size_t) [RSP+458 ] 0x7FF66A7D0B55 (void* -> SkyrimSE.exe+0FE0B55) mov rax,[rbp+140h] [RSP+460 ] 0x144AB4DA90 (void*) [RSP+468 ] 0x144AB4D8F0 (void*) [RSP+470 ] 0x1BBF7942090 (void*) [RSP+478 ] 0x0 (size_t) [RSP+480 ] 0x1BBFFFFFF00 (void*) [RSP+488 ] 0x2 (size_t) [RSP+490 ] 0x144AB4D868 (void*) [RSP+498 ] 0x1BBF812EBC0 (void*) [RSP+4A0 ] 0x1BB00000002 (void*) [RSP+4A8 ] 0x144AB4DE00 (void*) [RSP+4B0 ] 0x1BB00000000 (void*) [RSP+4B8 ] 0x1BC91B8DF40 (void*) [RSP+4C0 ] 0x1401B4D9D0 (size_t) [RSP+4C8 ] 0x0 (size_t) [RSP+4D0 ] 0x1BB5C873168 (void*) [RSP+4D8 ] 0x1BB5C873000 (void*) [RSP+4E0 ] 0x1BB5CA50520 (void*) [RSP+4E8 ] 0x0 (size_t) [RSP+4F0 ] 0x6E300000721 (size_t) [RSP+4F8 ] 0x1BB000006E2 (void*) [RSP+500 ] 0x1BB42235A80 (void*) [RSP+508 ] 0x1BA64C4F4A0 (void*) [RSP+510 ] 0x7FF66B1F5980 (void* -> SkyrimSE.exe+1A05980) jo short 0FFFFFFFFFFFFFFC5h [RSP+518 ] 0x1BA681CBFD0 (`anonymous namespace'::DejaGFxLogger*) [RSP+520 ] 0x1BBF8000100 (void*) [RSP+528 ] 0x0 (size_t) [RSP+530 ] 0x140005020F (size_t) [RSP+538 ] 0x1BBE3EB5D80 (char*) "\x01" [RSP+540 ] 0x3FF0000000000001 (size_t) [RSP+548 ] 0x1BBF812EBC0 (void*) [RSP+550 ] 0x0 (size_t) [RSP+558 ] 0x7FF66A7CC719 (void* -> SkyrimSE.exe+0FDC719) mov rbx,[rsp+50h] [RSP+560 ] 0x144AB4D9D0 (void*) [RSP+568 ] 0x7FF66A7BB9AA (void* -> SkyrimSE.exe+0FCB9AA) xor edi,edi [RSP+570 ] 0x1BBF812EBA0 (void*) [RSP+578 ] 0x1BBF812EBA0 (void*) [RSP+580 ] 0x1BB5CA02318 (void*) [RSP+588 ] 0x144AB4D9D0 (void*) [RSP+590 ] 0x0 (size_t) [RSP+598 ] 0x7FF66A7C6EA1 (void* -> SkyrimSE.exe+0FD6EA1) mov rax,[rsi] [RSP+5A0 ] 0x1BB42215490 (char*) "\x06" [RSP+5A8 ] 0x1BB42215490 (char*) "\x06" [RSP+5B0 ] 0x0 (size_t) [RSP+5B8 ] 0x144AB4DA30 (void*) [RSP+5C0 ] 0x0 (size_t) [RSP+5C8 ] 0x1BB42235A80 (void*) [RSP+5D0 ] 0x144AB4DE70 (void*) [RSP+5D8 ] 0x7FF66A7C15BB (void* -> SkyrimSE.exe+0FD15BB) mov al,1 [RSP+5E0 ] 0x2 (size_t) [RSP+5E8 ] 0x1BBF7E97240 (void*) [RSP+5F0 ] 0x1BB42248000 (void*) [RSP+5F8 ] 0x1BB5C875A30 (void*) [RSP+600 ] 0x144AB4DE70 (void*) [RSP+608 ] 0x1BB5CA8A970 (void*) [RSP+610 ] 0x1BB5C873168 (void*) [RSP+618 ] 0x1BB5CA02106 (void*) [RSP+620 ] 0x1BBF7942070 (void*) [RSP+628 ] 0x7FF66A7C147E (void* -> SkyrimSE.exe+0FD147E) jmp short 000000000000001Fh [RSP+630 ] 0x1BB5C8758C0 (void*) [RSP+638 ] 0x0 (size_t) [RSP+640 ] 0x3FF0000000000000 (size_t) [RSP+648 ] 0x0 (size_t) [RSP+650 ] 0x144AB4DDF8 (void*) [RSP+658 ] 0x7FF66A8D7E5E (void* -> SkyrimSE.exe+10E7E5E) mov rcx,rbp [RSP+660 ] 0x144AB4DDF8 (void*) [RSP+668 ] 0x1BB42244AF0 (void*) [RSP+670 ] 0x1BA64D6EC00 (void*) [RSP+678 ] 0x7FF66A810401 (void* -> SkyrimSE.exe+1020401) test rsi,rsi [RSP+680 ] 0x1BBE3EB6000 (void*) [RSP+688 ] 0x7FF66A951D5A (void* -> SkyrimSE.exe+1161D5A) jmp short 000000000000000Bh [RSP+690 ] 0x1BBE3EB5D80 (char*) "\x01" [RSP+698 ] 0x1BBF8091B60 (void*) [RSP+6A0 ] 0x7FF66B1EEBE8 (void* -> SkyrimSE.exe+19FEBE8) and [rcx+rdi*2+7FF66Ah],dl [RSP+6A8 ] 0x144AB4DA00 (void*) [RSP+6B0 ] 0x1BBF7942090 (void*) [RSP+6B8 ] 0x0 (size_t) [RSP+6C0 ] 0x0 (size_t) [RSP+6C8 ] 0x1BB5C873500 (void*) [RSP+6D0 ] 0x1BB5C873168 (void*) [RSP+6D8 ] 0x1200000001 (size_t) [RSP+6E0 ] 0x1BB42235B08 (void*) [RSP+6E8 ] 0x1BB42251C80 (void*) [RSP+6F0 ] 0x0 (size_t) [RSP+6F8 ] 0x0 (size_t) [RSP+700 ] 0x1BB42251C80 (void*) [RSP+708 ] 0x0 (size_t) [RSP+710 ] 0x1BB42235B00 (void*) [RSP+718 ] 0x9FFDC46E5BB8 (size_t) [RSP+720 ] 0x0 (size_t) [RSP+728 ] 0x0 (size_t) [RSP+730 ] 0x3FF0000000000000 (size_t) [RSP+738 ] 0x0 (size_t) [RSP+740 ] 0x43F0000000000000 (size_t) [RSP+748 ] 0x0 (size_t) [RSP+750 ] 0x0 (size_t) [RSP+758 ] 0x0 (size_t) [RSP+760 ] 0x144AB4DE70 (void*) [RSP+768 ] 0x1 (size_t) [RSP+770 ] 0x1BB5C875A30 (void*) [RSP+778 ] 0x2 (size_t) [RSP+780 ] 0x1BB5C873168 (void*) [RSP+788 ] 0x1BB4224BEE0 (void*) [RSP+790 ] 0x1BA03889360 (char*) "processEntry" [RSP+798 ] 0x144AB4DE30 (void*) [RSP+7A0 ] 0x0 (size_t) [RSP+7A8 ] 0x7FF66A7C5B33 (void* -> SkyrimSE.exe+0FD5B33) lea rcx,[rsp+40h] [RSP+7B0 ] 0x1400000003 (size_t) [RSP+7B8 ] 0x0 (size_t) [RSP+7C0 ] 0x1BA03889360 (char*) "processEntry" [RSP+7C8 ] 0x1BB42235A80 (void*) [RSP+7D0 ] 0x144AB4DE00 (void*) [RSP+7D8 ] 0x1BB4224BF60 (void*) [RSP+7E0 ] 0x2 (size_t) [RSP+7E8 ] 0x405C400000000000 (size_t) [RSP+7F0 ] 0x1BB4224BEE0 (void*) [RSP+7F8 ] 0x1BB5C873168 (void*) [RSP+800 ] 0x144AB4DE30 (void*) [RSP+808 ] 0x0 (size_t) [RSP+810 ] 0x1BA03889360 (char*) "processEntry" [RSP+818 ] 0x1BB5C873000 (void*) [RSP+820 ] 0x0 (size_t) [RSP+828 ] 0x0 (size_t) [RSP+830 ] 0x1BB5C875A10 (void*) [RSP+838 ] 0x1BBF812EBA0 (void*) [RSP+840 ] 0x1BB00000004 (void*) [RSP+848 ] 0x1 (size_t) [RSP+850 ] 0x0 (size_t) [RSP+858 ] 0x7FF66A7D0B55 (void* -> SkyrimSE.exe+0FE0B55) mov rax,[rbp+140h] [RSP+860 ] 0x144AB4DE90 (void*) [RSP+868 ] 0x144AB4DCF0 (void*) [RSP+870 ] 0x1BB5C875A30 (void*) [RSP+878 ] 0x0 (size_t) [RSP+880 ] 0x1BBFFFFFF00 (void*) [RSP+888 ] 0x2 (size_t) [RSP+890 ] 0x144AB4DC68 (void*) [RSP+898 ] 0x1BBF2176F90 (void*) [RSP+8A0 ] 0x1BB00000002 (void*) [RSP+8A8 ] 0x144AB4E200 (void*) [RSP+8B0 ] 0x1BB00000000 (void*) [RSP+8B8 ] 0x1BC91B8DF40 (void*) [RSP+8C0 ] 0x1401B4DDD0 (size_t) [RSP+8C8 ] 0x0 (size_t) [RSP+8D0 ] 0x1BB5C873168 (void*) [RSP+8D8 ] 0x1BB5C873000 (void*) [RSP+8E0 ] 0x1BB5CA50520 (void*) [RSP+8E8 ] 0x0 (size_t) [RSP+8F0 ] 0x5C5000005D6 (size_t) [RSP+8F8 ] 0x1BB000005C4 (void*) [RSP+900 ] 0x1BB42235A80 (void*) [RSP+908 ] 0x1BC2D4B9DE0 (void*) [RSP+910 ] 0x7FF66B1F5980 (void* -> SkyrimSE.exe+1A05980) jo short 0FFFFFFFFFFFFFFC5h [RSP+918 ] 0x1BA681CBFD0 (`anonymous namespace'::DejaGFxLogger*) [RSP+920 ] 0x1BBF2000100 (char*) "----------------------------------------------------\r\ncolumns.weaponReachColumn.type = TEXT\r\ncolumns.weaponReachColumn.name = \'$REACH\'\r\ncolumns.weaponReachColumn.states = 2\r\ncolumns.weaponReachColumn.width = 0.06\r\ncolumns.weaponReachColumn.border = a_textBorder\r\ncolumns.weaponReachColumn.hidden = true\r\n\r\ncolumns.weaponReachColumn.state1.label.text = \'$RCH\'\r\ncolumns.weaponReachColumn.state1.label.arrowDown = true\r\ncolumns.weaponReachColumn.state1.entry.text = @infoReach\r\ncolumns.weaponReachColumn.state1.sortAttributes = <infoReach, text>\r\ncolumns.weaponReachColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.weaponReachColumn.state2.label.text = \'$RCH\'\r\ncolumns.weaponReachColumn.state2.label.arrowDown = false\r\ncolumns.weaponReachColumn.state2.entry.text = @infoReach\r\ncolumns.weaponReachColumn.state2.sortAttributes = <infoReach, text>\r\ncolumns.weaponReachColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - WEAPON] SPEED COLUMN -------------------------------------------------------\r\ncolumns.weaponSpeedColumn.type = TEXT\r\ncolumns.weaponSpeedColumn.name = \'$SPEED\'\r\ncolumns.weaponSpeedColumn.states = 2\r\ncolumns.weaponSpeedColumn.width = 0.06\r\ncolumns.weaponSpeedColumn.border = a_textBorder\r\ncolumns.weaponSpeedColumn.hidden = true\r\n\r\ncolumns.weaponSpeedColumn.state1.label.text = \'$SPD\'\r\ncolumns.weaponSpeedColumn.state1.label.arrowDown = true\r\ncolumns.weaponSpeedColumn.state1.entry.text = @infoSpeed\r\ncolumns.weaponSpeedColumn.state1.sortAttributes = <infoSpeed, text>\r\ncolumns.weaponSpeedColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.weaponSpeedColumn.state2.label.text = \'$SPD\'\r\ncolumns.weaponSpeedColumn.state2.label.arrowDown = false\r\ncolumns.weaponSpeedColumn.state2.entry.text = @infoSpeed\r\ncolumns.weaponSpeedColumn.state2.sortAttributes = <infoSpeed, text>\r\ncolumns.weaponSpeedColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - WEAPON] STAGGER COLUMN -------------------------------------------------------\r\ncolumns.weaponStaggerColumn.type = TEXT\r\ncolumns.weaponStaggerColumn.name = \'$STAGGER\'\r\ncolumns.weaponStaggerColumn.states = 2\r\ncolumns.weaponStaggerColumn.width = 0.06\r\ncolumns.weaponStaggerColumn.border = a_textBorder\r\ncolumns.weaponStaggerColumn.hidden = true\r\n\r\ncolumns.weaponStaggerColumn.state1.label.text = \'$STGR\'\r\ncolumns.weaponStaggerColumn.state1.label.arrowDown = true\r\ncolumns.weaponStaggerColumn.state1.entry.text = @infoStagger\r\ncolumns.weaponStaggerColumn.state1.sortAttributes = <infoStagger, text>\r\ncolumns.weaponStaggerColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.weaponStaggerColumn.state2.label.text = \'$STGR\'\r\ncolumns.weaponStaggerColumn.state2.label.arrowDown = false\r\ncolumns.weaponStaggerColumn.state2.entry.text = @infoStagger\r\ncolumns.weaponStaggerColumn.state2.sortAttributes = <infoStagger, text>\r\ncolumns.weaponStaggerColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - ARMOR] ARMOR RATING COLUMN -------------------------------------------------------\r\ncolumns.armorRatingColumn.type = TEXT\r\ncolumns.armorRatingColumn.name = \'$ARMOR\'\r\ncolumns.armorRatingColumn.states = 2\r\ncolumns.armorRatingColumn.width = 0.06\r\ncolumns.armorRatingColumn.border = a_textBorder\r\ncolumns.armorRatingColumn.hidden = false\r\n\r\ncolumns.armorRatingColumn.state1.label.text = \'$ARM\'\r\ncolumns.armorRatingColumn.state1.label.arrowDown = true\r\ncolumns.armorRatingColumn.state1.entry.text = @infoArmor\r\ncolumns.armorRatingColumn.state1.sortAttributes = <infoArmor, text>\r\ncolumns.armorRatingColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.armorRatingColumn.state2.label.text = \'$ARM\'\r\ncolumns.armorRatingColumn.state2.label.arrowDown = false\r\ncolumns.armorRatingColumn.state2.entry.text = @infoArmor\r\ncolumns.armorRatingColumn.state2.sortAttributes = <infoArmor, text>\r\ncolumns.armorRatingColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - ARMOR] BASE ARMOR RATING COLUMN ------------------------------------------\r\ncolumns.armorBaseRatingColumn.type = TEXT\r\ncolumns.armorBaseRatingColumn.name = \'$BASE ARMOR\'\r\ncolumns.armorBaseRatingColumn.states = 2\r\ncolumns.armorBaseRatingColumn.width = 0.06\r\ncolumns.armorBaseRatingColumn.border = a_textBorder\r\ncolumns.armorBaseRatingColumn.hidden = true\r\n\r\ncolumns.armorBaseRatingColumn.state1.label.text = \'$B.ARM\'\r\ncolumns.armorBaseRatingColumn.state1.label.arrowDown = true\r\ncolumns.armorBaseRatingColumn.state1.entry.text = @infoBaseArmor\r\ncolumns.armorBaseRatingColumn.state1.sortAttributes = <infoBaseArmor, text>\r\ncolumns.armorBaseRatingColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.armorBaseRatingColumn.state2.label.text = \'$B.ARM\'\r\ncolumns.armorBaseRatingColumn.state2.label.arrowDown = false\r\ncolumns.armorBaseRatingColumn.state2.entry.text = @infoBaseArmor\r\ncolumns.armorBaseRatingColumn.state2.sortAttributes = <infoBaseArmor, text>\r\ncolumns.armorBaseRatingColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - ARMOR] SLOT COLUMN -------------------------------------------------------\r\ncolumns.armorSlotsColumn.type = TEXT\r\ncolumns.armorSlotsColumn.name = \'$SLOT\'\r\ncolumns.armorSlotsColumn.states = 2\r\ncolumns.armorSlotsColumn.width = 0.10\r\ncolumns.armorSlotsColumn.border = a_textBorder\r\ncolumns.armorSlotsColumn.hidden = true\r\n\r\ncolumns.armorSlotsColumn.state1.label.text = \'$SLOT\'\r\ncolumns.armorSlotsColumn.state1.label.arrowDown = false\r\ncolumns.armorSlotsColumn.state1.entry.text = @bipedSlotsDisplay\r\ncolumns.armorSlotsColumn.state1.sortAttributes = <bipedSlotsDisplay, text>\r\ncolumns.armorSlotsColumn.state1.sortOptions = <{ASCENDING | CASEINSENSITIVE}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.armorSlotsColumn.state2.label.text = \'$SLOT\'\r\ncolumns.armorSlotsColumn.state2.label.arrowDown = true\r\ncolumns.armorSlotsColumn.state2.entry.text = @bipedSlotsDisplay\r\ncolumns.armorSlotsColumn.state2.sortAttributes = <bipedSlotsDisplay, text>\r\ncolumns.armorSlotsColumn.state2.sortOptions = <{DESCENDING | CASEINSENSITIVE}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - ARMOR] CLASS COLUMN -------------------------------------------------------\r\ncolumns.armorClassColumn.type = TEXT\r\ncolumns.armorClassColumn.name = \'$CLASS\'\r\ncolumns.armorClassColumn.states = 2\r\ncolumns.armorClassColumn.width = 0.10\r\ncolumns.armorClassColumn.border = a_textBorder\r\ncolumns.armorClassColumn.hidden = true\r\n\r\ncolumns.armorClassColumn.state1.label.text = \'$CLASS\'\r\ncolumns.armorClassColumn.state1.label.arrowDown = false\r\ncolumns.armorClassColumn.state1.entry.text = @weightClassDisplay\r\ncolumns.armorClassColumn.state1.sortAttributes = <armorClass, text>\r\ncolumns.armorClassColumn.state1.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.armorClassColumn.state2.label.text = \'$CLASS\'\r\ncolumns.armorClassColumn.state2.label.arrowDown = true\r\ncolumns.armorClassColumn.state2.entry.text = @weightClassDisplay\r\ncolumns.armorClassColumn.state2.sortAttributes = <armorClass, text>\r\ncolumns.armorClassColumn.state2.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - ARMOR] (CC SURVIVAL MODE) WARMTH COLUMN -----------------------------------------------------\r\ncolumns.armorCCWarmthColumn.type = TEXT\r\ncolumns.armorCCWarmthColumn.name = \'$CC WARMTH\'\r\ncolumns.armorCCWarmthColumn.states = 2\r\ncolumns.armorCCWarmthColumn.width = 0.06\r\ncolumns.armorCCWarmthColumn.border = a_textBorder\r\ncolumns.armorCCWarmthColumn.hidden = true\r\n\r\ncolumns.armorCCWarmthColumn.state1.label.text = \'$WRMT\'\r\ncolumns.armorCCWarmthColumn.state1.label.arrowDown = true\r\ncolumns.armorCCWarmthColumn.state1.entry.text = @infoWarmth\r\ncolumns.armorCCWarmthColumn.state1.sortAttributes = <infoWarmth, text>\r\ncolumns.armorCCWarmthColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.armorCCWarmthColumn.state2.label.text = \'$WRMT\'\r\ncolumns.armorCCWarmthColumn.state2.label.arrowDown = false\r\ncolumns.armorCCWarmthColumn.state2.entry.text = @infoWarmth\r\ncolumns.armorCCWarmthColumn.state2.sortAttributes = <infoWarmth, text>\r\ncolumns.armorCCWarmthColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - ARMOR] (FROSTFALL) WARMTH COLUMN -----------------------------------------------------\r\ncolumns.armorFFWarmthColumn.type = TEXT\r\ncolumns.armorFFWarmthColumn.name = \'$FF WARMTH\'\r\ncolumns.armorFFWarmthColumn.states = 2\r\ncolumns.armorFFWarmthColumn.width = 0.06\r\ncolumns.armorFFWarmthColumn.border = a_textBorder\r\ncolumns.armorFFWarmthColumn.hidden = true\r\n\r\ncolumns.armorFFWarmthColumn.state1.label.text = \'$WRMT\'\r\ncolumns.armorFFWarmthColumn.state1.label.arrowDown = true\r\ncolumns.armorFFWarmthColumn.state1.entry.text = @warmth\r\ncolumns.armorFFWarmthColumn.state1.sortAttributes = <warmth, text>\r\ncolumns.armorFFWarmthColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.armorFFWarmthColumn.state2.label.text = \'$WRMT\'\r\ncolumns.armorFFWarmthColumn.state2.label.arrowDown = false\r\ncolumns.armorFFWarmthColumn.state2.entry.text = @warmth\r\ncolumns.armorFFWarmthColumn.state2.sortAttributes = <warmth, text>\r\ncolumns.armorFFWarmthColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - ARMOR] (FROSTFALL) COVERAGE COLUMN -------------------------------------------------------\r\ncolumns.armorFFCoverageColumn.type = TEXT\r\ncolumns.armorFFCoverageColumn.name = \'$FF COVERAGE\'\r\ncolumns.armorFFCoverageColumn.states = 2\r\ncolumns.armorFFCoverageColumn.width = 0.06\r\ncolumns.armorFFCoverageColumn.border = a_textBorder\r\ncolumns.armorFFCoverageColumn.hidden = true\r\n\r\ncolumns.armorFFCoverageColumn.state1.label.text = \'$COVR\'\r\ncolumns.armorFFCoverageColumn.state1.label.arrowDown = true\r\ncolumns.armorFFCoverageColumn.state1.entry.text = @coverage\r\ncolumns.armorFFCoverageColumn.state1.sortAttributes = <coverage, text>\r\ncolumns.armorFFCoverageColumn.state1.sortOptions = <{DESCENDING | NUMERIC}>\r\n\r\ncolumns.armorFFCoverageColumn.state2.label.text = \'$COVR\'\r\ncolumns.armorFFCoverageColumn.state2.label.arrowDown = false\r\ncolumns.armorFFCoverageColumn.state2.entry.text = @coverage\r\ncolumns.armorFFCoverageColumn.state2.sortAttributes = <coverage, text>\r\ncolumns.armorFFCoverageColumn.state2.sortOptions = <{ASCENDING | NUMERIC}>\r\n\r\n; [ITEM - ARMOR] (SUNHELM) WARMTH COLUMN -----------------------------------------------------\r\ncolumns.armorSHWarmthColumn.type = TEXT\r\ncolumns.armorSHWarmthColumn.name = \'$SH WARMTH\'\r\ncolumns.armorSHWarmthColumn.states = 2\r\ncolumns.armorSHWarmthColumn.width = 0.06\r\ncolumns.armorSHWarmthColumn.border = a_textBorder\r\ncolumns.armorSHWarmthColumn.hidden = true\r\n\r\ncolumns.armorSHWarmthColumn.state1.label.text = \'$WRMT\'\r\ncolumns.armorSHWarmthColumn.state1.label.arrowDown = true\r\ncolumns.armorSHWarmthColumn.state1.entry.text = @infoWarmth\r\ncolumns.armorSHWarmthColumn.state1.sortAttributes = <infoWarmth, text>\r\ncolumns.armorSHWarmthColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.armorSHWarmthColumn.state2.label.text = \'$WRMT\'\r\ncolumns.armorSHWarmthColumn.state2.entry.text = @infoWarmth\r\ncolumns.armorSHWarmthColumn.state2.sortAttributes = <infoWarmth, text>\r\ncolumns.armorSHWarmthColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - POTION/SCROLL] RESIST COLUMN -------------------------------------------\r\n;columns.itemResistColumn.type = TEXT\r\n;columns.itemResistColumn.name = \'$RESISTANCE\'\r\n;columns.itemResistColumn.states = 2\r\n;columns.itemResistColumn.width = 0.1\r\n;columns.itemResistColumn.border = a_textBorder\r\n;columns.itemResistColumn.hidden = true\r\n;\r\n;columns.itemResistColumn.state1.label.text = \'$RES\'\r\n;columns.itemResistColumn.state1.label.arrowDown = false\r\n;columns.itemResistColumn.state1.entry.text = @resistanceDisplay\r\n;columns.itemResistColumn.state1.sortAttributes = <resistance, text>\r\n;columns.itemResistColumn.state1.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n;\r\n;columns.itemResistColumn.state2.label.text = \'$RES\'\r\n;columns.itemResistColumn.state2.label.arrowDown = true\r\n;columns.itemResistColumn.state2.entry.text = @resistanceDisplay\r\n;columns.itemResistColumn.state2.sortAttributes = <resistance, text>\r\n;columns.itemResistColumn.state2.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - POTION/SCROLL] MAGNITUDE COLUMN -------------------------------------------------------\r\ncolumns.itemMagnitudeColumn.type = TEXT\r\ncolumns.itemMagnitudeColumn.name = \'$MAGNITUDE\'\r\ncolumns.itemMagnitudeColumn.states = 2\r\ncolumns.itemMagnitudeColumn.width = 0.06\r\ncolumns.itemMagnitudeColumn.border = a_textBorder\r\ncolumns.itemMagnitudeColumn.hidden = false\r\n\r\ncolumns.itemMagnitudeColumn.state1.label.text = \'$MAG\'\r\ncolumns.itemMagnitudeColumn.state1.label.arrowDown = true\r\ncolumns.itemMagnitudeColumn.state1.entry.text = @magnitude\r\ncolumns.itemMagnitudeColumn.state1.sortAttributes = <magnitude, text>\r\ncolumns.itemMagnitudeColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.itemMagnitudeColumn.state2.label.text = \'$MAG\'\r\ncolumns.itemMagnitudeColumn.state2.label.arrowDown = false\r\ncolumns.itemMagnitudeColumn.state2.entry.text = @magnitude\r\ncolumns.itemMagnitudeColumn.state2.sortAttributes = <magnitude, text>\r\ncolumns.itemMagnitudeColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - POTION/SCROLL] DURATION COLUMN -------------------------------------------------------\r\ncolumns.itemDurationColumn.type = TEXT\r\ncolumns.itemDurationColumn.name = \'$DURATION\'\r\ncolumns.itemDurationColumn.states = 2\r\ncolumns.itemDurationColumn.width = 0.06\r\ncolumns.itemDurationColumn.border = a_textBorder\r\ncolumns.itemDurationColumn.hidden = false\r\n\r\ncolumns.itemDurationColumn.state1.label.text = \'$DUR\'\r\ncolumns.itemDurationColumn.state1.label.arrowDown = true\r\ncolumns.itemDurationColumn.state1.entry.text = @duration\r\ncolumns.itemDurationColumn.state1.sortAttributes = <duration, text>\r\ncolumns.itemDurationColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.itemDurationColumn.state2.label.text = \'$DUR\'\r\ncolumns.itemDurationColumn.state2.label.arrowDown = false\r\ncolumns.itemDurationColumn.state2.entry.text = @duration\r\ncolumns.itemDurationColumn.state2.sortAttributes = <duration, text>\r\ncolumns.itemDurationColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - FOOD] (CC SURVIVAL MODE) HUNGER COLUMN ------------------------------------------------\r\ncolumns.foodCCHungerColumn.type = TEXT\r\ncolumns.foodCCHungerColumn.name = \'$CC HUNGER\'\r\ncolumns.foodCCHungerColumn.states = 2\r\ncolumns.foodCCHungerColumn.width = 0.07\r\ncolumns.foodCCHungerColumn.border = a_textBorder\r\ncolumns.foodCCHungerColumn.hidden = true\r\n\r\ncolumns.foodCCHungerColumn.state1.label.text = \'$HNGR\'\r\ncolumns.foodCCHungerColumn.state1.label.arrowDown = true\r\ncolumns.foodCCHungerColumn.state1.entry.text = @infoHunger\r\ncolumns.foodCCHungerColumn.state1.sortAttributes = <infoHunger, text>\r\ncolumns.foodCCHungerColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.foodCCHungerColumn.state2.label.text = \'$HNGR\'\r\ncolumns.foodCCHungerColumn.state2.label.arrowDown = false\r\ncolumns.foodCCHungerColumn.state2.entry.text = @infoHunger\r\ncolumns.foodCCHungerColumn.state2.sortAttributes = <infoHunger, text>\r\ncolumns.foodCCHungerColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - FOOD] (CC SURVIVAL MODE) RESTORE COLD COLUMN -----------------------------------\r\ncolumns.foodCCRestoreColdColumn.type = TEXT\r\ncolumns.foodCCRestoreColdColumn.name = \'$CC RESTORE COLD\'\r\ncolumns.foodCCRestoreColdColumn.states = 2\r\ncolumns.foodCCRestoreColdColumn.width = 0.07\r\ncolumns.foodCCRestoreColdColumn.border = a_textBorder\r\ncolumns.foodCCRestoreColdColumn.hidden = true\r\n\r\ncolumns.foodCCRestoreColdColumn.state1.label.text = \'$R.COLD\'\r\ncolumns.foodCCRestoreColdColumn.state1.label.arrowDown = true\r\ncolumns.foodCCRestoreColdColumn.state1.entry.text = @restoreCold\r\ncolumns.foodCCRestoreColdColumn.state1.sortAttributes = <restoreCold, text>\r\ncolumns.foodCCRestoreColdColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.foodCCRestoreColdColumn.state2.label.text = \'$R.COLD\'\r\ncolumns.foodCCRestoreColdColumn.state2.label.arrowDown = false\r\ncolumns.foodCCRestoreColdColumn.state2.entry.text = @restoreCold\r\ncolumns.foodCCRestoreColdColumn.state2.sortAttributes = <restoreCold, text>\r\ncolumns.foodCCRestoreColdColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - FOOD] (CC SURVIVAL MODE) FORTIFY WARMTH COLUMN --------------------------------\r\ncolumns.foodCCFortifyWarmthColumn.type = TEXT\r\ncolumns.foodCCFortifyWarmthColumn.name = \'$CC FORTIFY WARMTH\'\r\ncolumns.foodCCFortifyWarmthColumn.states = 2\r\ncolumns.foodCCFortifyWarmthColumn.width = 0.07\r\ncolumns.foodCCFortifyWarmthColumn.border = a_textBorder\r\ncolumns.foodCCFortifyWarmthColumn.hidden = true\r\n\r\ncolumns.foodCCFortifyWarmthColumn.state1.label.text = \'$F.WRMT\'\r\ncolumns.foodCCFortifyWarmthColumn.state1.label.arrowDown = true\r\ncolumns.foodCCFortifyWarmthColumn.state1.entry.text = @fWarmth\r\ncolumns.foodCCFortifyWarmthColumn.state1.sortAttributes = <fWarmth, text>\r\ncolumns.foodCCFortifyWarmthColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.foodCCFortifyWarmthColumn.state2.label.text = \'$F.WRMT\'\r\ncolumns.foodCCFortifyWarmthColumn.state2.label.arrowDown = false\r\ncolumns.foodCCFortifyWarmthColumn.state2.entry.text = @fWarmth\r\ncolumns.foodCCFortifyWarmthColumn.state2.sortAttributes = <fWarmth, text>\r\ncolumns.foodCCFortifyWarmthColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - FOOD] (SUNHELM) HUNGER COLUMN ------------------------------------------------\r\ncolumns.foodSHHungerColumn.type = TEXT\r\ncolumns.foodSHHungerColumn.name = \'$SH HUNGER\'\r\ncolumns.foodSHHungerColumn.states = 2\r\ncolumns.foodSHHungerColumn.width = 0.07\r\ncolumns.foodSHHungerColumn.border = a_textBorder\r\ncolumns.foodSHHungerColumn.hidden = true\r\n\r\ncolumns.foodSHHungerColumn.state1.label.text = \'$HNGR\'\r\ncolumns.foodSHHungerColumn.state1.label.arrowDown = true\r\ncolumns.foodSHHungerColumn.state1.entry.text = @SHHunger\r\ncolumns.foodSHHungerColumn.state1.sortAttributes = <SHHunger, text>\r\ncolumns.foodSHHungerColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.foodSHHungerColumn.state2.label.text = \'$HNGR\'\r\ncolumns.foodSHHungerColumn.state2.entry.text = @SHHunger\r\ncolumns.foodSHHungerColumn.state2.sortAttributes = <SHHunger, text>\r\ncolumns.foodSHHungerColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - FOOD] (SUNHELM) THIRST COLUMN -----------------------------------------------\r\ncolumns.foodSHThirstColumn.type = TEXT\r\ncolumns.foodSHThirstColumn.name = \'$SH THIRST\'\r\ncolumns.foodSHThirstColumn.states = 2\r\ncolumns.foodSHThirstColumn.width = 0.07\r\ncolumns.foodSHThirstColumn.border = a_textBorder\r\ncolumns.foodSHThirstColumn.hidden = true\r\n\r\ncolumns.foodSHThirstColumn.state1.label.text = \'$TRST\'\r\ncolumns.foodSHThirstColumn.state1.label.arrowDown = true\r\ncolumns.foodSHThirstColumn.state1.entry.text = @SHThirst\r\ncolumns.foodSHThirstColumn.state1.sortAttributes = <SHThirst, text>\r\ncolumns.foodSHThirstColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.foodSHThirstColumn.state2.label.text = \'$TRST\'\r\ncolumns.foodSHThirstColumn.state2.entry.text = @SHThirst\r\ncolumns.foodSHThirstColumn.state2.sortAttributes = <SHThirst, text>\r\ncolumns.foodSHThirstColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - FOOD] (SUNHELM) FORTIFY WARMTH COLUMN --------------------------------\r\ncolumns.foodSHFortifyWarmthColumn.type = TEXT\r\ncolumns.foodSHFortifyWarmthColumn.name = \'$SH FORTIFY WARMTH\'\r\ncolumns.foodSHFortifyWarmthColumn.states = 2\r\ncolumns.foodSHFortifyWarmthColumn.width = 0.07\r\ncolumns.foodSHFortifyWarmthColumn.border = a_textBorder\r\ncolumns.foodSHFortifyWarmthColumn.hidden = true\r\n\r\ncolumns.foodSHFortifyWarmthColumn.state1.label.text = \'$F.WRMT\'\r\ncolumns.foodSHFortifyWarmthColumn.state1.label.arrowDown = true\r\ncolumns.foodSHFortifyWarmthColumn.state1.entry.text = @SHFW\r\ncolumns.foodSHFortifyWarmthColumn.state1.sortAttributes = <SHFW, text>\r\ncolumns.foodSHFortifyWarmthColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.foodSHFortifyWarmthColumn.state2.label.text = \'$F.WRMT\'\r\ncolumns.foodSHFortifyWarmthColumn.state2.label.arrowDown = false\r\ncolumns.foodSHFortifyWarmthColumn.state2.entry.text = @SHFW\r\ncolumns.foodSHFortifyWarmthColumn.state2.sortAttributes = <SHFW, text>\r\ncolumns.foodSHFortifyWarmthColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - FOOD] GREENPACT COLUMN --------------------------------\r\ncolumns.foodGreenPactColumn.type = TEXT\r\ncolumns.foodGreenPactColumn.name = \'$GREENPACT\'\r\ncolumns.foodGreenPactColumn.states = 2\r\ncolumns.foodGreenPactColumn.width = 0.06\r\ncolumns.foodGreenPactColumn.border = a_textBorder\r\ncolumns.foodGreenPactColumn.hidden = true\r\n\r\ncolumns.foodGreenPactColumn.state1.label.text = \'$GreenPactShort\'\r\ncolumns.foodGreenPactColumn.state1.label.arrowDown = true\r\ncolumns.foodGreenPactColumn.state1.entry.text = @foodGreenPactDisplay\r\ncolumns.foodGreenPactColumn.state1.sortAttributes = <foodGreenPact, text>\r\ncolumns.foodGreenPactColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.foodGreenPactColumn.state2.label.text = \'$GreenPactShort\'\r\ncolumns.foodGreenPactColumn.state2.label.arrowDown = false\r\ncolumns.foodGreenPactColumn.state2.entry.text = @foodGreenPactDisplay\r\ncolumns.foodGreenPactColumn.state2.sortAttributes = <foodGreenPact, text>\r\ncolumns.foodGreenPactColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [ITEM - BOOK] NAME COLUMN -------------------------------------------------------\r\ncolumns.bookNameColumn.type = NAME\r\ncolumns.bookNameColumn.name = \'$NAME\'\r\ncolumns.bookNameColumn.states = 6\r\ncolumns.bookNameColumn.weight = 1.0\r\ncolumns.bookNameColumn.border = a_textBorder\r\ncolumns.bookNameColumn.label.textFormat.align = left\r\n\r\ncolumns.bookNameColumn.state1.label.text = \'$NAME\'\r\ncolumns.bookNameColumn.state1.label.arrowDown = false\r\ncolumns.bookNameColumn.state1.entry.text = @text\r\ncolumns.bookNameColumn.state1.sortOptions = {ASCENDING | CASEINSENSITIVE}\r\n\r\ncolumns.bookNameColumn.state2.label.text = \'$NAME\'\r\ncolumns.bookNameColumn.state2.label.arrowDown = true\r\ncolumns.bookNameColumn.state2.entry.text = @text\r\ncolumns.bookNameColumn.state2.sortOptions = {DESCENDING | CASEINSENSITIVE}\r\n\r\ncolumns.bookNameColumn.state3.label.text = \'$READ\'\r\ncolumns.bookNameColumn.state3.label.arrowDown = false\r\ncolumns.bookNameColumn.state3.entry.text = @text\r\ncolumns.bookNameColumn.state3.sortAttributes = <isRead, text>\r\ncolumns.bookNameColumn.state3.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\ncolumns.bookNameColumn.state3.playerOnly = false\r\n\r\ncolumns.bookNameColumn.state4.label.text = \'$READ\'\r\ncolumns.bookNameColumn.state4.label.arrowDown = true\r\ncolumns.bookNameColumn.state4.entry.text = @text\r\ncolumns.bookNameColumn.state4.sortAttributes = <isRead, text>\r\ncolumns.bookNameColumn.state4.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\ncolumns.bookNameColumn.state4.playerOnly = false\r\n\r\ncolumns.bookNameColumn.state5.label.text = \'$STOLEN\'\r\ncolumns.bookNameColumn.state5.label.arrowDown = false\r\ncolumns.bookNameColumn.state5.entry.text = @text\r\ncolumns.bookNameColumn.state5.sortAttributes = <isStolen, text>\r\ncolumns.bookNameColumn.state5.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\ncolumns.bookNameColumn.state5.playerOnly = true\r\n\r\ncolumns.bookNameColumn.state6.label.text = \'$STOLEN\'\r\ncolumns.bookNameColumn.state6.label.arrowDown = true\r\ncolumns.bookNameColumn.state6.entry.text = @text\r\ncolumns.bookNameColumn.state6.sortAttributes = <isStolen, text>\r\ncolumns.bookNameColumn.state6.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\ncolumns.bookNameColumn.state6.playerOnly = true\r\n\r\n; [MAGIC] NAME COLUMN -------------------------------------------------------\r\ncolumns.magicNameColumn.type = NAME\r\ncolumns.magicNameColumn.name = \'$NAME\'\r\ncolumns.magicNameColumn.states = 2\r\ncolumns.magicNameColumn.weight = 1.0\r\ncolumns.magicNameColumn.border = a_textBorder\r\ncolumns.magicNameColumn.label.textFormat.align = left\r\n\r\ncolumns.magicNameColumn.state1.label.text = \'$NAME\'\r\ncolumns.magicNameColumn.state1.label.arrowDown = false\r\ncolumns.magicNameColumn.state1.entry.text = @text\r\ncolumns.magicNameColumn.state1.sortOptions = {ASCENDING | CASEINSENSITIVE}\r\n\r\ncolumns.magicNameColumn.state2.label.text = \'$NAME\'\r\ncolumns.magicNameColumn.state2.label.arrowDown = true\r\ncolumns.magicNameColumn.state2.entry.text = @text\r\ncolumns.magicNameColumn.state2.sortOptions = {DESCENDING | CASEINSENSITIVE}\r\n\r\ncolumns.magicNameColumn.state3.label.text = \'$FAVORITE\'\r\ncolumns.magicNameColumn.state3.label.arrowDown = false\r\ncolumns.magicNameColumn.state3.entry.text = @text\r\ncolumns.magicNameColumn.state3.sortAttributes = <favorite, text>\r\ncolumns.magicNameColumn.state3.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\ncolumns.magicNameColumn.state3.playerOnly = true\r\n\r\n; [MAGIC - ALL] SCHOOL COLUMN -------------------------------------------\r\ncolumns.allMagicSchoolColumn.type = TEXT\r\ncolumns.allMagicSchoolColumn.name = \'$SCHOOL\'\r\ncolumns.allMagicSchoolColumn.states = 2\r\ncolumns.allMagicSchoolColumn.width = 0.15\r\ncolumns.allMagicSchoolColumn.border = a_textBorder\r\ncolumns.allMagicSchoolColumn.hidden = true\r\n\r\ncolumns.allMagicSchoolColumn.state1.label.text = \'$SCHOOL\'\r\ncolumns.allMagicSchoolColumn.state1.label.arrowDown = false\r\ncolumns.allMagicSchoolColumn.state1.entry.text = @infoSchoolName\r\ncolumns.allMagicSchoolColumn.state1.sortAttributes = <magicSchool, text>\r\ncolumns.allMagicSchoolColumn.state1.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.allMagicSchoolColumn.state2.label.text = \'$SCHOOL\'\r\ncolumns.allMagicSchoolColumn.state2.label.arrowDown = true\r\ncolumns.allMagicSchoolColumn.state2.entry.text = @infoSchoolName\r\ncolumns.allMagicSchoolColumn.state2.sortAttributes = <magicSchool, text>\r\ncolumns.allMagicSchoolColumn.state2.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - ALL] MAGNITUDE COLUMN -------------------------------------------------------\r\ncolumns.allMagicMagnitudeColumn.type = TEXT\r\ncolumns.allMagicMagnitudeColumn.name = \'$MAGNITUDE\'\r\ncolumns.allMagicMagnitudeColumn.states = 2\r\ncolumns.allMagicMagnitudeColumn.width = 0.08\r\ncolumns.allMagicMagnitudeColumn.border = a_textBorder\r\ncolumns.allMagicMagnitudeColumn.hidden = false\r\n\r\ncolumns.allMagicMagnitudeColumn.state1.label.text = \'$MAG\'\r\ncolumns.allMagicMagnitudeColumn.state1.label.arrowDown = true\r\ncolumns.allMagicMagnitudeColumn.state1.entry.text = @magnitude\r\ncolumns.allMagicMagnitudeColumn.state1.sortAttributes = <magnitude, text>\r\ncolumns.allMagicMagnitudeColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.allMagicMagnitudeColumn.state2.label.text = \'$MAG\'\r\ncolumns.allMagicMagnitudeColumn.state2.label.arrowDown = false\r\ncolumns.allMagicMagnitudeColumn.state2.entry.text = @magnitude\r\ncolumns.allMagicMagnitudeColumn.state2.sortAttributes = <magnitude, text>\r\ncolumns.allMagicMagnitudeColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - ALL] DURATION COLUMN -------------------------------------------------------\r\ncolumns.allMagicDurationColumn.type = TEXT\r\ncolumns.allMagicDurationColumn.name = \'$DURATION\'\r\ncolumns.allMagicDurationColumn.states = 2\r\ncolumns.allMagicDurationColumn.width = 0.08\r\ncolumns.allMagicDurationColumn.border = a_textBorder\r\ncolumns.allMagicDurationColumn.hidden = false\r\n\r\ncolumns.allMagicDurationColumn.state1.label.text = \'$DUR\'\r\ncolumns.allMagicDurationColumn.state1.label.arrowDown = true\r\ncolumns.allMagicDurationColumn.state1.entry.text = @duration\r\ncolumns.allMagicDurationColumn.state1.sortAttributes = <duration, text>\r\ncolumns.allMagicDurationColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.allMagicDurationColumn.state2.label.text = \'$DUR\'\r\ncolumns.allMagicDurationColumn.state2.label.arrowDown = false\r\ncolumns.allMagicDurationColumn.state2.entry.text = @duration\r\ncolumns.allMagicDurationColumn.state2.sortAttributes = <duration, text>\r\ncolumns.allMagicDurationColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - ALL] COST COLUMN -------------------------------------------\r\ncolumns.allMagicCostColumn.type = TEXT\r\ncolumns.allMagicCostColumn.name = \'$COST\'\r\ncolumns.allMagicCostColumn.states = 2\r\ncolumns.allMagicCostColumn.width = 0.08\r\ncolumns.allMagicCostColumn.border = a_textBorder\r\ncolumns.allMagicCostColumn.hidden = false\r\n\r\ncolumns.allMagicCostColumn.state1.label.text = \'$COST\'\r\ncolumns.allMagicCostColumn.state1.label.arrowDown = true\r\ncolumns.allMagicCostColumn.state1.entry.text = @spellCostDisplay\r\ncolumns.allMagicCostColumn.state1.sortAttributes = <infoSpellCost, text>\r\ncolumns.allMagicCostColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.allMagicCostColumn.state2.label.text = \'$COST\'\r\ncolumns.allMagicCostColumn.state2.label.arrowDown = false\r\ncolumns.allMagicCostColumn.state2.entry.text = @spellCostDisplay\r\ncolumns.allMagicCostColumn.state2.sortAttributes = <infoSpellCost, text>\r\ncolumns.allMagicCostColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - SPELL/POWER] CLASS COLUMN -------------------------------------------\r\ncolumns.magicClassColumn.type = TEXT\r\ncolumns.magicClassColumn.name = \'$CLASS\'\r\ncolumns.magicClassColumn.states = 2\r\ncolumns.magicClassColumn.width = 0.12\r\ncolumns.magicClassColumn.border = a_textBorder\r\ncolumns.magicClassColumn.hidden = false\r\n\r\ncolumns.magicClassColumn.state1.label.text = \'$CLASS\'\r\ncolumns.magicClassColumn.state1.label.arrowDown = false\r\ncolumns.magicClassColumn.state1.entry.text = @magicClassDisplay\r\ncolumns.magicClassColumn.state1.sortAttributes = <magicClassDisplay, magicSchool, subTypeDisplay, skillLevel, text>\r\ncolumns.magicClassColumn.state1.sortOptions = <{ASCENDING | CASEINSENSITIVE}, {ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}, {DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.magicClassColumn.state2.label.text = \'$CLASS\'\r\ncolumns.magicClassColumn.state2.label.arrowDown = true\r\ncolumns.magicClassColumn.state2.entry.text = @magicClassDisplay\r\ncolumns.magicClassColumn.state2.sortAttributes = <magicClassDisplay, magicSchool, subTypeDisplay, skillLevel, text>\r\ncolumns.magicClassColumn.state2.sortOptions = <{DESCENDING | CASEINSENSITIVE}, {ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}, {DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - SPELL/POWER] SUBTYPE COLUMN -------------------------------------------\r\ncolumns.magicSubTypeColumn.type = TEXT\r\ncolumns.magicSubTypeColumn.name = \'$TYPE\'\r\ncolumns.magicSubTypeColumn.states = 2\r\ncolumns.magicSubTypeColumn.width = 0.15\r\ncolumns.magicSubTypeColumn.border = a_textBorder\r\ncolumns.magicSubTypeColumn.hidden = false\r\n\r\ncolumns.magicSubTypeColumn.state1.label.text = \'$TYPE\'\r\ncolumns.magicSubTypeColumn.state1.label.arrowDown = false\r\ncolumns.magicSubTypeColumn.state1.entry.text = @subTypeDisplay\r\ncolumns.magicSubTypeColumn.state1.sortAttributes = <subTypeDisplay, magicSchool, magicClassDisplay, skillLevel, text>\r\ncolumns.magicSubTypeColumn.state1.sortOptions = <{ASCENDING | CASEINSENSITIVE}, {ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}, {DESCENDING | CASEINSENSITIVE}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.magicSubTypeColumn.state2.label.text = \'$TYPE\'\r\ncolumns.magicSubTypeColumn.state2.label.arrowDown = true\r\ncolumns.magicSubTypeColumn.state2.entry.text = @subTypeDisplay\r\ncolumns.magicSubTypeColumn.state2.sortAttributes = <subTypeDisplay, magicSchool, magicClassDisplay, skillLevel, text>\r\ncolumns.magicSubTypeColumn.state2.sortOptions = <{DESCENDING | CASEINSENSITIVE}, {ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}, {DESCENDING | CASEINSENSITIVE}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - SPELL/POWER] LEVEL COLUMN -------------------------------------------\r\ncolumns.magicLevelColumn.type = TEXT\r\ncolumns.magicLevelColumn.name = \'$LEVEL\'\r\ncolumns.magicLevelColumn.states = 2\r\ncolumns.magicLevelColumn.width = 0.13\r\ncolumns.magicLevelColumn.border = a_textBorder\r\ncolumns.magicLevelColumn.hidden = false\r\n\r\ncolumns.magicLevelColumn.state1.label.text = \'$LEVEL\'\r\ncolumns.magicLevelColumn.state1.label.arrowDown = true\r\ncolumns.magicLevelColumn.state1.entry.text = @infoCastLevel\r\ncolumns.magicLevelColumn.state1.sortAttributes = <skillLevel, text>\r\ncolumns.magicLevelColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.magicLevelColumn.state2.label.text = \'$LEVEL\'\r\ncolumns.magicLevelColumn.state2.label.arrowDown = false\r\ncolumns.magicLevelColumn.state2.entry.text = @infoCastLevel\r\ncolumns.magicLevelColumn.state2.sortAttributes = <skillLevel, text>\r\ncolumns.magicLevelColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - SPELL/POWER] MAGNITUDE COLUMN -------------------------------------------------------\r\ncolumns.magicMagnitudeColumn.type = TEXT\r\ncolumns.magicMagnitudeColumn.name = \'$MAGNITUDE\'\r\ncolumns.magicMagnitudeColumn.states = 2\r\ncolumns.magicMagnitudeColumn.width = 0.08\r\ncolumns.magicMagnitudeColumn.border = a_textBorder\r\ncolumns.magicMagnitudeColumn.hidden = false\r\n\r\ncolumns.magicMagnitudeColumn.state1.label.text = \'$MAG\'\r\ncolumns.magicMagnitudeColumn.state1.label.arrowDown = true\r\ncolumns.magicMagnitudeColumn.state1.entry.text = @magnitude\r\ncolumns.magicMagnitudeColumn.state1.sortAttributes = <magnitude, text>\r\ncolumns.magicMagnitudeColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.magicMagnitudeColumn.state2.label.text = \'$MAG\'\r\ncolumns.magicMagnitudeColumn.state2.label.arrowDown = false\r\ncolumns.magicMagnitudeColumn.state2.entry.text = @magnitude\r\ncolumns.magicMagnitudeColumn.state2.sortAttributes = <magnitude, text>\r\ncolumns.magicMagnitudeColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - SPELL] RESIST COLUMN -------------------------------------------\r\n;columns.spellResistColumn.type = TEXT\r\n;columns.spellResistColumn.name = \'$RESISTANCE\'\r\n;columns.spellResistColumn.states = 2\r\n;columns.spellResistColumn.width = 0.1\r\n;columns.spellResistColumn.border = a_textBorder\r\n;columns.spellResistColumn.hidden = true\r\n;\r\n;columns.spellResistColumn.state1.label.text = \'$RES\'\r\n;columns.spellResistColumn.state1.label.arrowDown = false\r\n;columns.spellResistColumn.state1.entry.text = @resistanceDisplay\r\n;columns.spellResistColumn.state1.sortAttributes = <resistance, text>\r\n;columns.spellResistColumn.state1.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n;\r\n;columns.spellResistColumn.state2.label.text = \'$RES\'\r\n;columns.spellResistColumn.state2.label.arrowDown = true\r\n;columns.spellResistColumn.state2.entry.text = @resistanceDisplay\r\n;columns.spellResistColumn.state2.sortAttributes = <resistance, text>\r\n;columns.spellResistColumn.state2.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - SPELL] DURATION COLUMN -------------------------------------------------------\r\ncolumns.spellDurationColumn.type = TEXT\r\ncolumns.spellDurationColumn.name = \'$DURATION\'\r\ncolumns.spellDurationColumn.states = 2\r\ncolumns.spellDurationColumn.width = 0.08\r\ncolumns.spellDurationColumn.border = a_textBorder\r\ncolumns.spellDurationColumn.hidden = false\r\n\r\ncolumns.spellDurationColumn.state1.label.text = \'$DUR\'\r\ncolumns.spellDurationColumn.state1.label.arrowDown = true\r\ncolumns.spellDurationColumn.state1.entry.text = @duration\r\ncolumns.spellDurationColumn.state1.sortAttributes = <duration, text>\r\ncolumns.spellDurationColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.spellDurationColumn.state2.label.text = \'$DUR\'\r\ncolumns.spellDurationColumn.state2.label.arrowDown = false\r\ncolumns.spellDurationColumn.state2.entry.text = @duration\r\ncolumns.spellDurationColumn.state2.sortAttributes = <duration, text>\r\ncolumns.spellDurationColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - SPELL] COST COLUMN -------------------------------------------\r\ncolumns.spellCostColumn.type = TEXT\r\ncolumns.spellCostColumn.name = \'$COST\'\r\ncolumns.spellCostColumn.states = 2\r\ncolumns.spellCostColumn.width = 0.08\r\ncolumns.spellCostColumn.border = a_textBorder\r\ncolumns.spellCostColumn.hidden = false\r\n\r\ncolumns.spellCostColumn.state1.label.text = \'$COST\'\r\ncolumns.spellCostColumn.state1.label.arrowDown = true\r\ncolumns.spellCostColumn.state1.entry.text = @spellCostDisplay\r\ncolumns.spellCostColumn.state1.sortAttributes = <infoSpellCost, text>\r\ncolumns.spellCostColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.spellCostColumn.state2.label.text = \'$COST\'\r\ncolumns.spellCostColumn.state2.label.arrowDown = false\r\ncolumns.spellCostColumn.state2.entry.text = @spellCostDisplay\r\ncolumns.spellCostColumn.state2.sortAttributes = <infoSpellCost, text>\r\ncolumns.spellCostColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - POWER] DURATION COLUMN -------------------------------------------------------\r\ncolumns.powerDurationColumn.type = TEXT\r\ncolumns.powerDurationColumn.name = \'$DURATION\'\r\ncolumns.powerDurationColumn.states = 2\r\ncolumns.powerDurationColumn.width = 0.08\r\ncolumns.powerDurationColumn.border = a_textBorder\r\ncolumns.powerDurationColumn.hidden = true\r\n\r\ncolumns.powerDurationColumn.state1.label.text = \'$DUR\'\r\ncolumns.powerDurationColumn.state1.label.arrowDown = true\r\ncolumns.powerDurationColumn.state1.entry.text = @duration\r\ncolumns.powerDurationColumn.state1.sortAttributes = <duration, text>\r\ncolumns.powerDurationColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.powerDurationColumn.state2.label.text = \'$DUR\'\r\ncolumns.powerDurationColumn.state2.label.arrowDown = false\r\ncolumns.powerDurationColumn.state2.entry.text = @duration\r\ncolumns.powerDurationColumn.state2.sortAttributes = <duration, text>\r\ncolumns.powerDurationColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - POWER] COST COLUMN -------------------------------------------\r\ncolumns.powerCostColumn.type = TEXT\r\ncolumns.powerCostColumn.name = \'$COST\'\r\ncolumns.powerCostColumn.states = 2\r\ncolumns.powerCostColumn.width = 0.08\r\ncolumns.powerCostColumn.border = a_textBorder\r\ncolumns.powerCostColumn.hidden = true\r\n\r\ncolumns.powerCostColumn.state1.label.text = \'$COST\'\r\ncolumns.powerCostColumn.state1.label.arrowDown = true\r\ncolumns.powerCostColumn.state1.entry.text = @spellCostDisplay\r\ncolumns.powerCostColumn.state1.sortAttributes = <infoSpellCost, text>\r\ncolumns.powerCostColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.powerCostColumn.state2.label.text = \'$COST\'\r\ncolumns.powerCostColumn.state2.label.arrowDown = false\r\ncolumns.powerCostColumn.state2.entry.text = @spellCostDisplay\r\ncolumns.powerCostColumn.state2.sortAttributes = <infoSpellCost, text>\r\ncolumns.powerCostColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - POWER] COOLDOWN COLUMN ---------------------------------------------\r\n;columns.powerCooldownColumn.type = TEXT\r\n;columns.powerCooldownColumn.name = \'$COOLDOWN\'\r\n;columns.powerCooldownColumn.states = 2\r\n;columns.powerCooldownColumn.width = 0.15\r\n;columns.powerCooldownColumn.label.textFormat.align = center\r\n;columns.powerCooldownColumn.entry.textFormat.align = center\r\n;columns.powerCooldownColumn.hidden = true\r\n;\r\n;columns.powerCooldownColumn.state1.label.text = \'$COOLDOWN\'\r\n;columns.powerCooldownColumn.state1.label.arrowDown = false\r\n;columns.powerCooldownColumn.state1.entry.text = @PowerCooldown\r\n;columns.powerCooldownColumn.state1.sortAttributes = <PowerCooldown, text>\r\n;columns.powerCooldownColumn.state1.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n;\r\n;columns.powerCooldownColumn.state2.label.text = \'$COOLDOWN\'\r\n;columns.powerCooldownColumn.state2.label.arrowDown = true\r\n;columns.powerCooldownColumn.state2.entry.text = @PowerCooldown\r\n;columns.powerCooldownColumn.state2.sortAttributes = <PowerCooldown, text>\r\n;columns.powerCooldownColumn.state2.sortOptions = <{DESCENDING | NUMERIC}, {DESCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - SHOUT] WORD 1 COLUMN -------------------------------------------\r\ncolumns.shoutWord1Column.type = TEXT\r\ncolumns.shoutWord1Column.name = \'$FIRST WORD\'\r\ncolumns.shoutWord1Column.states = 2\r\ncolumns.shoutWord1Column.width = 0.2\r\ncolumns.shoutWord1Column.border = a_textBorder\r\ncolumns.shoutWord1Column.hidden = false\r\n\r\ncolumns.shoutWord1Column.state1.label.text = \'$FIRST WORD\'\r\ncolumns.shoutWord1Column.state1.label.arrowDown = true\r\ncolumns.shoutWord1Column.state1.entry.text = @word0\r\ncolumns.shoutWord1Column.state1.sortAttributes = <word0Recharge, text>\r\ncolumns.shoutWord1Column.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\ncolumns.shoutWord1Column.state1.colorAttribute = word0Color\r\n\r\ncolumns.shoutWord1Column.state2.label.text = \'$FIRST WORD\'\r\ncolumns.shoutWord1Column.state2.label.arrowDown = false\r\ncolumns.shoutWord1Column.state2.entry.text = @word0\r\ncolumns.shoutWord1Column.state2.sortAttributes = <word0Recharge, text>\r\ncolumns.shoutWord1Column.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\ncolumns.shoutWord1Column.state2.colorAttribute = word0Color\r\n\r\n; [MAGIC - SHOUT] WORD 2 COLUMN -------------------------------------------\r\ncolumns.shoutWord2Column.type = TEXT\r\ncolumns.shoutWord2Column.name = \'$SECOND WORD\'\r\ncolumns.shoutWord2Column.states = 2\r\ncolumns.shoutWord2Column.width = 0.2\r\ncolumns.shoutWord2Column.border = a_textBorder\r\ncolumns.shoutWord2Column.hidden = false\r\n\r\ncolumns.shoutWord2Column.state1.label.text = \'$SECOND WORD\'\r\ncolumns.shoutWord2Column.state1.label.arrowDown = true\r\ncolumns.shoutWord2Column.state1.entry.text = @word1\r\ncolumns.shoutWord2Column.state1.sortAttributes = <word1Recharge, text>\r\ncolumns.shoutWord2Column.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\ncolumns.shoutWord2Column.state1.colorAttribute = word1Color\r\n\r\ncolumns.shoutWord2Column.state2.label.text = \'$SECOND WORD\'\r\ncolumns.shoutWord2Column.state2.label.arrowDown = false\r\ncolumns.shoutWord2Column.state2.entry.text = @word1\r\ncolumns.shoutWord2Column.state2.sortAttributes = <word1Recharge, text>\r\ncolumns.shoutWord2Column.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\ncolumns.shoutWord2Column.state2.colorAttribute = word1Color\r\n\r\n; [MAGIC - SHOUT] WORD 3 COLUMN -------------------------------------------\r\ncolumns.shoutWord3Column.type = TEXT\r\ncolumns.shoutWord3Column.name = \'$THIRD WORD\'\r\ncolumns.shoutWord3Column.states = 2\r\ncolumns.shoutWord3Column.width = 0.2\r\ncolumns.shoutWord3Column.border = a_textBorder\r\ncolumns.shoutWord3Column.hidden = false\r\n\r\ncolumns.shoutWord3Column.state1.label.text = \'$THIRD WORD\'\r\ncolumns.shoutWord3Column.state1.label.arrowDown = true\r\ncolumns.shoutWord3Column.state1.entry.text = @word2\r\ncolumns.shoutWord3Column.state1.sortAttributes = <word2Recharge, text>\r\ncolumns.shoutWord3Column.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\ncolumns.shoutWord3Column.state1.colorAttribute = word2Color\r\n\r\ncolumns.shoutWord3Column.state2.label.text = \'$THIRD WORD\'\r\ncolumns.shoutWord3Column.state2.label.arrowDown = false\r\ncolumns.shoutWord3Column.state2.entry.text = @word2\r\ncolumns.shoutWord3Column.state2.sortAttributes = <word2Recharge, text>\r\ncolumns.shoutWord3Column.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\ncolumns.shoutWord3Column.state2.colorAttribute = word2Color\r\n\r\n; [MAGIC - EFFECT] SOURCE COLUMN -------------------------------------------\r\ncolumns.effectSourceColumn.type = TEXT\r\ncolumns.effectSourceColumn.name = \'$SOURCE\'\r\ncolumns.effectSourceColumn.states = 2\r\ncolumns.effectSourceColumn.width = 0.333\r\ncolumns.effectSourceColumn.label.textFormat.align = right\r\ncolumns.effectSourceColumn.entry.textFormat.align = right\r\ncolumns.effectSourceColumn.hidden = false\r\n\r\ncolumns.effectSourceColumn.state1.label.text = \'$SOURCE\'\r\ncolumns.effectSourceColumn.state1.label.arrowDown = false\r\ncolumns.effectSourceColumn.state1.entry.text = @cardName\r\ncolumns.effectSourceColumn.state1.sortAttributes = <cardName, text>\r\ncolumns.effectSourceColumn.state1.sortOptions = <{ASCENDING | CASEINSENSITIVE}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.effectSourceColumn.state2.label.text = \'$SOURCE\'\r\ncolumns.effectSourceColumn.state2.label.arrowDown = true\r\ncolumns.effectSourceColumn.state2.entry.text = @cardName\r\ncolumns.effectSourceColumn.state2.sortAttributes = <cardName, text>\r\ncolumns.effectSourceColumn.state2.sortOptions = <{DESCENDING | CASEINSENSITIVE}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [MAGIC - EFFECT] DURATION COLUMN -------------------------------------------\r\ncolumns.effectDurationColumn.type = TEXT\r\ncolumns.effectDurationColumn.name = \'$TIME LEFT\'\r\ncolumns.effectDurationColumn.states = 2\r\ncolumns.effectDurationColumn.width = 0.333\r\ncolumns.effectDurationColumn.label.textFormat.align = center\r\ncolumns.effectDurationColumn.entry.textFormat.align = center\r\ncolumns.effectDurationColumn.hidden = false\r\n\r\ncolumns.effectDurationColumn.state1.label.text = \'$TIME LEFT\'\r\ncolumns.effectDurationColumn.state1.label.arrowDown = false\r\ncolumns.effectDurationColumn.state1.entry.text = @timeRemainingDisplay\r\ncolumns.effectDurationColumn.state1.sortAttributes = <timeRemaining, text>\r\ncolumns.effectDurationColumn.state1.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.effectDurationColumn.state2.label.text = \'$TIME LEFT\'\r\ncolumns.effectDurationColumn.state2.label.arrowDown = true\r\ncolumns.effectDurationColumn.state2.entry.text = @timeRemainingDisplay\r\ncolumns.effectDurationColumn.state2.sortAttributes = <timeRemaining, text>\r\ncolumns.effectDurationColumn.state2.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [CRAFT] NAME COLUMN -------------------------------------------------------\r\ncolumns.craftNameColumn.type = NAME\r\ncolumns.craftNameColumn.name = \'$NAME\'\r\ncolumns.craftNameColumn.states = 2\r\ncolumns.craftNameColumn.weight = 1.0\r\ncolumns.craftNameColumn.border = a_textBorder\r\ncolumns.craftNameColumn.label.textFormat.align = left\r\n\r\ncolumns.craftNameColumn.state1.label.text = \'$NAME\'\r\ncolumns.craftNameColumn.state1.label.arrowDown = false\r\ncolumns.craftNameColumn.state1.entry.text = @text\r\ncolumns.craftNameColumn.state1.sortAttributes = <text>\r\ncolumns.craftNameColumn.state1.sortOptions = <{ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.craftNameColumn.state2.label.text = \'$NAME\'\r\ncolumns.craftNameColumn.state2.label.arrowDown = true\r\ncolumns.craftNameColumn.state2.entry.text = @text\r\ncolumns.craftNameColumn.state2.sortAttributes = <text>\r\ncolumns.craftNameColumn.state2.sortOptions = <{DESCENDING | CASEINSENSITIVE}>\r\n\r\n; [CRAFT - ITEM] SUBTYPE COLUMN -------------------------------------------------------\r\ncolumns.craftSubTypeColumn.type = TEXT\r\ncolumns.craftSubTypeColumn.name = \'$TYPE\'\r\ncolumns.craftSubTypeColumn.states = 2\r\ncolumns.craftSubTypeColumn.width = 0.27\r\ncolumns.craftSubTypeColumn.border = a_textBorder\r\ncolumns.craftSubTypeColumn.hidden = false\r\n\r\ncolumns.craftSubTypeColumn.state1.label.text = \'$TYPE\'\r\ncolumns.craftSubTypeColumn.state1.label.arrowDown = false\r\ncolumns.craftSubTypeColumn.state1.entry.text = @subTypeDisplay\r\ncolumns.craftSubTypeColumn.state1.sortAttributes = <subTypeDisplay, text>\r\ncolumns.craftSubTypeColumn.state1.sortOptions = <{ASCENDING | CASEINSENSITIVE}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.craftSubTypeColumn.state2.label.text = \'$TYPE\'\r\ncolumns.craftSubTypeColumn.state2.label.arrowDown = true\r\ncolumns.craftSubTypeColumn.state2.entry.text = @subTypeDisplay\r\ncolumns.craftSubTypeColumn.state2.sortAttributes = <subTypeDisplay, text>\r\ncolumns.craftSubTypeColumn.state2.sortOptions = <{DESCENDING | CASEINSENSITIVE}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [CRAFT - ITEM] VALUE COLUMN -------------------------------------------------------\r\ncolumns.craftValColumn.type = TEXT\r\ncolumns.craftValColumn.name = \'$VALUE\'\r\ncolumns.craftValColumn.states = 2\r\ncolumns.craftValColumn.width = 0.08\r\ncolumns.craftValColumn.border = a_textBorder\r\ncolumns.craftValColumn.hidden = false\r\n\r\ncolumns.craftValColumn.state1.label.text = \'$VAL\'\r\ncolumns.craftValColumn.state1.label.arrowDown = true\r\ncolumns.craftValColumn.state1.entry.text = @infoValue\r\ncolumns.craftValColumn.state1.sortAttributes = <infoValue, text>\r\ncolumns.craftValColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.craftValColumn.state2.label.text = \'$VAL\'\r\ncolumns.craftValColumn.state2.label.arrowDown = false\r\ncolumns.craftValColumn.state2.entry.text = @infoValue\r\ncolumns.craftValColumn.state2.sortAttributes = <infoValue, text>\r\ncolumns.craftValColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [CRAFT - ITEM] VALUE/WEIGHT COLUMN -------------------------------------------------------\r\ncolumns.craftValWtColumn.type = TEXT\r\ncolumns.craftValWtColumn.name = \'$VALUE/WEIGHT\'\r\ncolumns.craftValWtColumn.states = 2\r\ncolumns.craftValWtColumn.width = 0.09\r\ncolumns.craftValWtColumn.border = a_textBorder\r\ncolumns.craftValWtColumn.hidden = true\r\n\r\ncolumns.craftValWtColumn.state1.label.text = \'$V/W\'\r\ncolumns.craftValWtColumn.state1.label.arrowDown = true\r\ncolumns.craftValWtColumn.state1.entry.text = @infoValueWeight\r\ncolumns.craftValWtColumn.state1.sortAttributes = <infoValueWeight, text>\r\ncolumns.craftValWtColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.craftValWtColumn.state2.label.text = \'$V/W\'\r\ncolumns.craftValWtColumn.state2.label.arrowDown = false\r\ncolumns.craftValWtColumn.state2.entry.text = @infoValueWeight\r\ncolumns.craftValWtColumn.state2.sortAttributes = <infoValueWeight, text>\r\ncolumns.craftValWtColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [CRAFT - ITEM] WEIGHT COLUMN -------------------------------------------------------\r\ncolumns.craftWtColumn.type = TEXT\r\ncolumns.craftWtColumn.name = \'$WEIGHT\'\r\ncolumns.craftWtColumn.states = 2\r\ncolumns.craftWtColumn.width = 0.08\r\ncolumns.craftWtColumn.border = a_textBorder\r\ncolumns.craftWtColumn.hidden = false\r\n\r\ncolumns.craftWtColumn.state1.label.text = \'$WGT\'\r\ncolumns.craftWtColumn.state1.label.arrowDown = true\r\ncolumns.craftWtColumn.state1.entry.text = @infoWeight\r\ncolumns.craftWtColumn.state1.sortAttributes = <infoWeight, text>\r\ncolumns.craftWtColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.craftWtColumn.state2.label.text = \'$WGT\'\r\ncolumns.craftWtColumn.state2.label.arrowDown = false\r\ncolumns.craftWtColumn.state2.entry.text = @infoWeight\r\ncolumns.craftWtColumn.state2.sortAttributes = <infoWeight, text>\r\ncolumns.craftWtColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [CRAFT - ENCHANT] EFFECT COLUMN -------------------------------------------------------\r\ncolumns.enchantEffectColumn.type = TEXT\r\ncolumns.enchantEffectColumn.name = \'$EFFECT\'\r\ncolumns.enchantEffectColumn.states = 2\r\ncolumns.enchantEffectColumn.width = 0.4\r\ncolumns.enchantEffectColumn.label.textFormat.align = right\r\ncolumns.enchantEffectColumn.entry.textFormat.align = right\r\ncolumns.enchantEffectColumn.hidden = false\r\n\r\ncolumns.enchantEffectColumn.state1.label.text = \'$EFFECT\'\r\ncolumns.enchantEffectColumn.state1.label.arrowDown = false\r\ncolumns.enchantEffectColumn.state1.entry.text = @effectName\r\ncolumns.enchantEffectColumn.state1.sortAttributes = <effectName, value, text>\r\ncolumns.enchantEffectColumn.state1.sortOptions = <{ASCENDING | CASEINSENSITIVE}, {DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.enchantEffectColumn.state2.label.text = \'$EFFECT\'\r\ncolumns.enchantEffectColumn.state2.label.arrowDown = true\r\ncolumns.enchantEffectColumn.state2.entry.text = @effectName\r\ncolumns.enchantEffectColumn.state2.sortAttributes = <effectName, value, text>\r\ncolumns.enchantEffectColumn.state2.sortOptions = <{DESCENDING | CASEINSENSITIVE}, {DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [CRAFT - ENCHANT] SOUL SIZE COLUMN -------------------------------------------------------\r\ncolumns.enchantSoulColumn.type = TEXT\r\ncolumns.enchantSoulColumn.name = \'$SOUL SIZE\'\r\ncolumns.enchantSoulColumn.states = 2\r\ncolumns.enchantSoulColumn.width = 0.15\r\ncolumns.enchantSoulColumn.label.textFormat.align = right\r\ncolumns.enchantSoulColumn.entry.textFormat.align = right\r\ncolumns.enchantSoulColumn.hidden = false\r\n\r\ncolumns.enchantSoulColumn.state1.label.text = \'$SOUL\'\r\ncolumns.enchantSoulColumn.state1.label.arrowDown = false\r\ncolumns.enchantSoulColumn.state1.entry.text = @soulSizeDisplay\r\ncolumns.enchantSoulColumn.state1.sortAttributes = <soulSize, text>\r\ncolumns.enchantSoulColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.enchantSoulColumn.state2.label.text = \'$SOUL\'\r\ncolumns.enchantSoulColumn.state2.label.arrowDown = true\r\ncolumns.enchantSoulColumn.state2.entry.text = @soulSizeDisplay\r\ncolumns.enchantSoulColumn.state2.sortAttributes = <soulSize, text>\r\ncolumns.enchantSoulColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [CRAFT - ALCHEMY] VALUE COLUMN -------------------------------------------------------\r\ncolumns.alchValColumn.type = TEXT\r\ncolumns.alchValColumn.name = \'$VALUE\'\r\ncolumns.alchValColumn.states = 2\r\ncolumns.alchValColumn.width = 0.14\r\ncolumns.alchValColumn.border = a_textBorder\r\ncolumns.alchValColumn.hidden = false\r\n\r\ncolumns.alchValColumn.state1.label.text = \'$VAL\'\r\ncolumns.alchValColumn.state1.label.arrowDown = true\r\ncolumns.alchValColumn.state1.entry.text = @infoValue\r\ncolumns.alchValColumn.state1.sortAttributes = <infoValue, text>\r\ncolumns.alchValColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.alchValColumn.state2.label.text = \'$VAL\'\r\ncolumns.alchValColumn.state2.label.arrowDown = false\r\ncolumns.alchValColumn.state2.entry.text = @infoValue\r\ncolumns.alchValColumn.state2.sortAttributes = <infoValue, text>\r\ncolumns.alchValColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [CRAFT - ALCHEMY] TOTAL VALUE COLUMN -------------------------------------------------------\r\ncolumns.alchTValColumn.type = TEXT\r\ncolumns.alchTValColumn.name = \'$TOTAL VALUE\'\r\ncolumns.alchTValColumn.states = 2\r\ncolumns.alchTValColumn.width = 0.14\r\ncolumns.alchTValColumn.border = a_textBorder\r\ncolumns.alchTValColumn.hidden = true\r\n\r\ncolumns.alchTValColumn.state1.label.text = \'$T.VAL\'\r\ncolumns.alchTValColumn.state1.label.arrowDown = true\r\ncolumns.alchTValColumn.state1.entry.text = @infoTotalValue\r\ncolumns.alchTValColumn.state1.sortAttributes = <infoTotalValue, text>\r\ncolumns.alchTValColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.alchTValColumn.state2.label.text = \'$T.VAL\'\r\ncolumns.alchTValColumn.state2.label.arrowDown = false\r\ncolumns.alchTValColumn.state2.entry.text = @infoTotalValue\r\ncolumns.alchTValColumn.state2.sortAttributes = <infoTotalValue, text>\r\ncolumns.alchTValColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [CRAFT - ALCHEMY] VALUE/WEIGHT COLUMN -------------------------------------------------------\r\ncolumns.alchValWtColumn.type = TEXT\r\ncolumns.alchValWtColumn.name = \'$VALUE/WEIGHT\'\r\ncolumns.alchValWtColumn.states = 2\r\ncolumns.alchValWtColumn.width = 0.14\r\ncolumns.alchValWtColumn.border = a_textBorder\r\ncolumns.alchValWtColumn.hidden = true\r\n\r\ncolumns.alchValWtColumn.state1.label.text = \'$V/W\'\r\ncolumns.alchValWtColumn.state1.label.arrowDown = true\r\ncolumns.alchValWtColumn.state1.entry.text = @infoValueWeight\r\ncolumns.alchValWtColumn.state1.sortAttributes = <infoValueWeight, text>\r\ncolumns.alchValWtColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.alchValWtColumn.state2.label.text = \'$V/W\'\r\ncolumns.alchValWtColumn.state2.label.arrowDown = false\r\ncolumns.alchValWtColumn.state2.entry.text = @infoValueWeight\r\ncolumns.alchValWtColumn.state2.sortAttributes = <infoValueWeight, text>\r\ncolumns.alchValWtColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [CRAFT - ALCHEMY] WEIGHT COLUMN -------------------------------------------------------\r\ncolumns.alchWtColumn.type = TEXT\r\ncolumns.alchWtColumn.name = \'$WEIGHT\'\r\ncolumns.alchWtColumn.states = 2\r\ncolumns.alchWtColumn.width = 0.14\r\ncolumns.alchWtColumn.border = a_textBorder\r\ncolumns.alchWtColumn.hidden = false\r\n\r\ncolumns.alchWtColumn.state1.label.text = \'$WGT\'\r\ncolumns.alchWtColumn.state1.label.arrowDown = true\r\ncolumns.alchWtColumn.state1.entry.text = @infoWeight\r\ncolumns.alchWtColumn.state1.sortAttributes = <infoWeight, text>\r\ncolumns.alchWtColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.alchWtColumn.state2.label.text = \'$WGT\'\r\ncolumns.alchWtColumn.state2.label.arrowDown = false\r\ncolumns.alchWtColumn.state2.entry.text = @infoWeight\r\ncolumns.alchWtColumn.state2.sortAttributes = <infoWeight, text>\r\ncolumns.alchWtColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n; [CRAFT - ALCHEMY] TOTAL WEIGHT COLUMN -------------------------------------------------------\r\ncolumns.alchTWtColumn.type = TEXT\r\ncolumns.alchTWtColumn.name = \'$TOTAL WEIGHT\'\r\ncolumns.alchTWtColumn.states = 2\r\ncolumns.alchTWtColumn.width = 0.14\r\ncolumns.alchTWtColumn.border = a_textBorder\r\ncolumns.alchTWtColumn.hidden = true\r\n\r\ncolumns.alchTWtColumn.state1.label.text = \'$T.WGT\'\r\ncolumns.alchTWtColumn.state1.label.arrowDown = true\r\ncolumns.alchTWtColumn.state1.entry.text = @infoTotalWeight\r\ncolumns.alchTWtColumn.state1.sortAttributes = <infoTotalWeight, text>\r\ncolumns.alchTWtColumn.state1.sortOptions = <{DESCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\ncolumns.alchTWtColumn.state2.label.text = \'$T.WGT\'\r\ncolumns.alchTWtColumn.state2.label.arrowDown = false\r\ncolumns.alchTWtColumn.state2.entry.text = @infoTotalWeight\r\ncolumns.alchTWtColumn.state2.sortAttributes = <infoTotalWeight, text>\r\ncolumns.alchTWtColumn.state2.sortOptions = <{ASCENDING | NUMERIC}, {ASCENDING | CASEINSENSITIVE}>\r\n\r\n\r\n; =====================================================================================================================\r\n; VIEWS\r\n; =====================================================================================================================\r\n\r\n; ITEM VIEWS -------------------------------------------------------\r\nviews.favoriteItemView.primaryColumn = iconColumn\r\nviews.favoriteItemView.columns = <equipColumn, iconColumn, gearNameColumn, itemSubTypeColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.favoriteItemView.category = <Inventory.FILTERFLAG_INV_FAVORITES>\r\n\r\nviews.allItemView.primaryColumn = iconColumn\r\nviews.allItemView.columns = <equipColumn, iconColumn, gearNameColumn, itemSubTypeColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.allItemView.category = <Inventory.FILTERFLAG_INV_ALL, Inventory.FILTERFLAG_CONTAINER_ALL>\r\n\r\nviews.weaponView.primaryColumn = iconColumn\r\nviews.weaponView.columns = <equipColumn, iconColumn, gearNameColumn, itemSubTypeColumn, gearMaterialColumn, weaponEquipColumn, weaponDamageColumn, weaponBaseDamageColumn, weaponSpeedColumn, weaponReachColumn, weaponStaggerColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.weaponView.category = <Inventory.FILTERFLAG_INV_WEAPONS, Inventory.FILTERFLAG_CONTAINER_WEAPONS>\r\n\r\nviews.armorView.primaryColumn = iconColumn\r\nviews.armorView.columns = <equipColumn, iconColumn, gearNameColumn, itemSubTypeColumn, armorClassColumn, gearMaterialColumn, armorSlotsColumn, armorRatingColumn, armorBaseRatingColumn, armorCCWarmthColumn, armorSHWarmthColumn, armorFFWarmthColumn, armorFFCoverageColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.armorView.category = <Inventory.FILTERFLAG_INV_ARMOR, Inventory.FILTERFLAG_CONTAINER_ARMOR>\r\n\r\nviews.potionView.primaryColumn = iconColumn\r\nviews.potionView.columns = <equipColumn, iconColumn, itemNameColumn, itemSubTypeColumn, itemMagnitudeColumn, itemDurationColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.potionView.category = <Inventory.FILTERFLAG_INV_POTIONS, Inventory.FILTERFLAG_CONTAINER_POTIONS>\r\n\r\nviews.scrollView.primaryColumn = iconColumn\r\nviews.scrollView.columns = <equipColumn, iconColumn, itemNameColumn, itemSubTypeColumn, itemMagnitudeColumn, itemDurationColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.scrollView.category = <Inventory.FILTERFLAG_INV_SCROLLS, Inventory.FILTERFLAG_CONTAINER_SCROLLS>\r\n\r\nviews.foodView.primaryColumn = iconColumn\r\nviews.foodView.columns = <equipColumn, iconColumn, itemNameColumn, itemSubTypeColumn, foodGreenPactColumn, foodCCHungerColumn, foodCCRestoreColdColumn, foodCCFortifyWarmthColumn, foodSHHungerColumn, foodSHThirstColumn, foodSHFortifyWarmthColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.foodView.category = <Inventory.FILTERFLAG_INV_FOOD, Inventory.FILTERFLAG_CONTAINER_FOOD>\r\n\r\nviews.ingredientView.primaryColumn = iconColumn\r\nviews.ingredientView.columns = <equipColumn, iconColumn, itemNameColumn, itemSubTypeColumn, foodGreenPactColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.ingredientView.category = <Inventory.FILTERFLAG_INV_INGREDIENTS, Inventory.FILTERFLAG_CONTAINER_INGREDIENTS>\r\n\r\nviews.bookView.primaryColumn = iconColumn\r\nviews.bookView.columns = <equipColumn, iconColumn, bookNameColumn, itemSubTypeColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.bookView.category = <Inventory.FILTERFLAG_INV_BOOKS, Inventory.FILTERFLAG_CONTAINER_BOOKS>\r\n\r\nviews.keyView.primaryColumn = iconColumn\r\nviews.keyView.columns = <equipColumn, iconColumn, itemNameColumn, itemSubTypeColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.keyView.category = <Inventory.FILTERFLAG_INV_KEYS, Inventory.FILTERFLAG_CONTAINER_KEYS>\r\n\r\nviews.miscView.primaryColumn = iconColumn\r\nviews.miscView.columns = <equipColumn, iconColumn, itemNameColumn, itemSubTypeColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.miscView.category = <Inventory.FILTERFLAG_INV_MISC, Inventory.FILTERFLAG_CONTAINER_MISC>\r\n\r\n; MAGIC VIEWS -------------------------------------------------------\r\nviews.favoriteMagicView.primaryColumn = iconColumn\r\nviews.favoriteMagicView.columns = <equipColumn, iconColumn, magicNameColumn, magicSubTypeColumn, magicClassColumn, allMagicSchoolColumn, magicLevelColumn, allMagicMagnitudeColumn, allMagicDurationColumn, allMagicCostColumn>\r\nviews.favoriteMagicView.category = <Inventory.FILTERFLAG_MAGIC_FAVORITES>\r\n\r\nviews.allMagicView.primaryColumn = iconColumn\r\nviews.allMagicView.columns = <equipColumn, iconColumn, magicNameColumn, magicSubTypeColumn, magicClassColumn, allMagicSchoolColumn, magicLevelColumn, allMagicMagnitudeColumn, allMagicDurationColumn, allMagicCostColumn>\r\nviews.allMagicView.category = <Inventory.FILTERFLAG_MAGIC_ALL>\r\n\r\nviews.alterationView.primaryColumn = iconColumn\r\nviews.alterationView.columns = <equipColumn, iconColumn, magicNameColumn, magicSubTypeColumn, magicClassColumn, magicLevelColumn, magicMagnitudeColumn, spellDurationColumn, spellCostColumn>\r\nviews.alterationView.category = <Inventory.FILTERFLAG_MAGIC_ALTERATION>\r\n\r\nviews.illusionView.primaryColumn = iconColumn\r\nviews.illusionView.columns = <equipColumn, iconColumn, magicNameColumn, magicSubTypeColumn, magicClassColumn, magicLevelColumn, magicMagnitudeColumn, spellDurationColumn, spellCostColumn>\r\nviews.illusionView.category = <Inventory.FILTERFLAG_MAGIC_ILLUSION>\r\n\r\nviews.destructionView.primaryColumn = iconColumn\r\nviews.destructionView.columns = <equipColumn, iconColumn, magicNameColumn, magicSubTypeColumn, magicClassColumn, magicLevelColumn, magicMagnitudeColumn, spellDurationColumn, spellCostColumn>\r\nviews.destructionView.category = <Inventory.FILTERFLAG_MAGIC_DESTRUCTION>\r\n\r\nviews.conjurationView.primaryColumn = iconColumn\r\nviews.conjurationView.columns = <equipColumn, iconColumn, magicNameColumn, magicSubTypeColumn, magicClassColumn, magicLevelColumn, magicMagnitudeColumn, spellDurationColumn, spellCostColumn>\r\nviews.conjurationView.category = <Inventory.FILTERFLAG_MAGIC_CONJURATION>\r\n\r\nviews.restorationView.primaryColumn = iconColumn\r\nviews.restorationView.columns = <equipColumn, iconColumn, magicNameColumn, magicSubTypeColumn, magicClassColumn, magicLevelColumn, magicMagnitudeColumn, spellDurationColumn, spellCostColumn>\r\nviews.restorationView.category = <Inventory.FILTERFLAG_MAGIC_RESTORATION>\r\n\r\nviews.shoutsView.primaryColumn = iconColumn\r\nviews.shoutsView.columns = <equipColumn, iconColumn, magicNameColumn, shoutWord1Column, shoutWord2Column, shoutWord3Column>\r\nviews.shoutsView.category = <Inventory.FILTERFLAG_MAGIC_SHOUTS>\r\n\r\nviews.powersView.primaryColumn = iconColumn\r\nviews.powersView.columns = <equipColumn, iconColumn, magicNameColumn, magicSubTypeColumn, magicClassColumn, magicLevelColumn, powerDurationColumn, powerCostColumn>\r\nviews.powersView.category = <Inventory.FILTERFLAG_MAGIC_POWERS>\r\n\r\nviews.activeEffectView.primaryColumn = iconColumn\r\nviews.activeEffectView.columns = <equipColumn, iconColumn, magicNameColumn, effectDurationColumn, effectSourceColumn>\r\nviews.activeEffectView.category = <Inventory.FILTERFLAG_MAGIC_ACTIVEEFFECTS>\r\n\r\n; CRAFTING VIEWS -------------------------------------------------------\r\nviews.defaultCraftingView.primaryColumn = iconColumn\r\nviews.defaultCraftingView.columns = <equipColumn, iconColumn, gearNameColumn, craftSubTypeColumn, craftValColumn, craftValWtColumn, craftWtColumn>\r\n\r\nviews.disenchantView.primaryColumn = iconColumn\r\nviews.disenchantView.columns = <equipColumn, iconColumn, itemNameColumn, enchantEffectColumn, itemSubTypeColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.disenchantView.category = <Inventory.FILTERFLAG_ENCHANTING_DISENCHANT>\r\n\r\nviews.enchantItemView.primaryColumn = iconColumn\r\nviews.enchantItemView.columns = <equipColumn, iconColumn, itemNameColumn, itemSubTypeColumn, gearMaterialColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.enchantItemView.category = <Inventory.FILTERFLAG_ENCHANTING_ITEM>\r\n\r\nviews.enchantEnchantmentView.primaryColumn = iconColumn\r\nviews.enchantEnchantmentView.columns = <equipColumn, iconColumn, craftNameColumn>\r\nviews.enchantEnchantmentView.category = <Inventory.FILTERFLAG_ENCHANTING_ENCHANTMENT>\r\n\r\nviews.enchantSoulView.primaryColumn = iconColumn\r\nviews.enchantSoulView.columns = <equipColumn, iconColumn, itemNameColumn, enchantSoulColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.enchantSoulView.category = <Inventory.FILTERFLAG_ENCHANTING_SOULGEM>\r\n\r\nviews.craftWeaponView.primaryColumn = iconColumn\r\nviews.craftWeaponView.columns = <equipColumn, iconColumn, gearNameColumn, itemSubTypeColumn, gearMaterialColumn, weaponDamageColumn, weaponBaseDamageColumn, weaponSpeedColumn, weaponReachColumn, weaponStaggerColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.craftWeaponView.category = <Inventory.FILTERFLAG_CUST_CRAFT_WEAPONS, Inventory.FILTERFLAG_CUST_CRAFT_AMMO>\r\n\r\nviews.craftArmorView.primaryColumn = iconColumn\r\nviews.craftArmorView.columns = <equipColumn, iconColumn, gearNameColumn, itemSubTypeColumn, armorClassColumn, gearMaterialColumn, armorSlotsColumn, armorRatingColumn, armorBaseRatingColumn, armorCCWarmthColumn, armorSHWarmthColumn, armorFFWarmthColumn, armorFFCoverageColumn, itemValColumn, itemTValColumn, itemValWtColumn, itemWtColumn, itemTWtColumn>\r\nviews.craftArmorView.category = <Inventory.FILTERFLAG_CUST_CRAFT_ARMOR>\r\n\r\nviews.alchemyView.primaryColumn = iconColumn\r\nviews.alchemyView.columns = <equipColumn, iconColumn, itemNameColumn, alchValColumn, alchTValColumn, alchValWtColumn, alchWtColumn, alchTWtColumn>\r\n\r\n\r\n; =====================================================================================================================\r\n; LAYOUTS\r\n; =====================================================================================================================\r\n\r\nlayouts.itemListLayout.name = \'ItemListLayout\'\r\nlayouts.itemListLayout.views = <favoriteItemView, allItemView, weaponView, armorView, potionView, scrollView, foodView, ingredientView, bookView, keyView, miscView>\r\n\r\nlayouts.magicListLayout.name = \'MagicListLayout\'\r\nlayouts.magicListLayout.views = <favoriteMagicView, allMagicView, alterationView, illusionView, destructionView, conjurationView, restorationView, shoutsView, powersView, activeEffectView>\r\n\r\nlayouts.enchantListLayout.name = \'EnchantListLayout\'\r\nlayouts.enchantListLayout.views = <disenchantView, enchantItemView, enchantEnchantmentView, enchantSoulView, defaultCraftingView>\r\n\r\nlayouts.constructListLayout.name = \'ConstructListLayout\'\r\nlayouts.constructListLayout.views = <craftWeaponView, craftArmorView, defaultCraftingView>\r\n\r\nlayouts.smithingListLayout.name = \'SmithingListLayout\'\r\nlayouts.smithingListLayout.views = <defaultCraftingView>\r\n\r\nlayouts.alchemyListLayout.name = \'AlchemyListLayout\'\r\nlayouts.alchemyListLayout.views = <alchemyView>\r\n\r\n\r\n; =====================================================================================================================\r\n[Properties]\r\n; =====================================================================================================================\r\n\r\n; Item Properties ----------------------------------------------------------------------------------------------------\r\n\r\n;itemProperties = <>\r\n\r\n\r\n; Magic Properties ----------------------------------------------------------------------------------------------------\r\nprops.dataMagic.propertiesToSet = <\'magicSchool\', \'infoSchoolName\', \'skillLevel\', \'infoCastLevel\'>\r\nprops.dataMagic.dataMember1.filter = <\'type\': Inventory.ICT_SHOUT>\r\nprops.dataMagic.dataMember1.set = <\'magicSchool\': 7, \'infoSchoolName\': \'$MagicShout\', \'skillLevel\': 200, \'infoCastLevel\': \'$MagicShout\'>\r\n\r\nmagicProperties = <dataMagic>\r\n\r\n\r\n; Item Compound Properties ----------------------------------------------------------------------------------------------------\r\ncompoundProps.sortDataWeapon.propertyToSet = \'weaponStats\'\r\ncompoundProps.sortDataWeapon.filter = <\'itemType\': 1>\r\ncompoundProps.sortDataWeapon.concatenateList = <\'infoDamage\', \'infoBaseDamage\', \'infoSpeed\', \'infoReach\', \'infoStagger\', \'isEnchanted\'>\r\n\r\ncompoundProps.sortDataArmor.propertyToSet = \'armorStats\'\r\ncompoundProps.sortDataArmor.filter = <\'itemType\': 2>\r\ncompoundProps.sortDataArmor.concatenateList = <\'infoArmor\', \'infoBaseArmor\', \'warmth\', \'coverage\', \'infoWarmth\', \'isEnchanted\'>\r\n\r\ncompoundProps.sortDataPotion.propertyToSet = \'potionStats\'\r\ncompoundProps.sortDataPotion.filter = <\'itemType\': 3>\r\ncompoundProps.sortDataPotion.concatenateList = <\'magnitude\', \'duration\'>\r\n\r\ncompoundProps.sortDataScroll.propertyToSet = \'scrollStats\'\r\ncompoundProps.sortDataScroll.filter = <\'itemType\': 4>\r\ncompoundProps.sortDataScroll.concatenateList = <\'magnitude\', \'duration\'>\r\n\r\ncompoundProps.sortDataFood.propertyToSet = \'foodStats\'\r\ncompoundProps.sortDataFood.filter = <\'itemType\': 5>\r\ncompoundProps.sortDataFood.concatenateList = <\'SHHunger\', \'infoHunger\', \'SHThirst\', \'restoreCold\', \'SHFW\', \'fWarmth\', \'magnitude\', \'duration\'>\r\n\r\ncompoundProps.sortDataSoulGem.propertyToSet = \'soulGemStats\'\r\ncompoundProps.sortDataSoulGem.filter = <\'itemType\': 9, \'itemClass\': 3>\r\ncompoundProps.sortDataSoulGem.concatenateList = <\'gemSize\', \'canHoldNPCSoul\', \'soulSize\'>\r\n\r\nitemCompoundProperties = <sortDataWeapon, sortDataArmor, sortDataPotion, sortDataScroll, sortDataFood, sortDataSoulGem>\r\n\r\n; Magic Compound Properties -------------------------------------------------------" [RSP+928 ] 0x0 (size_t) [RSP+930 ] 0x5020F (size_t) [RSP+938 ] 0x1BB5C9F1DA0 (char*) "\x01" [RSP+940 ] 0x3FF0000000000001 (size_t) [RSP+948 ] 0x1BBF2176F90 (void*) [RSP+950 ] 0x0 (size_t) [RSP+958 ] 0x7FF66A7CC719 (void* -> SkyrimSE.exe+0FDC719) mov rbx,[rsp+50h] [RSP+960 ] 0x144AB4DDD0 (void*) [RSP+968 ] 0x7FF66A7BB9AA (void* -> SkyrimSE.exe+0FCB9AA) xor edi,edi [RSP+970 ] 0x1BBF2176F70 (void*) [RSP+978 ] 0x1BBF2176F70 (void*) [RSP+980 ] 0x1BB5CA02318 (void*) [RSP+988 ] 0x144AB4DDD0 (void*) [RSP+990 ] 0x0 (size_t) [RSP+998 ] 0x7FF66A7C6EA1 (void* -> SkyrimSE.exe+0FD6EA1) mov rax,[rsi] [RSP+9A0 ] 0x1BB42215410 (void*) [RSP+9A8 ] 0x1BB42215410 (void*) [RSP+9B0 ] 0x0 (size_t) [RSP+9B8 ] 0x144AB4DE30 (void*) [RSP+9C0 ] 0x1BA681C3198 (void*) [RSP+9C8 ] 0x2 (size_t) [RSP+9D0 ] 0x1BB5C8FC810 (void*) [RSP+9D8 ] 0x7FF66A7BAA60 (void* -> SkyrimSE.exe+0FCAA60) cmp eax,17h [RSP+9E0 ] 0x0 (size_t) [RSP+9E8 ] 0x3 (size_t) [RSP+9F0 ] 0x403B000000000000 (size_t) [RSP+9F8 ] 0x1BB5C875A30 (void*) [RSP+A00 ] 0x1BB5C8FD000 (void*) [RSP+A08 ] 0x7FF66A951D5A (void* -> SkyrimSE.exe+1161D5A) jmp short 000000000000000Bh [RSP+A10 ] 0x1BB5C873168 (void*) [RSP+A18 ] 0x7FF66A7B9706 (void* -> SkyrimSE.exe+0FC9706) adc eax,774C085h [RSP+A20 ] 0x1BB5C875A10 (void*) [RSP+A28 ] 0x7FF66A7C15BB (void* -> SkyrimSE.exe+0FD15BB) mov al,1 [RSP+A30 ] 0x1BBF22CB438 (void*) [RSP+A38 ] 0x0 (size_t) [RSP+A40 ] 0x3FF0000000000000 (size_t) [RSP+A48 ] 0x0 (size_t) [RSP+A50 ] 0x144AB4E1F8 (void*) [RSP+A58 ] 0x1BB5C8734D0 (char*) "\x06" [RSP+A60 ] 0x1BB5C873168 (void*) [RSP+A68 ] 0x1BA0388A5B0 (void*) [RSP+A70 ] 0x0 (size_t) [RSP+A78 ] 0x1 (size_t) [RSP+A80 ] 0x1BB558C80F0 (void*) [RSP+A88 ] 0x0 (size_t) [RSP+A90 ] 0x144AB4DEB1 (void*) [RSP+A98 ] 0x7FF66A81E895 (void* -> SkyrimSE.exe+102E895) mov rbx,[rsp+30h] [RSP+AA0 ] 0x7FF66B1EEBE8 (void* -> SkyrimSE.exe+19FEBE8) and [rcx+rdi*2+7FF66Ah],dl [RSP+AA8 ] 0x144AB4DE00 (void*) [RSP+AB0 ] 0x1BB5C875A30 (void*) [RSP+AB8 ] 0x0 (size_t) [RSP+AC0 ] 0x0 (size_t) [RSP+AC8 ] 0x1BB5C873400 (void*) [RSP+AD0 ] 0x1BB5C873168 (void*) [RSP+AD8 ] 0xE00000001 (size_t) [RSP+AE0 ] 0x1BB5C873108 (void*) [RSP+AE8 ] 0x1BB4224BEE0 (void*) [RSP+AF0 ] 0x0 (size_t) [RSP+AF8 ] 0x0 (size_t) [RSP+B00 ] 0x1BB4224BEE0 (void*) [RSP+B08 ] 0x0 (size_t) [RSP+B10 ] 0x1BB00000000 (void*) [RSP+B18 ] 0x9FFDC46E57B8 (size_t) [RSP+B20 ] 0x0 (size_t) [RSP+B28 ] 0x0 (size_t) [RSP+B30 ] 0x3FF0000000000000 (size_t) [RSP+B38 ] 0x0 (size_t) [RSP+B40 ] 0x43F0000000000000 (size_t) [RSP+B48 ] 0x0 (size_t) [RSP+B50 ] 0x0 (size_t) [RSP+B58 ] 0x0 (size_t) [RSP+B60 ] 0x144AB4E270 (void*) [RSP+B68 ] 0x1 (size_t) [RSP+B70 ] 0x1BB5C875A30 (void*) [RSP+B78 ] 0x2 (size_t) [RSP+B80 ] 0x1BB5C873168 (void*) [RSP+B88 ] 0x1BB4224BA40 (void*) [RSP+B90 ] 0x1BBF78D24F0 (char*) "processList" [RSP+B98 ] 0x144AB4E230 (void*) [RSP+BA0 ] 0x0 (size_t) [RSP+BA8 ] 0x7FF66A7C5B33 (void* -> SkyrimSE.exe+0FD5B33) lea rcx,[rsp+40h] [RSP+BB0 ] 0x1400000004 (size_t) [RSP+BB8 ] 0x0 (size_t) [RSP+BC0 ] 0x1BBF78D24F0 (char*) "processList" [RSP+BC8 ] 0x1BB42235A80 (void*) [RSP+BD0 ] 0x144AB4E200 (void*) [RSP+BD8 ] 0x1BB4224BAC0 (void*) [RSP+BE0 ] 0x1400000002 (size_t) [RSP+BE8 ] 0x4000000000000000 (size_t) [RSP+BF0 ] 0x1BB4224BA40 (void*) [RSP+BF8 ] 0x1BB5C873168 (void*) [RSP+C00 ] 0x144AB4E230 (void*) [RSP+C08 ] 0x0 (size_t) [RSP+C10 ] 0x1BBF78D24F0 (char*) "processList" [RSP+C18 ] 0x1BB5C873000 (void*) [RSP+C20 ] 0x0 (size_t) [RSP+C28 ] 0x0 (size_t) [RSP+C30 ] 0x1BB5C875A10 (void*) [RSP+C38 ] 0x1BBF2176F70 (void*) [RSP+C40 ] 0x1BB00000003 (void*) [RSP+C48 ] 0x1 (size_t) [RSP+C50 ] 0x0 (size_t) [RSP+C58 ] 0x7FF66A7D0B55 (void* -> SkyrimSE.exe+0FE0B55) mov rax,[rbp+140h] [RSP+C60 ] 0x144AB4E290 (void*) [RSP+C68 ] 0x144AB4E0F0 (void*) [RSP+C70 ] 0x1BB5C875A30 (void*) [RSP+C78 ] 0x0 (size_t) [RSP+C80 ] 0x14FFFFFF00 (size_t) [RSP+C88 ] 0x2 (size_t) [RSP+C90 ] 0x144AB4E068 (void*) [RSP+C98 ] 0x1BC2D496F90 (void*) [RSP+CA0 ] 0x1BB00000002 (void*) [RSP+CA8 ] 0x144AB4E600 (void*) [RSP+CB0 ] 0x1BC00000000 (void*) [RSP+CB8 ] 0x1BB5C872F80 (void*) [RSP+CC0 ] 0x140100E1D0 (size_t) [RSP+CC8 ] 0x0 (size_t) [RSP+CD0 ] 0x1BB5C873168 (void*) [RSP+CD8 ] 0x1BB5C873000 (void*) [RSP+CE0 ] 0x1BBB60CF000 (void*) [RSP+CE8 ] 0x0 (size_t) [RSP+CF0 ] 0x10690000121C (size_t) [RSP+CF8 ] 0x1BA00001068 (size_t) [RSP+D00 ] 0x1BB42235A80 (void*) [RSP+D08 ] 0x1BB59221B80 (void*) [RSP+D10 ] 0x7FF66B1F5980 (void* -> SkyrimSE.exe+1A05980) jo short 0FFFFFFFFFFFFFFC5h [RSP+D18 ] 0x1BA681CBFD0 (`anonymous namespace'::DejaGFxLogger*) [RSP+D20 ] 0x1BC2D000100 (char*) "\x06" [RSP+D28 ] 0x0 (size_t) [RSP+D30 ] 0x1BB0005020F (void*) [RSP+D38 ] 0x1BC91BF3E20 (char*) "\x01" [RSP+D40 ] 0x3FF0000000000001 (size_t) [RSP+D48 ] 0x1BC2D496F90 (void*) [RSP+D50 ] 0x0 (size_t) [RSP+D58 ] 0x7FF66A7CC719 (void* -> SkyrimSE.exe+0FDC719) mov rbx,[rsp+50h] [RSP+D60 ] 0x1BC2D496F70 (void*) [RSP+D68 ] 0x1BC2D496F90 (void*) [RSP+D70 ] 0x1BC2D496F70 (void*) [RSP+D78 ] 0x1BC2D496F70 (void*) [RSP+D80 ] 0x1BB5CA02318 (void*) [RSP+D88 ] 0x144AB4E1D0 (void*) [RSP+D90 ] 0x0 (size_t) [RSP+D98 ] 0x7FF66A7C6EA1 (void* -> SkyrimSE.exe+0FD6EA1) mov rax,[rsi] [RSP+DA0 ] 0x1BB5C9F2DF0 (char*) "\x07\x03" [RSP+DA8 ] 0x1BB5C9F2DF0 (char*) "\x07\x03" [RSP+DB0 ] 0x0 (size_t) [RSP+DB8 ] 0x144AB4E230 (void*) [RSP+DC0 ] 0x1BC2D5A8C80 (void*) [RSP+DC8 ] 0x7FF66A7C458A (void* -> SkyrimSE.exe+0FD458A) mov rbx,[rsi+8] [RSP+DD0 ] 0x144AB4E670 (void*) [RSP+DD8 ] 0x7FF66A7C15BB (void* -> SkyrimSE.exe+0FD15BB) mov al,1 [RSP+DE0 ] 0x1BBF78CF020 (void*) [RSP+DE8 ] 0x1BB5CA843D0 (void*) [RSP+DF0 ] 0x2 (size_t) [RSP+DF8 ] 0x1BA64D6ECA8 (void*) [RSP+E00 ] 0x144AB4E670 (void*) [RSP+E08 ] 0x1BB5CA8A970 (void*) [RSP+E10 ] 0x1BB5C873168 (void*) [RSP+E18 ] 0x1BB5CA02106 (void*) [RSP+E20 ] 0x1BB5C875A10 (void*) [RSP+E28 ] 0x7FF66A7C147E (void* -> SkyrimSE.exe+0FD147E) jmp short 000000000000001Fh [RSP+E30 ] 0x1BB42235A80 (void*) [RSP+E38 ] 0x0 (size_t) [RSP+E40 ] 0x3FF0000000000000 (size_t) [RSP+E48 ] 0x0 (size_t) [RSP+E50 ] 0x144AB4E5F8 (void*) [RSP+E58 ] 0x144AB4E670 (void*) [RSP+E60 ] 0x144AB4E5F8 (void*) [RSP+E68 ] 0x1BB5CA3CAF0 (void*) [RSP+E70 ] 0x1BA64D6EC00 (void*) [RSP+E78 ] 0x7FF66A810401 (void* -> SkyrimSE.exe+1020401) test rsi,rsi [RSP+E80 ] 0x0 (size_t) [RSP+E88 ] 0x144AB4E2B1 (void*) [RSP+E90 ] 0x1BB5CA8A950 (void*) [RSP+E98 ] 0x1BA64D6EC10 (void*) [RSP+EA0 ] 0x7FF66B1EEBE8 (void* -> SkyrimSE.exe+19FEBE8) and [rcx+rdi*2+7FF66Ah],dl [RSP+EA8 ] 0x144AB4E200 (void*) [RSP+EB0 ] 0x1BB5C875A30 (void*) [RSP+EB8 ] 0x0 (size_t) [RSP+EC0 ] 0x0 (size_t) [RSP+EC8 ] 0x1BB5C873400 (void*) [RSP+ED0 ] 0x1BB5C873168 (void*) [RSP+ED8 ] 0xA00000001 (size_t) [RSP+EE0 ] 0x1BB42235B08 (void*) [RSP+EE8 ] 0x1BB4224BA40 (void*) [RSP+EF0 ] 0x0 (size_t) [RSP+EF8 ] 0x0 (size_t) [RSP+F00 ] 0x1BB4224BA40 (void*) [RSP+F08 ] 0x0 (size_t) [RSP+F10 ] 0x1BB42235B00 (void*) [RSP+F18 ] 0x9FFDC46E53B8 (size_t) [RSP+F20 ] 0x0 (size_t) [RSP+F28 ] 0x0 (size_t) [RSP+F30 ] 0x3FF0000000000000 (size_t) [RSP+F38 ] 0x0 (size_t) [RSP+F40 ] 0x43F0000000000000 (size_t) [RSP+F48 ] 0x0 (size_t) [RSP+F50 ] 0x0 (size_t) [RSP+F58 ] 0x0 (size_t) [RSP+F60 ] 0x1BA64D6ECA8 (void*) [RSP+F68 ] 0x0 (size_t) [RSP+F70 ] 0x1BA64D6ECA8 (void*) [RSP+F78 ] 0x2 (size_t) [RSP+F80 ] 0x1BB5C873168 (void*) [RSP+F88 ] 0x1BB5CA86E90 (void*) [RSP+F90 ] 0x1BC2D3EA3D0 (char*) "InvalidateData" [RSP+F98 ] 0x144AB4E630 (void*) [RSP+FA0 ] 0x0 (size_t) [RSP+FA8 ] 0x7FF66A7C5B33 (void* -> SkyrimSE.exe+0FD5B33) lea rcx,[rsp+40h] [RSP+FB0 ] 0x144AB4E630 (void*) [RSP+FB8 ] 0x0 (size_t) [RSP+FC0 ] 0x1BC2D3EA3D0 (char*) "InvalidateData" [RSP+FC8 ] 0x1BB42235A80 (void*) [RSP+FD0 ] 0x144AB4E600 (void*) [RSP+FD8 ] 0x1BB5CA86F10 (void*) [RSP+FE0 ] 0x2 (size_t) [RSP+FE8 ] 0x4026000000000000 (size_t) [RSP+FF0 ] 0x1BB5CA86E90 (void*) [RSP+FF8 ] 0x1BB5C873168 (void*) [RSP+1000] 0x144AB4E630 (void*) [RSP+1008] 0x0 (size_t) [RSP+1010] 0x1BC2D3EA3D0 (char*) "InvalidateData" [RSP+1018] 0x1BB5C873000 (void*) [RSP+1020] 0x0 (size_t) [RSP+1028] 0x1BA64D6EC10 (void*) [RSP+1030] 0x0 (size_t) [RSP+1038] 0x1BC2D496F70 (void*) [RSP+1040] 0x1BA00000002 (size_t) [RSP+1048] 0x0 (size_t) [RSP+1050] 0x0 (size_t) [RSP+1058] 0x7FF66A7D0B55 (void* -> SkyrimSE.exe+0FE0B55) mov rax,[rbp+140h] [RSP+1060] 0x144AB4E690 (void*) [RSP+1068] 0x144AB4E4F0 (void*) [RSP+1070] 0x1BA64D6ECA8 (void*) [RSP+1078] 0x0 (size_t) [RSP+1080] 0x14FFFFFF00 (size_t) [RSP+1088] 0x2 (size_t) [RSP+1090] 0x144AB4E468 (void*) [RSP+1098] 0x1BB2C959F90 (void*) [RSP+10A0] 0x1BA00000002 (size_t) [RSP+10A8] 0x144AB4E890 (void*) [RSP+10B0] 0x1BB00000000 (void*) [RSP+10B8] 0x1BB5C872CC0 (void*) [RSP+10C0] 0x140100E5D0 (size_t) [RSP+10C8] 0x0 (size_t) [RSP+10D0] 0x1BB5C873168 (void*) [RSP+10D8] 0x1BB5C873000 (void*) [RSP+10E0] 0x1BBF81FF000 (void*) [RSP+10E8] 0x0 (size_t) [RSP+10F0] 0x1A2A00001C86 (size_t) [RSP+10F8] 0x1BC00001A29 (void*) [RSP+1100] 0x1BB42235A80 (void*) [RSP+1108] 0x1BBF2169F20 (void*) [RSP+1110] 0x7FF66B1F5980 (void* -> SkyrimSE.exe+1A05980) jo short 0FFFFFFFFFFFFFFC5h [RSP+1118] 0x1BA681CBFD0 (`anonymous namespace'::DejaGFxLogger*) [RSP+1120] 0x1BB2C000100 (Character*) [RSP+1128] 0x0 (size_t) [RSP+1130] 0x1BB0005020F (void*) [RSP+1138] 0x1BBF8159E20 (char*) "\x01" [RSP+1140] 0x0 (size_t) [RSP+1148] 0x1BB2C959F90 (void*) [RSP+1150] 0x0 (size_t) [RSP+1158] 0x7FF66A7CC719 (void* -> SkyrimSE.exe+0FDC719) mov rbx,[rsp+50h] [RSP+1160] 0x1BB2C959F70 (void*) [RSP+1168] 0x1BB2C959F90 (void*) [RSP+1170] 0x1BB2C959F70 (void*) [RSP+1178] 0x1BB2C959F70 (void*) [RSP+1180] 0x1BB5CA02318 (void*) [RSP+1188] 0x144AB4E5D0 (void*) [RSP+1190] 0x0 (size_t) [RSP+1198] 0x7FF66A7C6EA1 (void* -> SkyrimSE.exe+0FD6EA1) mov rax,[rsi] [RSP+11A0] 0x1BA64C46D40 (void*) [RSP+11A8] 0x1BA64C46D40 (void*) [RSP+11B0] 0x0 (size_t) [RSP+11B8] 0x144AB4E630 (void*) [RSP+11C0] 0x144AB4E600 (void*) [RSP+11C8] 0x7FF66A7BA9CA (void* -> SkyrimSE.exe+0FCA9CA) movzx eax,byte ptr [rbx] [RSP+11D0] 0x0 (size_t) [RSP+11D8] 0x7FF66A81C20C (void* -> SkyrimSE.exe+102C20C) mov rdi,[rsp+48h] [RSP+11E0] 0x1BB5C873258 (void*) [RSP+11E8] 0x144AB4E620 (void*) [RSP+11F0] 0x5 (size_t) [RSP+11F8] 0x1BC2D05CC08 (void*) [RSP+1200] 0x144AB4E7A8 (void*) [RSP+1208] 0x7FF66A7BC313 (void* -> SkyrimSE.exe+0FCC313) mov byte ptr [rbx],6 [RSP+1210] 0x1BB5C873168 (void*) [RSP+1218] 0x7FF66A81C507 (void* -> SkyrimSE.exe+102C507) cvttps2pi mm2,xmm0 [RSP+1220] 0x1BC2D37C690 (char*) "\x11" [RSP+1228] 0x1BB5CA02120 (void*) [RSP+1230] 0x1BB4225DF80 (void*) [RSP+1238] 0x1BA64D6EC10 (void*) [RSP+1240] 0x0 (size_t) [RSP+1248] 0x0 (size_t) [RSP+1250] 0x144AB4E728 (void*) [RSP+1258] 0x7FF66A81B17D (void* -> SkyrimSE.exe+102B17D) mov rbx,[rsp+68h] [RSP+1260] 0x1BB4225DF60 (void*) [RSP+1268] 0x1BC2D3F3250 (void*) [RSP+1270] 0x0 (size_t) [RSP+1278] 0x0 (size_t) [RSP+1280] 0x144AB4E650 (void*) [RSP+1288] 0x0 (size_t) [RSP+1290] 0x144AB4E604 (void*) [RSP+1298] 0x7FF600000000 (size_t) [RSP+12A0] 0x7FF66B1EEBE8 (void* -> SkyrimSE.exe+19FEBE8) and [rcx+rdi*2+7FF66Ah],dl [RSP+12A8] 0x144AB4E600 (void*) [RSP+12B0] 0x1BA64D6ECA8 (void*) [RSP+12B8] 0x0 (size_t) [RSP+12C0] 0x0 (size_t) [RSP+12C8] 0x7FF66B1EEB00 (void* -> SkyrimSE.exe+19FEB00) and al,[11999h] [RSP+12D0] 0x1BB5C873168 (void*) [RSP+12D8] 0x600000000 (size_t) [RSP+12E0] 0x144AB4E808 (void*) [RSP+12E8] 0x1BB5CA86E90 (void*) [RSP+12F0] 0x0 (size_t) [RSP+12F8] 0x7FF66A7BB900 (void* -> SkyrimSE.exe+0FCB900) test al,2 [RSP+1300] 0x1BB5CA86E90 (void*) [RSP+1308] 0x0 (size_t) [RSP+1310] 0x0 (size_t) [RSP+1318] 0x9FFDC46E6FB8 (size_t) [RSP+1320] 0x0 (size_t) [RSP+1328] 0x0 (size_t) [RSP+1330] 0x3FF0000000000000 (size_t) [RSP+1338] 0x0 (size_t) [RSP+1340] 0x43F0000000000000 (size_t) [RSP+1348] 0x0 (size_t) [RSP+1350] 0x0 (size_t) [RSP+1358] 0x0 (size_t) [RSP+1360] 0x0 (size_t) [RSP+1368] 0x1BB4225DF60 (void*) [RSP+1370] 0x0 (size_t) [RSP+1378] 0x144AB4EBA0 (void*) [RSP+1380] 0x7FF66B1EEBE8 (void* -> SkyrimSE.exe+19FEBE8) and [rcx+rdi*2+7FF66Ah],dl [RSP+1388] 0x1BB5CA354B0 (void*) [RSP+1390] 0x0 (size_t) [RSP+1398] 0x144AB4E810 (void*) [RSP+13A0] 0x0 (size_t) [RSP+13A8] 0x7FF66A7C5B33 (void* -> SkyrimSE.exe+0FD5B33) lea rcx,[rsp+40h] [RSP+13B0] 0x144AB4E810 (void*) [RSP+13B8] 0x0 (size_t) [RSP+13C0] 0x0 (size_t) [RSP+13C8] 0x1BB42235A80 (void*) [RSP+13D0] 0x144AB4E890 (void*) [RSP+13D8] 0x1BB5CA35530 (void*) [RSP+13E0] 0x1BC00000002 (void*) [RSP+13E8] 0x7FF66A8104FA (void* -> SkyrimSE.exe+10204FA) add rsp,0B8h [RSP+13F0] 0x1BB5CA354B0 (void*) [RSP+13F8] 0x1BB5C873168 (void*) [RSP+1400] 0x144AB4E810 (void*) [RSP+1408] 0x0 (size_t) [RSP+1410] 0x0 (size_t) [RSP+1418] 0x1BB5C873000 (void*) [RSP+1420] 0x0 (size_t) [RSP+1428] 0x1BC2D05CB70 (void*) [RSP+1430] 0x0 (size_t) [RSP+1438] 0x1BB2C959F70 (void*) [RSP+1440] 0x1400000001 (size_t) [RSP+1448] 0x7FF66A7C15BB (void* -> SkyrimSE.exe+0FD15BB) mov al,1 [RSP+1450] 0x0 (size_t) [RSP+1458] 0x7FF66A7C3D66 (void* -> SkyrimSE.exe+0FD3D66) movzx edx,byte ptr [rbp-51h] [RSP+1460] 0x1BB4225DF60 (void*) [RSP+1468] 0x144AB4E889 (void*) [RSP+1470] 0x1BC2D05CB70 (void*) [RSP+1478] 0x0 (size_t) [RSP+1480] 0x7FF66B1EEBE8 (void* -> SkyrimSE.exe+19FEBE8) and [rcx+rdi*2+7FF66Ah],dl [RSP+1488] 0x144AB4E890 (void*) [RSP+1490] 0x1BC2D05CC08 (void*) [RSP+1498] 0x0 (size_t) [RSP+14A0] 0x0 (size_t) [RSP+14A8] 0x7FF66A7BDA00 (void* -> SkyrimSE.exe+0FCDA00) cwde [RSP+14B0] 0x1BB5C873168 (void*) [RSP+14B8] 0x600000000 (size_t) [RSP+14C0] 0x1BB5C873168 (void*) [RSP+14C8] 0x1BB5C8733F0 (void*) [RSP+14D0] 0x144AB4EBE0 (void*) [RSP+14D8] 0x7FF66A7C15BB (void* -> SkyrimSE.exe+0FD15BB) mov al,1 [RSP+14E0] 0x1BB5C873168 (void*) [RSP+14E8] 0x1BB5CA02740 (void*) [RSP+14F0] 0x1BB5CA02100 (void*) [RSP+14F8] 0x7FF66A81AF38 (void* -> SkyrimSE.exe+102AF38) mov rsi,[rsp+30h] [RSP+1500] 0x144AB4EB00 (void*) [RSP+1508] 0x1BB5CA354D0 (void*) [RSP+1510] 0x1BB5C873168 (void*) [RSP+1518] 0x144AB4EBE0 (void*) [RSP+1520] 0x1BB5CA354D0 (void*) [RSP+1528] 0x2 (size_t) [RSP+1530] 0x2 (size_t) [RSP+1538] 0x1BB5C873168 (void*) [RSP+1540] 0x144AB4EBA0 (void*) [RSP+1548] 0x1BB5CA354D0 (void*) [RSP+1550] 0x1BC2D37B540 (void*) [RSP+1558] 0x7FF66A7C5CA6 (void* -> SkyrimSE.exe+0FD5CA6) mov rdi,[rsp+78h] [RSP+1560] 0x1BC2D05CC08 (void*) [RSP+1568] 0x1BC2D05CB70 (void*) [RSP+1570] 0x144AB4EBA0 (void*) [RSP+1578] 0x144AB4EBA0 (void*) [RSP+1580] 0x1BB5C873168 (void*) [RSP+1588] 0x144AB4EBA0 (void*) [RSP+1590] 0x2 (size_t) [RSP+1598] 0x7FF66A7BA82F (void* -> SkyrimSE.exe+0FCA82F) cmp byte ptr [rdi],7 [RSP+15A0] 0x0 (size_t) [RSP+15A8] 0x0 (size_t) [RSP+15B0] 0x1BB5CA35400 (void*) [RSP+15B8] 0x2 (size_t) [RSP+15C0] 0x144AB4EC00 (void*) [RSP+15C8] 0x7FF66A7D0DC5 (void* -> SkyrimSE.exe+0FE0DC5) mov r8,[rbx] [RSP+15D0] 0x1BB5C8733F0 (void*) [RSP+15D8] 0x0 (size_t) [RSP+15E0] 0x144AB4EA60 (void*) [RSP+15E8] 0x0 (size_t) [RSP+15F0] 0x2 (size_t) [RSP+15F8] 0x3 (size_t) [RSP+1600] 0x1400000000 (size_t) [RSP+1608] 0x1BBF7E9DF90 (void*) [RSP+1610] 0x1BC00000002 (void*) [RSP+1618] 0x144AB4EEB0 (void*) [RSP+1620] 0x1400000000 (size_t) [RSP+1628] 0x1BB5C8727C0 (void*) [RSP+1630] 0x1401B4EC40 (size_t) [RSP+1638] 0x0 (size_t) [RSP+1640] 0x1BB5C873168 (void*) [RSP+1648] 0x1BB5C873000 (void*) [RSP+1650] 0x1BB5588B600 (void*) [RSP+1658] 0x0 (size_t) [RSP+1660] 0x51C0000051D (size_t) [RSP+1668] 0x7FF60000051B (size_t) [RSP+1670] 0x1BB42235A80 (void*) [RSP+1678] 0x1BB5C91EDC0 (void*) [RSP+1680] 0x7FF66B1F5980 (void* -> SkyrimSE.exe+1A05980) jo short 0FFFFFFFFFFFFFFC5h [RSP+1688] 0x1BA681CBFD0 (`anonymous namespace'::DejaGFxLogger*) [RSP+1690] 0x100 (size_t) [RSP+1698] 0x0 (size_t) [RSP+16A0] 0x144AB5020F (void*) [RSP+16A8] 0x1BB5CA02360 (void*) [RSP+16B0] 0x4000000000000002 (size_t) [RSP+16B8] 0x7FF66A7BA6DE (void* -> SkyrimSE.exe+0FCA6DE) movzx eax,byte ptr [rsp+30h] [RSP+16C0] 0x0 (size_t) [RSP+16C8] 0x0 (size_t) [RSP+16D0] 0x144AB4EC20 (void*) [RSP+16D8] 0x7FF66A7BB91A (void* -> SkyrimSE.exe+0FCB91A) movzx eax,byte ptr [rbx+18h] [RSP+16E0] 0x0 (size_t) [RSP+16E8] 0x1BB5CA02120 (void*) [RSP+16F0] 0x1BC2D5F7EC0 (void*) [RSP+16F8] 0x144AB4EBA0 (void*) [RSP+1700] 0x0 (size_t) [RSP+1708] 0x7FF66A7C7215 (void* -> SkyrimSE.exe+0FD7215) test rbx,rbx [RSP+1710] 0x1BC2D5F7EC0 (void*) [RSP+1718] 0x144AB4ECF0 (void*) [RSP+1720] 0x2 (size_t) [RSP+1728] 0x144AB4EBA0 (void*) [RSP+1730] 0x144AB4ECB8 (char*) "\x07" [RSP+1738] 0x1BA64C43AF0 (void*) [RSP+1740] 0x1BC2D66B000 (void*) [RSP+1748] 0x7FF66A79AB26 (void* -> SkyrimSE.exe+0FAAB26) add rsp,188h [RSP+1750] 0x1BA64C43AF0 (void*) [RSP+1758] 0xFFFFFFFFFFFFFFFE (size_t) [RSP+1760] 0x3 (size_t) [RSP+1768] 0x1BBF78CF020 (void*) [RSP+1770] 0x800000 (size_t) [RSP+1778] 0xFFFFFFFFFFFFFFFE (size_t) [RSP+1780] 0x1BB5C873168 (void*) [RSP+1788] 0x8 (size_t) [RSP+1790] 0x1BB5CA354B0 (void*) [RSP+1798] 0x0 (size_t) [RSP+17A0] 0x144AB4ED00 (void*) [RSP+17A8] 0x0 (size_t) [RSP+17B0] 0x4000000000000000 (size_t) [RSP+17B8] 0x1BA7E090580 (void*) [RSP+17C0] 0x144AB4ED00 (void*) [RSP+17C8] 0x144AB4EC20 (void*) [RSP+17D0] 0x1BB02B4D006 (void*) [RSP+17D8] 0x1BC2D37A5D0 (void*) [RSP+17E0] 0x0 (size_t) [RSP+17E8] 0x0 (size_t) [RSP+17F0] 0x1BB02B4D0C0 (void*) [RSP+17F8] 0x0 (size_t) [RSP+1800] 0x1BAEF7CE288 (void*) [RSP+1808] 0x7FF669EC0A71 (void* -> SkyrimSE.exe+06D0A71) nop [RSP+1810] 0x7FF66B1EEBE8 (void* -> SkyrimSE.exe+19FEBE8) and [rcx+rdi*2+7FF66Ah],dl [RSP+1818] 0x144AB4EB70 (void*) [RSP+1820] 0x1BB5CA354D0 (void*) [RSP+1828] 0x1BB5CA354B0 (void*) [RSP+1830] 0x0 (size_t) [RSP+1838] 0x1BB263E4E00 (void*) [RSP+1840] 0x1BB5C873168 (void*) [RSP+1848] 0x300000002 (size_t) [RSP+1850] 0x1BB26409808 (void*) [RSP+1858] 0x1BC2D37B540 (void*) [RSP+1860] 0x0 (size_t) [RSP+1868] 0x7FF669C8F900 (void* -> SkyrimSE.exe+049F900) lea rdx,[rsp+20h] [RSP+1870] 0x1BC2D37B540 (void*) [RSP+1878] 0x0 (size_t) [RSP+1880] 0x0 (size_t) [RSP+1888] 0x9FFDC46E6528 (size_t) [RSP+1890] 0x0 (size_t) [RSP+1898] 0x0 (size_t) [RSP+18A0] 0x0 (size_t) [RSP+18A8] 0x0 (size_t) [RSP+18B0] 0x0 (size_t) [RSP+18B8] 0x0 (size_t) [RSP+18C0] 0x0 (size_t) [RSP+18C8] 0x0 (size_t) [RSP+18D0] 0x1BB26409800 (TESObjectWEAP*) [RSP+18D8] 0x1BBF720AB68 (void*) [RSP+18E0] 0x144AB4EEB0 (void*) [RSP+18E8] 0x0 (size_t) [RSP+18F0] 0x7FF66B1F4458 (char*) "call" [RSP+18F8] 0x1BBF78CE7C0 (void*) [RSP+1900] 0x7FF66B1F4458 (char*) "call" [RSP+1908] 0x144AB4ED98 (void*) [RSP+1910] 0x0 (size_t) [RSP+1918] 0x7FF66A7C5B33 (void* -> SkyrimSE.exe+0FD5B33) lea rcx,[rsp+40h] [RSP+1920] 0x1400000007 (size_t) [RSP+1928] 0x7 (size_t) [RSP+1930] 0x7FF66B1F4458 (char*) "call" [RSP+1938] 0x1BB42235A80 (void*) [RSP+1940] 0x144AB4EEB0 (void*) [RSP+1948] 0x1BBF78CE840 (void*) [RSP+1950] 0x7FF600000002 (size_t) [RSP+1958] 0x1BB4E38FB50 (void*) [RSP+1960] 0x1BBF78CE7C0 (void*) [RSP+1968] 0x1BB5C873168 (void*) [RSP+1970] 0x144AB4ED98 (void*) [RSP+1978] 0x0 (size_t) [RSP+1980] 0x7FF66B1F4458 (char*) "call" [RSP+1988] 0x1BB5C873000 (void*) [RSP+1990] 0x0 (size_t) [RSP+1998] 0x0 (size_t) [RSP+19A0] 0x1BBF78CF000 (void*) [RSP+19A8] 0x1BBF7E9DF70 (void*) [RSP+19B0] 0x1BA00000000 (size_t) [RSP+19B8] 0x7FF669EC0360 (void* -> SkyrimSE.exe+06D0360) nop [RSP+19C0] 0x1BB5C873168 (void*) [RSP+19C8] 0x7FF66A7D5325 (void* -> SkyrimSE.exe+0FE5325) movzx edx,byte ptr [rsp+60h] [RSP+19D0] 0x144AB4EEB0 (void*) [RSP+19D8] 0x7FF66B1EEBE8 (void* -> SkyrimSE.exe+19FEBE8) and [rcx+rdi*2+7FF66Ah],dl [RSP+19E0] 0x1BBF78CF020 (void*) [RSP+19E8] 0x144AB4EED0 (void*) [RSP+19F0] 0x1BBF78CE7C0 (void*) [RSP+19F8] 0x0 (size_t) [RSP+1A00] 0x7FF66B2DB100 (void* -> SkyrimSE.exe+1AEB100) add [rax],al [RSP+1A08] 0x7FF66B1EEBE8 (void* -> SkyrimSE.exe+19FEBE8) and [rcx+rdi*2+7FF66Ah],dl [RSP+1A10] 0x144AB4EEB0 (void*) [RSP+1A18] 0x1BBF78CF020 (void*) [RSP+1A20] 0x0 (size_t) [RSP+1A28] 0x0 (size_t) [RSP+1A30] 0x7FF66B828B00 (char*) ".?AVEnchantmentItem@@" [RSP+1A38] 0x1BB5C873168 (void*) [RSP+1A40] 0x100000001 (size_t) [RSP+1A48] 0x1BBF78F5428 (void*) [RSP+1A50] 0x0 (size_t) [RSP+1A58] 0x7FF66A7F9D99 (void* -> SkyrimSE.exe+1009D99) lea rcx,[rsp+40h] [RSP+1A60] 0x1BBF78CF020 (void*) [RSP+1A68] 0x1BBF78CF000 (void*) [RSP+1A70] 0x1BB5C873168 (void*) [RSP+1A78] 0x7FF66A79AFEE (void* -> SkyrimSE.exe+0FAAFEE) mov rbx,rax [RSP+1A80] 0x1BC00000001 (void*) [RSP+1A88] 0x1 (size_t) [RSP+1A90] 0x7FF66B1F4458 (char*) "call" [RSP+1A98] 0x144AB4EFA8 (void*) [RSP+1AA0] 0x1BB5C873108 (void*) [RSP+1AA8] 0x1BBF78CE7C0 (void*) [RSP+1AB0] 0x0 (size_t) [RSP+1AB8] 0x7FF66A7FFA00 (void* -> SkyrimSE.exe+100FA00) or [rax-7Dh],cl [RSP+1AC0] 0x1BB5C873168 (void*) [RSP+1AC8] 0x7FF66B1F4458 (char*) "call" [RSP+1AD0] 0x144AB4EFA8 (void*) [RSP+1AD8] 0x0 (size_t) [RSP+1AE0] 0x1 (size_t) [RSP+1AE8] 0x7FF66A7AFD7F (void* -> SkyrimSE.exe+0FBFD7F) jmp short 0000000000000016h [RSP+1AF0] 0x144AB4EFC0 (void*) [RSP+1AF8] 0x1BC2D66B000 (void*) [RSP+1B00] 0xFFFFFFFF (size_t) [RSP+1B08] 0x7FF66A79E2F5 (void* -> SkyrimSE.exe+0FAE2F5) mov rbp,[rsp+80h] [RSP+1B10] 0x1BB00000001 (void*) [RSP+1B18] 0x1BB5C873168 (void*) [RSP+1B20] 0x1BB5C873100 (void*) [RSP+1B28] 0x144AB4EED0 (void*) [RSP+1B30] 0x144AB4EF30 (char*) "\x01" [RSP+1B38] 0x144AB4F128 (void*) [RSP+1B40] 0x1BB42249F05 (void*) [RSP+1B48] 0x1BBF78CC8B0 (void*) [RSP+1B50] 0xFFFFFFFFFFFFFFFE (size_t) [RSP+1B58] 0x0 (size_t) [RSP+1B60] 0x1BA038F7DE0 (InventoryMenu*) [RSP+1B68] 0x0 (size_t) [RSP+1B70] 0x0 (size_t) [RSP+1B78] 0x1BC2D66B000 (void*) [RSP+1B80] 0x144AB4F070 (void*) [RSP+1B88] 0x7FF66A7AE9EA (void* -> SkyrimSE.exe+0FBE9EA) mov rbx,[rsp+50h] [RSP+1B90] 0x144AB4F070 (void*) [RSP+1B98] 0x144AB4EFC0 (void*) [RSP+1BA0] 0x1 (size_t) [RSP+1BA8] 0x7FF66A11B91D (void* -> SkyrimSE.exe+092B91D) mov rbx,[rsp+30h] [RSP+1BB0] 0xFFFFFFFFFFFFFFFE (size_t) [RSP+1BB8] 0x0 (size_t) [RSP+1BC0] 0x4 (size_t) [RSP+1BC8] 0x7FF66B0E0F10 (char*) "InvalidateListData" [RSP+1BD0] 0x7FF669D5DAE0 (void* -> SkyrimSE.exe+056DAE0) push rbx [RSP+1BD8] 0x7FF66A11F157 (void* -> SkyrimSE.exe+092F157) nop [RSP+1BE0] 0x1BBF10D0220 (void*) [RSP+1BE8] 0x144AB4EFC0 (void*) [RSP+1BF0] 0x1BBF10D0220 (void*) [RSP+1BF8] 0x1BBF10D0220 (void*) [RSP+1C00] 0x7FF669D5DAE0 (void* -> SkyrimSE.exe+056DAE0) push rbx [RSP+1C08] 0x1BB5C873168 (void*) [RSP+1C10] 0x144AB4F038 (char*) "F" [RSP+1C18] 0x0 (size_t) [RSP+1C20] 0xFFFFFFFFFFFFFFFE (size_t) [RSP+1C28] 0x7FF66B0E0E38 (void* -> SkyrimSE.exe+18F0E38) mov al,0EDh [RSP+1C30] 0x0 (size_t) [RSP+1C38] 0x4 (size_t) [RSP+1C40] 0x7FF66B0E0F10 (char*) "InvalidateListData" [RSP+1C48] 0x1BB00000001 (void*) [RSP+1C50] 0x1BB696F6000 (void*) [RSP+1C58] 0xD4BB30E200000020 (size_t) [RSP+1C60] 0x1400000020 (size_t) [RSP+1C68] 0x1BB696F7800 (void*) [RSP+1C70] 0x1400000020 (size_t) [RSP+1C78] 0x7FF600000020 (size_t) [RSP+1C80] 0x3D00000000 (size_t) [RSP+1C88] 0x490000006F (size_t) [RSP+1C90] 0xAF00000000 (size_t) [RSP+1C98] 0x5C000000CD (size_t) [RSP+1CA0] 0x0 (size_t) [RSP+1CA8] 0x3D00000046 (size_t) [RSP+1CB0] 0xCD (size_t) [RSP+1CB8] 0x0 (size_t) [RSP+1CC0] 0x2D00000046 (size_t) [RSP+1CC8] 0x1F4 (size_t) [RSP+1CD0] 0xCD00000000 (size_t) [RSP+1CD8] 0x1F4000000C8 (size_t) [RSP+1CE0] 0x1F400000000 (size_t) [RSP+1CE8] 0xE600000000 (size_t) [RSP+1CF0] 0xC8000000E6 (size_t) [RSP+1CF8] 0x0 (size_t) [RSP+1D00] 0x1BBF1959C00 (StandardItemData*) [RSP+1D08] 0x1BBF195AC00 (StandardItemData*) [RSP+1D10] 0x1BB5EFAAF40 (StandardItemData*) [RSP+1D18] 0x0 (size_t) [RSP+1D20] 0x1BBF1958200 (StandardItemData*) [RSP+1D28] 0x1BBF1959580 (StandardItemData*) [RSP+1D30] 0x1BBF19584C0 (StandardItemData*) [RSP+1D38] 0x0 (size_t) [RSP+1D40] 0x0 (size_t) [RSP+1D48] 0x0 (size_t) [RSP+1D50] 0x1BBF1959800 (StandardItemData*) [RSP+1D58] 0x0 (size_t) [RSP+1D60] 0x1BBF1958180 (StandardItemData*) [RSP+1D68] 0x0 (size_t) [RSP+1D70] 0x0 (size_t) [RSP+1D78] 0x0 (size_t) [RSP+1D80] 0x0 (size_t) [RSP+1D88] 0x0 (size_t) [RSP+1D90] 0x0 (size_t) [RSP+1D98] 0x0 (size_t) [RSP+1DA0] 0x0 (size_t) [RSP+1DA8] 0x0 (size_t) [RSP+1DB0] 0x0 (size_t) [RSP+1DB8] 0x0 (size_t) [RSP+1DC0] 0x0 (size_t) [RSP+1DC8] 0x0 (size_t) [RSP+1DD0] 0x0 (size_t) [RSP+1DD8] 0x0 (size_t) [RSP+1DE0] 0x0 (size_t) [RSP+1DE8] 0x0 (size_t) [RSP+1DF0] 0x0 (size_t) [RSP+1DF8] 0x0 (size_t) [RSP+1E00] 0x0 (size_t) [RSP+1E08] 0x0 (size_t) [RSP+1E10] 0x0 (size_t) [RSP+1E18] 0x1BB5EFAAF00 (StandardItemData*) [RSP+1E20] 0x100000000 (size_t) [RSP+1E28] 0x900000002 (size_t) [RSP+1E30] 0xFFFFFFFF (size_t) [RSP+1E38] 0x0 (size_t) [RSP+1E40] 0x0 (size_t) [RSP+1E48] 0x7FF66C94CFC0 (void* -> SkyrimSE.exe+315CFC0) add bl,ah [RSP+1E50] 0x1BB54A8DF20 (InventoryUpdateData*) [RSP+1E58] 0x1BB42114E00 (CursorMenu*) [RSP+1E60] 0x1BA038F7DE0 (InventoryMenu*) [RSP+1E68] 0x46 (size_t) [RSP+1E70] 0x144AB4F299 (void*) [RSP+1E78] 0x7FF66A11D100 (void* -> SkyrimSE.exe+092D100) mov rcx,rsi [RSP+1E80] 0x46 (size_t) [RSP+1E88] 0x18 (size_t) [RSP+1E90] 0xFFFFFFFF00000001 (size_t) [RSP+1E98] 0x7FF669D5DA00 (void* -> SkyrimSE.exe+056DA00) jnp short 000000000000000Eh [RSP+1EA0] 0x1BC00000000 (void*) [RSP+1EA8] 0x7FF600000008 (size_t) [RSP+1EB0] 0x1BA11AD2B10 (void*) [RSP+1EB8] 0xFFFFFFFFFFFFFFFE (size_t) [RSP+1EC0] 0x1BA0E87A438 (void*) [RSP+1EC8] 0x7FF66AF58440 (void* -> SkyrimSE.exe+1768440) [RSP+1ED0] 0x1BA038F7E40 (void*) [RSP+1ED8] 0x1BB42114E00 (CursorMenu*) [RSP+1EE0] 0x2 (size_t) [RSP+1EE8] 0x7FF66A79ED8D (void* -> SkyrimSE.exe+0FAED8D) xor eax,eax [RSP+1EF0] 0x1400000004 (size_t) [RSP+1EF8] 0x7FF66A793F47 (void* -> SkyrimSE.exe+0FA3F47) cmp [22ED969h],eax [RSP+1F00] 0x1BB42114E00 (CursorMenu*) [RSP+1F08] 0x0 (size_t) [RSP+1F10] 0x1BA11AD5BA0 (void*) [RSP+1F18] 0x7FF66A103EA0 (void* -> SkyrimSE.exe+0913EA0) mov rdi,[rsp+50h] [RSP+1F20] 0xFFFFFFFFFFFFFFFE (size_t) [RSP+1F28] 0x7FF66CA81CF0 (void* -> SkyrimSE.exe+3291CF0) pop rax [RSP+1F30] 0x7FF66CA81CF0 (void* -> SkyrimSE.exe+3291CF0) pop rax [RSP+1F38] 0x1 (size_t) [RSP+1F40] 0x7FF66C94CFC0 (void* -> SkyrimSE.exe+315CFC0) add bl,ah [RSP+1F48] 0x0 (size_t) [RSP+1F50] 0x1BB42114E00 (CursorMenu*) [RSP+1F58] 0x2 (size_t) [RSP+1F60] 0x144AB4F400 (void*) [RSP+1F68] 0x7FF66A794520 (void* -> SkyrimSE.exe+0FA4520) mov esi,eax [RSP+1F70] 0x1BAD6A8E318 (void*) [RSP+1F78] 0x46 (size_t) [RSP+1F80] 0x1BA7E08FF60 (void*) [RSP+1F88] 0x2 (size_t) [RSP+1F90] 0x1BA12001C60 (void*) [RSP+1F98] 0x0 (size_t) [RSP+1FA0] 0x0 (size_t) [RSP+1FA8] 0x1BA7E08FF60 (void*) [RSP+1FB0] 0x100000768 (size_t) [RSP+1FB8] 0x1BA00000000 (size_t) [RSP+1FC0] 0x1BB42114E00 (CursorMenu*) [RSP+1FC8] 0x7FFFF8A57D00 (char*) "\x0f\x1fD" [RSP+1FD0] 0xBA00000002 (size_t) [RSP+1FD8] 0x144AB4F3C0 (void*) [RSP+1FE0] 0x7FF66CA81C90 (void* -> SkyrimSE.exe+3291C90) pop rax [RSP+1FE8] 0x1BAD6A8E328 (void*) [RSP+1FF0] 0x7FF66CA81CF0 (void* -> SkyrimSE.exe+3291CF0) pop rax [RSP+1FF8] 0x7FF66CA81CF0 (void* -> SkyrimSE.exe+3291CF0) pop rax [RSP+2000] 0x1BA602A3D80 (Main*) [RSP+2008] 0x1BA0E87A0A0 (void*) [RSP+2010] 0x1BA03492E80 (NiCamera*) [RSP+2018] 0x1BAD346BCB0 (void*) [RSP+2020] 0x1BAD346BCB0 (void*) [RSP+2028] 0x7FF66AAAB957 (void* -> SkyrimSE.exe+12BB957) lea r11,[rsp+0B0h] [RSP+2030] 0x1DABA8A7D728EF5 (size_t) [RSP+2038] 0x144AB4F348 (void*) [RSP+2040] 0x144AB4F540 (void*) [RSP+2048] 0x1BA03492E80 (NiCamera*) [RSP+2050] 0x7FF66C94D008 (void* -> SkyrimSE.exe+315D008) hlt [RSP+2058] 0x1BA7E08FF60 (void*) [RSP+2060] 0x144AB4F400 (void*) [RSP+2068] 0x7FF66AAAB5F0 (void* -> SkyrimSE.exe+12BB5F0) test rcx,rcx [RSP+2070] 0x7FF66B254048 (void* -> SkyrimSE.exe+1A64048) and [rbp+7FF66AAAh],dl [RSP+2078] 0x7FF66999474E (void* -> SkyrimSE.exe+01A474E) test rax,rax [RSP+2080] 0x1BB4E355280 (BSMultiBoundRoom*) [RSP+2088] 0x1BB4E355280 (BSMultiBoundRoom*) [RSP+2090] 0x1BA67D93800 (BSGeometryListCullingProcess*) [RSP+2098] 0x0 (size_t) [RSP+20A0] 0xFFFFFFFFFFFFFFFE (size_t) [RSP+20A8] 0x3FBE889100 (size_t) [RSP+20B0] 0x1 (size_t) [RSP+20B8] 0x7FF669AE09F1 (void* -> SkyrimSE.exe+02F09F1) mov rcx,rax [RSP+20C0] 0x3E88033400000002 (size_t) [RSP+20C8] 0x2 (size_t) [RSP+20D0] 0xFFFFFFFFFFFFFFFE (size_t) [RSP+20D8] 0x7FF66CA818B0 (void* -> SkyrimSE.exe+32918B0) hlt [RSP+20E0] 0x1 (size_t) [RSP+20E8] 0x7FF66AAABA23 (void* -> SkyrimSE.exe+12BBA23) dec dword ptr [1FF1525h] [RSP+20F0] 0x0 (size_t) [RSP+20F8] 0x1BAD346BCB0 (void*) [RSP+2100] 0x1BA03492E80 (NiCamera*) [RSP+2108] 0x0 (size_t) [RSP+2110] 0x1BA7E08FF60 (void*) [RSP+2118] 0x768 (size_t) [RSP+2120] 0x1BA602A3D80 (Main*) [RSP+2128] 0x1 (size_t) [RSP+2130] 0x1BA03492E80 (NiCamera*) [RSP+2138] 0x2 (size_t) [RSP+2140] 0x144AB4F540 (void*) [RSP+2148] 0x7FF669E3692F (void* -> SkyrimSE.exe+064692F) call 00000000002AD941h [RSP+2150] 0x7FF66C94CEB0 (void* -> SkyrimSE.exe+315CEB0) add [rax],al [RSP+2158] 0x0 (size_t) [RSP+2160] 0x2 (size_t) [RSP+2168] 0x1BA03492E80 (NiCamera*) [RSP+2170] 0xA9 (size_t) [RSP+2178] 0x61DA2 (size_t) [RSP+2180] 0x4BBBEBC8936D (size_t) [RSP+2188] 0x4BBBEBC893DD (size_t) [RSP+2190] 0x30701 (size_t) [RSP+2198] 0x7FFF32910DAA (void* -> BetterThirdPersonSelection.dll+0110DAA) mov rax,[rax] [RSP+21A0] 0x1BAEF7CE001 (void*) [RSP+21A8] 0x7FF6697F0000 (void* -> SkyrimSE.exe+0000000) pop r10 [RSP+21B0] 0x0 (size_t) [RSP+21B8] 0x7FFF00000002 (size_t) [RSP+21C0] 0x7DA52 (size_t) [RSP+21C8] 0x61DA2 (size_t) [RSP+21D0] 0x1BAEF7CE001 (void*) [RSP+21D8] 0x7FFFF99926BF (char*) "\x0f\x1fD" [RSP+21E0] 0x49200060001 (size_t) [RSP+21E8] 0x27500060001 (size_t) [RSP+21F0] 0x1BA7E090630 (ScrapHeap*) [RSP+21F8] 0x0 (size_t) [RSP+2200] 0x144AB4F588 (void*) [RSP+2208] 0x0 (size_t) [RSP+2210] 0x0 (size_t) [RSP+2218] 0x0 (size_t) [RSP+2220] 0x0 (size_t) [RSP+2228] 0xFFFFFFFF00000000 (size_t) [RSP+2230] 0x0 (size_t) [RSP+2238] 0x0 (size_t) [RSP+2240] 0x1BA7E812A00 (void*) [RSP+2248] 0x7FFFF99923D9 (void* -> USER32.dll+00223D9 PeekMessageA) lea r11,[rsp+40h] [RSP+2250] 0x3DFF (size_t) [RSP+2258] 0x3 (size_t) [RSP+2260] 0x0 (size_t) [RSP+2268] 0x3073200000002 (size_t) [RSP+2270] 0x1 (size_t) [RSP+2278] 0xFFFFFFFFFFFFFFFE (size_t) [RSP+2280] 0x0 (size_t) [RSP+2288] 0x0 (size_t) [RSP+2290] 0x0 (size_t) [RSP+2298] 0x0 (size_t) [RSP+22A0] 0x0 (size_t) [RSP+22A8] 0x7FFF3287A0C3 (void* -> BetterThirdPersonSelection.dll+007A0C3) call 0FFFFFFFFFFF8F07Ah [RSP+22B0] 0x0 (size_t) [RSP+22B8] 0x0 (size_t) [RSP+22C0] 0x30732 (size_t) [RSP+22C8] 0x144AB4F6E0 (char*) "2\x07\x03" [RSP+22D0] 0x7FF669E35EA0 (void* -> SkyrimSE.exe+0645EA0) mov rax,rsp [RSP+22D8] 0x1BA602A3D80 (Main*) [RSP+22E0] 0x0 (size_t) [RSP+22E8] 0x4BBBEBC8917D (size_t) [RSP+22F0] 0x30732 (size_t) [RSP+22F8] 0x7FF669E2EAD5 (void* -> SkyrimSE.exe+063EAD5) test bl,bl [RSP+2300] 0x0 (size_t) [RSP+2308] 0x0 (size_t) [RSP+2310] 0x0 (size_t) [RSP+2318] 0x0 (size_t) [RSP+2320] 0x1 (size_t) [RSP+2328] 0x0 (size_t) [RSP+2330] 0xA (size_t) [RSP+2338] 0x7FFFF87EF0C0 (void* -> ucrtbase.dll+00FF0C0) [RSP+2340] 0x1BA7E063940 (char*) "\x01" [RSP+2348] 0x0 (size_t) [RSP+2350] 0x30732 (size_t) [RSP+2358] 0x14FE (size_t) [RSP+2360] 0x138911BC (size_t) [RSP+2368] 0x1 (size_t) [RSP+2370] 0x50904C63A90 (size_t) [RSP+2378] 0x2A3 (size_t) [RSP+2380] 0x0 (size_t) [RSP+2388] 0x7FF66AD2BB8E (void* -> SkyrimSE.exe+153BB8E) mov ebx,eax [RSP+2390] 0xA (size_t) [RSP+2398] 0x0 (size_t) [RSP+23A0] 0x7FF66D02D310 (void* -> SkyrimSE.exe+383D310) call 5 [RSP+23A8] 0x144AC29000 (void*) [RSP+23B0] 0x0 (size_t) [RSP+23B8] 0x0 (size_t) [RSP+23C0] 0x0 (size_t) [RSP+23C8] 0x7FFFFA5F257D (void* -> KERNEL32.DLL+001257D BaseThreadInitThunk) mov ecx,eax [RSP+23D0] 0x0 (size_t) [RSP+23D8] 0x0 (size_t) [RSP+23E0] 0x0 (size_t) [RSP+23E8] 0x0 (size_t) [RSP+23F0] 0x0 (size_t) [RSP+23F8] 0x7FFFFB0CAA48 (void* -> ntdll.dll+005AA48 RtlUserThreadStart) jmp short 0000000000000021h [RSP+2400] 0x0 (size_t) [RSP+2408] 0x0 (size_t) [RSP+2410] 0x0 (size_t) [RSP+2418] 0x0 (size_t) [RSP+2420] 0x0 (size_t) [RSP+2428] 0x0 (size_t) [RSP+2430] 0xA88336F500000000 (size_t) [RSP+2438] 0x0 (size_t) [RSP+2440] 0x4F0FFFFFB30 (size_t) [RSP+2448] 0x7FFFF8B4CBB0 (void* -> KERNELBASE.dll+015CBB0 UnhandledExceptionFilter) mov [rsp+10h],rbx [RSP+2450] 0x144AB4C4C0 (char*) "p\xd1\xb4J\x14" [RSP+2458] 0x3FFFA81BFEA2800 (size_t) [RSP+2460] 0x7FFF5037FD45 (size_t) [RSP+2468] 0x144AB4C4C0 (char*) "p\xd1\xb4J\x14" [RSP+2470] 0x0 (size_t) [RSP+2478] 0x0 (size_t) [RSP+2480] 0x0 (size_t) [RSP+2488] 0x0 (size_t) [RSP+2490] 0x0 (size_t) [RSP+2498] 0x0 (size_t) [RSP+24A0] 0x0 (size_t) [RSP+24A8] 0x0 (size_t) [RSP+24B0] 0x0 (size_t) [RSP+24B8] 0x0 (size_t) [RSP+24C0] 0x0 (size_t) [RSP+24C8] 0x0 (size_t) [RSP+24D0] 0x0 (size_t) [RSP+24D8] 0x0 (size_t) [RSP+24E0] 0x0 (size_t) [RSP+24E8] 0x0 (size_t) [RSP+24F0] 0x0 (size_t) [RSP+24F8] 0x0 (size_t) [RSP+2500] 0x0 (size_t) [RSP+2508] 0x0 (size_t) [RSP+2510] 0x0 (size_t) [RSP+2518] 0x0 (size_t) [RSP+2520] 0x0 (size_t) [RSP+2528] 0x0 (size_t) [RSP+2530] 0x0 (size_t) [RSP+2538] 0x0 (size_t) [RSP+2540] 0x0 (size_t) [RSP+2548] 0x0 (size_t) [RSP+2550] 0x0 (size_t) [RSP+2558] 0x0 (size_t) [RSP+2560] 0x0 (size_t) [RSP+2568] 0x0 (size_t) [RSP+2570] 0x0 (size_t) [RSP+2578] 0x0 (size_t) [RSP+2580] 0x0 (size_t) [RSP+2588] 0x0 (size_t) [RSP+2590] 0x0 (size_t) [RSP+2598] 0x0 (size_t) [RSP+25A0] 0x0 (size_t) [RSP+25A8] 0x0 (size_t) [RSP+25B0] 0x0 (size_t) [RSP+25B8] 0x0 (size_t) [RSP+25C0] 0x0 (size_t) [RSP+25C8] 0x0 (size_t) [RSP+25D0] 0x0 (size_t) [RSP+25D8] 0x0 (size_t) [RSP+25E0] 0x0 (size_t) [RSP+25E8] 0x0 (size_t) [RSP+25F0] 0x0 (size_t) [RSP+25F8] 0x0 (size_t) [RSP+2600] 0x0 (size_t) [RSP+2608] 0x0 (size_t) [RSP+2610] 0x0 (size_t) [RSP+2618] 0x0 (size_t) [RSP+2620] 0x0 (size_t) [RSP+2628] 0x0 (size_t) [RSP+2630] 0x0 (size_t) [RSP+2638] 0x0 (size_t) [RSP+2640] 0x0 (size_t) [RSP+2648] 0x0 (size_t) [RSP+2650] 0x0 (size_t) [RSP+2658] 0x0 (size_t) [RSP+2660] 0x0 (size_t) [RSP+2668] 0x0 (size_t) [RSP+2670] 0x0 (size_t) [RSP+2678] 0x0 (size_t) [RSP+2680] 0x0 (size_t) [RSP+2688] 0x0 (size_t) [RSP+2690] 0x0 (size_t) [RSP+2698] 0x0 (size_t) [RSP+26A0] 0x0 (size_t) [RSP+26A8] 0x0 (size_t) [RSP+26B0] 0x0 (size_t) [RSP+26B8] 0x0 (size_t) [RSP+26C0] 0x0 (size_t) [RSP+26C8] 0x0 (size_t) [RSP+26D0] 0x0 (size_t) [RSP+26D8] 0x0 (size_t) [RSP+26E0] 0x0 (size_t) [RSP+26E8] 0x0 (size_t) [RSP+26F0] 0x0 (size_t) [RSP+26F8] 0x0 (size_t) [RSP+2700] 0x0 (size_t) [RSP+2708] 0x0 (size_t) [RSP+2710] 0x0 (size_t) [RSP+2718] 0x0 (size_t) [RSP+2720] 0x0 (size_t) [RSP+2728] 0x0 (size_t) [RSP+2730] 0x0 (size_t) [RSP+2738] 0x0 (size_t) [RSP+2740] 0x0 (size_t) [RSP+2748] 0x0 (size_t) [RSP+2750] 0x0 (size_t) [RSP+2758] 0x0 (size_t) [RSP+2760] 0x0 (size_t) [RSP+2768] 0x0 (size_t) [RSP+2770] 0x0 (size_t) [RSP+2778] 0x0 (size_t) [RSP+2780] 0x0 (size_t) [RSP+2788] 0x0 (size_t) [RSP+2790] 0x0 (size_t) [RSP+2798] 0x0 (size_t) [RSP+27A0] 0x0 (size_t) [RSP+27A8] 0x0 (size_t) [RSP+27B0] 0x0 (size_t) [RSP+27B8] 0x0 (size_t) [RSP+27C0] 0x0 (size_t) [RSP+27C8] 0x0 (size_t) [RSP+27D0] 0x0 (size_t) [RSP+27D8] 0x0 (size_t) [RSP+27E0] 0x0 (size_t) [RSP+27E8] 0x0 (size_t) [RSP+27F0] 0x0 (size_t) [RSP+27F8] 0x0 (size_t) [RSP+2800] 0x0 (size_t) [RSP+2808] 0x0 (size_t) [RSP+2810] 0x0 (size_t) [RSP+2818] 0x0 (size_t) [RSP+2820] 0x0 (size_t) [RSP+2828] 0x0 (size_t) [RSP+2830] 0x0 (size_t) [RSP+2838] 0x0 (size_t) [RSP+2840] 0x0 (size_t) [RSP+2848] 0x0 (size_t) [RSP+2850] 0x0 (size_t) [RSP+2858] 0x0 (size_t) [RSP+2860] 0x0 (size_t) [RSP+2868] 0x0 (size_t) [RSP+2870] 0x0 (size_t) [RSP+2878] 0x0 (size_t) [RSP+2880] 0x0 (size_t) [RSP+2888] 0x0 (size_t) [RSP+2890] 0x0 (size_t) [RSP+2898] 0x0 (size_t) [RSP+28A0] 0x0 (size_t) [RSP+28A8] 0x0 (size_t) [RSP+28B0] 0x0 (size_t) [RSP+28B8] 0x0 (size_t) [RSP+28C0] 0x0 (size_t) [RSP+28C8] 0x0 (size_t) [RSP+28D0] 0x0 (size_t) [RSP+28D8] 0x0 (size_t) [RSP+28E0] 0x0 (size_t) [RSP+28E8] 0x0 (size_t) [RSP+28F0] 0x0 (size_t) [RSP+28F8] 0x0 (size_t) [RSP+2900] 0x0 (size_t) [RSP+2908] 0x0 (size_t) [RSP+2910] 0x0 (size_t) [RSP+2918] 0x0 (size_t) [RSP+2920] 0x0 (size_t) [RSP+2928] 0x0 (size_t) [RSP+2930] 0x0 (size_t) [RSP+2938] 0x0 (size_t) [RSP+2940] 0x0 (size_t) [RSP+2948] 0x0 (size_t) [RSP+2950] 0x0 (size_t) [RSP+2958] 0x0 (size_t) [RSP+2960] 0x0 (size_t) [RSP+2968] 0x0 (size_t) [RSP+2970] 0x0 (size_t) [RSP+2978] 0x0 (size_t) [RSP+2980] 0x0 (size_t) [RSP+2988] 0x0 (size_t) [RSP+2990] 0x0 (size_t) [RSP+2998] 0x0 (size_t) [RSP+29A0] 0x0 (size_t) [RSP+29A8] 0x0 (size_t) [RSP+29B0] 0x0 (size_t) [RSP+29B8] 0x0 (size_t) [RSP+29C0] 0x0 (size_t) [RSP+29C8] 0x0 (size_t) [RSP+29D0] 0x0 (size_t) [RSP+29D8] 0x0 (size_t) [RSP+29E0] 0x0 (size_t) [RSP+29E8] 0x0 (size_t) [RSP+29F0] 0x0 (size_t) [RSP+29F8] 0x0 (size_t) [RSP+2A00] 0x0 (size_t) [RSP+2A08] 0x0 (size_t) [RSP+2A10] 0x0 (size_t) [RSP+2A18] 0x0 (size_t) [RSP+2A20] 0x0 (size_t) [RSP+2A28] 0x0 (size_t) [RSP+2A30] 0x0 (size_t) [RSP+2A38] 0x0 (size_t) [RSP+2A40] 0x0 (size_t) [RSP+2A48] 0x0 (size_t) [RSP+2A50] 0x0 (size_t) [RSP+2A58] 0x0 (size_t) [RSP+2A60] 0x0 (size_t) [RSP+2A68] 0x0 (size_t) [RSP+2A70] 0x0 (size_t) [RSP+2A78] 0x0 (size_t) [RSP+2A80] 0x0 (size_t) [RSP+2A88] 0x0 (size_t) [RSP+2A90] 0x0 (size_t) [RSP+2A98] 0x0 (size_t) [RSP+2AA0] 0x0 (size_t) [RSP+2AA8] 0x0 (size_t) [RSP+2AB0] 0x0 (size_t) [RSP+2AB8] 0x0 (size_t) [RSP+2AC0] 0x0 (size_t) [RSP+2AC8] 0x0 (size_t) [RSP+2AD0] 0x0 (size_t) [RSP+2AD8] 0x0 (size_t) [RSP+2AE0] 0x0 (size_t) [RSP+2AE8] 0x0 (size_t) [RSP+2AF0] 0x0 (size_t) [RSP+2AF8] 0x0 (size_t) [RSP+2B00] 0x0 (size_t) [RSP+2B08] 0x0 (size_t) [RSP+2B10] 0x0 (size_t) [RSP+2B18] 0x0 (size_t) [RSP+2B20] 0x0 (size_t) [RSP+2B28] 0x0 (size_t) [RSP+2B30] 0x0 (size_t) [RSP+2B38] 0x0 (size_t) [RSP+2B40] 0x0 (size_t) [RSP+2B48] 0x0 (size_t) [RSP+2B50] 0x0 (size_t) [RSP+2B58] 0x0 (size_t) [RSP+2B60] 0x0 (size_t) [RSP+2B68] 0x0 (size_t) [RSP+2B70] 0x0 (size_t) [RSP+2B78] 0x0 (size_t) [RSP+2B80] 0x0 (size_t) [RSP+2B88] 0x0 (size_t) [RSP+2B90] 0x0 (size_t) [RSP+2B98] 0x0 (size_t) [RSP+2BA0] 0x0 (size_t) [RSP+2BA8] 0x0 (size_t) [RSP+2BB0] 0x0 (size_t) [RSP+2BB8] 0x0 (size_t) [RSP+2BC0] 0x0 (size_t) [RSP+2BC8] 0x0 (size_t) [RSP+2BD0] 0x0 (size_t) [RSP+2BD8] 0x0 (size_t) [RSP+2BE0] 0x0 (size_t) [RSP+2BE8] 0x0 (size_t) [RSP+2BF0] 0x0 (size_t) [RSP+2BF8] 0x0 (size_t) [RSP+2C00] 0x0 (size_t) [RSP+2C08] 0x0 (size_t) [RSP+2C10] 0x0 (size_t) [RSP+2C18] 0x0 (size_t) [RSP+2C20] 0x0 (size_t) [RSP+2C28] 0x0 (size_t) [RSP+2C30] 0x0 (size_t) [RSP+2C38] 0x0 (size_t) [RSP+2C40] 0x0 (size_t) [RSP+2C48] 0x0 (size_t) [RSP+2C50] 0x0 (size_t) [RSP+2C58] 0x0 (size_t) [RSP+2C60] 0x0 (size_t) [RSP+2C68] 0x0 (size_t) MODULES: ActorLimitFix.dll Address: 0x7FFFB78D0000 SHA: 30A04E63A4037D8C45772615667DAB187FB4F64BD1C51BCC735D596EED33366B3D375E7518214F426CC90579B018D353805DF3EF97CE5F32894896B5F7EDC53F ADVAPI32.dll Address: 0x7FFFF9620000 SHA: 2BCDB7F76438421E1EDB8E94230EFA242F739D3AEF25EBB3FBDA21C3800488315938485D645B6433A6EB8CFA9C921B99D51FC4ADEE67E70A7905F7BE65B4E1DB Version: v10.0.22621.2860 AHZmoreHUDInventory.dll Address: 0x7FFFD2C80000 SHA: 549A4140DC7FA18147A1BF9854AD65C4469041C8EDB7068A2226DF29F72E55F6CFAB89841BDFE89EB4913817676F73121413918670228562C4D213D45B095897 Version: v2.1.3 AHZmoreHUDPlugin.dll Address: 0x7FFFB7840000 SHA: 84A860763832A528FB5B19E2646C427C4F3775DD2C80F2E0E64B699E33C37E656867666A5D9BAD13DBFDDA2EC40EB2F6B1D95AA38F684708558652E3FBAF7AA2 Version: v5.2.2 AlternateConversationCamera.dll Address: 0x7FFFB77E0000 SHA: 8451A767DA56A7401BA7BAD15C2001E29CB2173D728F9BB196CCF6A31863E1BBA577AB4DD2EAF9AE2435546AB7CB842830491CD95A2439DE1CE93433D96243F2 AnimationMotionRevolution.dll Address: 0x7FFF32A60000 SHA: 4A3A00073E3A94CA73C9F4216572DF7AE7B24ACC39112138DA70D140B404AD0069589588E7C2FF784DAACDFA1500C5DF7A0037548A6FEA3D9A8315054D71F647 AnimationQueueFix.dll Address: 0x7FFF8B310000 SHA: 901F4487A29B5CAA07D98CB9AC5A611CC22A01259E0E4FFD80CDCFCA189CBD38031F6C0B51A74BE1D76C1F97FCD6A3B9F47807A38638DA0F8FC6FBDE35EFDF39 Version: v1.0.1 apphelp.dll Address: 0x7FFFF4EF0000 SHA: BAD7BDE8B4DDE941CB1EA7BCC4F968CC6B61D00A7299D2B1B56B15C745625903DFA612BDA1854BAB9C67764DF016C9781BAC41CF2F1F8EDA0D140703B84D3B59 Version: v10.0.22621.2860 AUDIOSES.DLL Address: 0x7FFFDCBF0000 SHA: E2AB58CEF9767AA53D5BD87A77F40B64A7294663960C840FD33B096761B04F1A265E2109867A124D62B22A16FC2AE7FD57760C2920EFEA0DA8E8FC2FD3290AD1 Version: v10.0.22621.2860 AutoParallax.dll Address: 0x7FFF8A2B0000 SHA: 6CBF236692831140B2CE524211149BF535CD685FF4EC53DA36A31237E5181A2137605BFA17385DE99D3A25B415CCF73164E6D6E43DC3DA52C4956B3FF34CB44A Version: v1.0.7 avrt.dll Address: 0x7FFFF1550000 SHA: C08F5F46D7032F80494266E60EDF36A34A9560E953CC8D87B067D91A37E90350112A009048B5B9229E66F30D433B8F186F62B6A05F503E73AD5E3BC6D08589D4 Version: v10.0.22621.2860 BarterLimitFix.dll Address: 0x7FFFA8C80000 SHA: FD18F90BBAD15986CB884A01E12A060D565FF76F55679239D2015D1332F3EA05F34B39779340B609FB23BDEC769D8C37EF1C51F3D1D20AF8E24BFCD98FB1BDDE bcrypt.dll Address: 0x7FFFF8690000 SHA: FCA82D2A0034F24DA7D6771A9019747614A2F9BBBAC8212B39D22C9654F4E4052958E20E755B96F591692E807784F2BB9D612F0741E1B376A2C9ABF877BEF89B Version: v10.0.22621.2860 bcryptPrimitives.dll Address: 0x7FFFF8500000 SHA: 72E1A7AE3880210931C3A2669C7E9B6FC4B8EFB682EB0FDA5A22BA3EC5988409394FFCD728800FDF4EE030568D844EDC3AF7A584ED97433085C05E3F37A428E3 Version: v10.0.22621.3374 BetterThirdPersonSelection.dll Address: 0x7FFF32800000 SHA: B06E364D6FC2D13A53BE5096C3B29AC4024B4515EC43EAB7550910948920FA2204460709BBCF5862D727619C8D79B7B151631ADB3D296C61A79AABC557FF8C20 Version: v1.0.0 bink2w64.dll Address: 0x7FFFA7900000 SHA: 3369CC043EE6CBCA63F820E558BAC93E6B137A18C052416F18CC741BD888AF27A3AD98B83AF8BFD3C9705F7E823A9D32C17188BB4C0D797B82ACAFF123902E2C Version: v2.7.1.300 BugFixesSSE.dll Address: 0x7FFF51010000 SHA: CA3C5D7C410D08661C6BEAD680B12628C1105F21ADE6E3583EFDE318A2EBE8BEF710B0577263BE802EFF3EA3485D7CE6E1CAAA8CE07F9D2242E1CFAD2BC20384 CFGMGR32.dll Address: 0x7FFFF8090000 SHA: 49888965143C96F2F210B95D16BAD1C039C0470340D8F908EDA6F693929DBBA1E66269B951D402F395185C8EB989E21B28F14244322A5FFDB459B39E462D2EDA Version: v10.0.22621.2506 clbcatq.dll Address: 0x7FFFFAAD0000 SHA: F82356DD39C9D04C82ADE46F9544B21ED07610ABF9DFB39C5531BCF7C86A144157502A75CEFA15CC82FC8FF9B0FC25CF9EF4EA96BC01C5E12F8D561FACA4BA75 Version: v2001.12.10941.16384 combase.dll Address: 0x7FFFFACA0000 SHA: 7409589344EAB607C8E0F7A7C0B07FD66789AA3C745B92559E8B933D3F3041B85F1DE4854078C25852690ADACD0E53ED4460A8531213DFF63750A4F164078F39 Version: v10.0.22621.2860 CommunityShaders.dll Address: 0x7FFF325D0000 SHA: 8999034E443108B5135C257C45EF4B79725FD1898E24EE6810638FDCBD737AF018BCF493BCE88FE8C4655E2337A25504B6F0DB083950E8AC1CA59956C4BA2494 Version: v0.8.7 CompassNavigationOverhaul.dll Address: 0x7FFF32400000 SHA: 4288AC4B4D642ADD7579E342E9A13D473FF280644371603913F32C03847C38CFBC9C78664CDECB8D0CBE688DE4F384A84EBBE17ACA1D8ED8EC61310595358578 ConsoleUtilSSE.dll Address: 0x7FFF322A0000 SHA: 4030D89523C808667A85B24FCB3F1761BFE48A3844F91B3E5036B14572BF5D0809AEA1F8556118121B19057B5CEEA9DF2F9B5890BD434C9A4EF78A599B166BB5 Version: v1.5.1 CoreMessaging.dll Address: 0x7FFFF4C00000 SHA: FEA6A6979FAFDD1647AB95D817A95CEA3D286DE8345721634D967EB34E2EC25D1B9C016C01C3B9E9343501A228007444172AACC837D507BB02A6B3EAE0C6D49A Version: v10.0.22621.3527 CoreUIComponents.dll Address: 0x7FFFF0D00000 SHA: 5565D37B1C0696D9A0F295EBA13F85E5B04FD1256E26D3ED6FEA7FD638F977181D4D6B627865AB760471DFE5C55E4E874F4D50C9AB85C96D6450FD40E9BB8469 Version: v10.0.22621.3527 CRYPT32.dll Address: 0x7FFFF8390000 SHA: 2A050D02C3A44A65DFD68FAB6DE0F6EF44F7BA2EDFC64B09E2834CC8A8C407D1993C7947852FBB2AA0CB44342FF509FDF65F1389FF0EBE19B4E0FEC0849E953B Version: v10.0.22621.2860 CRYPTBASE.DLL Address: 0x7FFFF7B70000 SHA: BB20B86B3C424DB0156791092017E34835C66CCBDD2EE6C939C86F5627FFEBA351E8D8E7BDDE20332D3068F30EE893F02288B8801B1906B8CBB111BCCA0D24C7 Version: v10.0.22621.1 cryptnet.dll Address: 0x7FFFEE580000 SHA: 9D956FA294D7778EDBBC4967D16302383E2F4A92905C43BB61CFF8494C1BACBC052A2D8729FA3600C69A8DA37F90EBEAFF0B4115BC0F5F3E0754508BDE18E9DA Version: v10.0.22621.1 CRYPTSP.dll Address: 0x7FFFF7B50000 SHA: 41F91A2FCB5AF990808A5076587E44A4C8CBE46C563C8073AC692BBEFEFEB41825EDCEFE8C85490A9422CFE80F518DB700D9E3FE25FC7BC5C24A9893A26A6C0A Version: v10.0.22621.2506 d3d11.dll Address: 0x7FFFF3AB0000 SHA: A30A734B7E14674D7D5AE848F05E190D6301F6F3BFA0D3433333218C18E5D72653CC8897B652D5F3569064991F6BE03A3EB425C13FEF5B4215B6E7C62C736E96 Version: v10.0.22621.3527 D3DCOMPILER_47.dll Address: 0x7FFFF3510000 SHA: D0F083D13CA42C25CBC4DEC6056845C8BA345B3E4F132090653CFF7A4E84B67EFEFAC77689FD7BEF09165C58923B6AEC30F1CBDFFDF674A00F825398B21E3C2C Version: v10.0.22621.2506 d3dcompiler_47_64.dll Address: 0x7FFF2B420000 SHA: 812817AB05B1E8D3938CD76790039B73E6BA233C6B0D71ABEC9AF32C78DC325A3C725D55D3C6285849D7DD8A1F8C7EBB96872FE749A839F8656B3F9987AAEA61 Version: v6.3.9600.16384 d3dx9_42.dll Address: 0x7FFFB8250000 SHA: 8782AD418FEA63A2CF4DD08F87B9B2527C804C6B2AB1C4C92380A84F1BD06FF6300310163A319E0F2833F3F40A26BC5ED68763C1824071C3AAFE929A02F2E122 dbgcore.DLL Address: 0x7FFFDB750000 SHA: 60AAF521309B6B697B5DB66FB6101AEC6DA0B6F59706E2C7622D12339B65393958A35D4CC97B1AD88A4D75D7E30098FAE1F4909FE80340C39104325B7895EA0C Version: v10.0.22621.1 dbghelp.dll Address: 0x7FFFF5BE0000 SHA: 4ADA171665E5E4596A02EDE87EAD13A7C4581DA86CAA173629562F0798ABE05F1CA701D526F59ED923203D156BDC284DE007985B3DE1299E8DF9815AE51C357F Version: v10.0.22621.3593 dcomp.dll Address: 0x7FFFF4580000 SHA: 249044824337BF6D39180111A5539AE61C93021F31A26F38BBD8943F9B65EB10B3F920345DBC17E6C1455EB6DA1E80AF9E5CA1283CACA59924BF906F85A85743 Version: v10.0.22621.3527 devobj.dll Address: 0x7FFFF8060000 SHA: 5364886DFC402E74153B7EC2987BBC041B615C3AB2FD74EB161B6B49EEDD2F7538D2A56D0B06E99984B3E1B745E9DD04BB90099EB37E4BF31F0006C022630681 Version: v10.0.22621.2506 dhcpcsvc.DLL Address: 0x7FFFF1800000 SHA: 0D2FF4781343BD06D9DF0862195DD9C3EFBA01C16D86978CFCBD9586D8A36A688132EA6E8037E89E57CBEE6BCDD9D7D0BA315361D7F9FE156C1684C9FC455848 Version: v10.0.22621.2860 DINPUT8.dll Address: 0x7FFFB3C30000 SHA: B1F50A3AC4833CE262CEAE40E29F6D02CBD4519A0542522FEB66F3972ED13D0FE146332D3F411D125D21E90601B01E9575A5B25CB2D7ECF570ACFDDBA34DE863 Version: v10.0.22621.2860 directxdatabasehelper.dll Address: 0x7FFFF1840000 SHA: DE15162E4472D91A9F3877233896D197AEA0490D96E0F6B18243E34926D7236E6B28EF2EFD3B855388B779F60BAD1B388083EF6ED455BC38ABC9FF9F699E5864 Version: v10.0.22621.3527 dmenu.dll Address: 0x7FFF32190000 SHA: 0D62C4B1B2DCB9D7E7939D3923EEC305AE57374B21BB3D8EFDCE05BC467C25D6F51E307008D270CE694B1453844505358737573C89723AE20B70AC7435DF60A2 Version: v1.0.0 DNSAPI.dll Address: 0x7FFFF6ED0000 SHA: AAB311A692E22F48610146C1F20A2A1DCC4C01745B047FA040F8FC6E1DC06EF2A01481FD3269F7573F2D364E0AB1781215EF4B42502C1F3474A522F3E063FE29 Version: v10.0.22621.2860 DPAPI.DLL Address: 0x7FFFF80E0000 SHA: 2531BC636C0722966C94B8B9DD154800E16AA7C67C6256AA23794A437E215BE56DA3E6AAB61E156839AB4534A7CDFE1E2991934365F24E50FCCDBDCE2176CA90 Version: v10.0.22621.1 drvstore.dll Address: 0x7FFFEE400000 SHA: 5B67153A6D1A277EDE793923BF608EF3DFE1FDA088E7BED378309665784479B1D56D3C57442DD0115D2401D9658E0101885B9C469A2537DFEF4E63AD34EA3551 Version: v10.0.22621.2506 DSOUND.DLL Address: 0x7FFFE8770000 SHA: AAF8CA5B8C80EF990FBD1DC6A4FF41175A433B3A6547622EC1576B1689E7A322ECCB74E9F279DA61D035494DF3EEAC99BD64CED7CD45DBBFBF21EEFC84E97800 Version: v10.0.22621.2860 dwmapi.dll Address: 0x7FFFF55A0000 SHA: 8451041A04FBF2E92143B8FABACD7959AD7AD79072B0A2F43B3E885FC5E02AAB3B510EA1E2C1B59332BF74058EE17E8EA048159667E6AAE58816EE452816AD3B Version: v10.0.22621.2860 dxcore.dll Address: 0x7FFFF5600000 SHA: DD100D0DC110943BE9FB4B68CD28703D6D45C44C9678016D8DC55D30608C7C29A785F293124A60825C3376177D04C4D1FB0E3143CECEE91BB35457E4056D01F1 Version: v10.0.22621.3527 dxgi.dll Address: 0x7FFFF5490000 SHA: 612D328AC075FE74C372F323CE887E592C28B4C61D68244B11FBB051F5AED8481EF8FA08A169DC95DA9EEC4770C1C75AF7C7CFE68DA4CDA96E1934A6D238D0BE Version: v10.0.22621.3527 EngineFixes.dll Address: 0x7FFF29AE0000 SHA: BD3077244351BFEB71F0A5B87BB192DFBEF68E3D7E3842F71B5C4683840472FDE93A740EC66ABBE0C29806CA58809E8A7C767FA3FD94E7AB40A8CE863F56E443 Version: v6.1.1 FaceGenFixes.dll Address: 0x01BA09840000 SHA: 710869C25BE5F066B738C565B37505ED1B26B16699C1DD247153909E380EB2D9A8B2D417A69A786B4C21AF6200AE02201716BFD9D4F11697DD0B54D1A331EC0B Version: v1.0.3 FlatMapMarkersSSE.dll Address: 0x7FFF3C820000 SHA: EB96E88967CE6E7850AD6288354B7406DA76384A7023BA51D506C1D400C2E6BB7A664473303232975F064B9F4626A76257690A3182933C7A445AF6D24D9DBF2C Version: v1.5.0.1 FormListManipulator.dll Address: 0x7FFF32070000 SHA: 5FA2768734F3C85F8BECF099D4EA19A788C6356F0E07CEA7F81A03CD30F3A4DF9DAA0E603F19777D19F2BF72D9ACCB386A90E9A4E1BC62C9EA38AAEEA2DC9F32 Version: v1.7.0 Fuz Ro D'oh.dll Address: 0x7FFFA78A0000 SHA: F88C912B09FAB4D09E84C694A55C884E9CA8B191CCA03EB089CDCC2D81948B13621BCC5AB0E0487A858F37C84BEFDCED71D7DBBF6D58932DB83149CB47CEB458 Version: v2.5.8.123 fwpuclnt.dll Address: 0x7FFFF0110000 SHA: C4649DFB18D62B393F0A80CA4DAB868C5E5B27657C9E9404EFE71DF715925E9D384AE45C7AB889BF48C8653CC1230E2CD33A7478064C1888568937AF0D688BAA Version: v10.0.22621.2860 gameoverlayrenderer64.dll Address: 0x7FFF2F8B0000 SHA: 1F641859D042875BBB3FF8B15620D916988C02A3851BC510F6F063EC89EBC83A61051DBB6B2D29C06F5FCD465FF2F4C06C95D322DEB5685D686A7DC24FF1586C Version: v8.92.64.3 GDI32.dll Address: 0x7FFFFA0B0000 SHA: 602EEA8DF18F129FE06BF37BF6562F5D820A9FF2AED5A0622BF77E859C4B765BA1B7674AF9A063C0B699A167DA05E071F925283D77436D49D9D4E5918D819710 Version: v10.0.22621.3085 gdi32full.dll Address: 0x7FFFF8810000 SHA: C29D269378F52DC72162A684A68389A8AD474044F467F8D5F024328801472826A505BD5EFED7ABB8BE7B14393F719127C5E0BAF05A9E835E51E72D1C6CAE4282 Version: v10.0.22621.3527 HID.DLL Address: 0x7FFFF6B90000 SHA: 9E10C2F2137EC58F25E645B4DE81AF9E271D541ABD8DEFCFA6189D02609E0B4BA97544E3FF2917116735840E4A9F35F5C6ED70B9B0042C2FF991BC2171B91D99 Version: v10.0.22621.2860 HonedMetal.dll Address: 0x7FFF9FEF0000 SHA: C0F963713AC30A8FE2B3E08F328A0EF1C8F8D8FB15AF09A2705ACADFBCEF19CDA40FF207D94B426FB7E118AC3C908193F885E81137E0FEA9176C19E836CBD495 Version: v1.6.1170 imagehlp.dll Address: 0x7FFFFAAA0000 SHA: F85AFA9E507F82C34E27325C85238102C0DF17B255D95F4A7B3FE6257C4B2BF3647C74950C9C87D446EFEAAF2200230D980DAD98D9FB3501FC07F3C0469F4874 Version: v10.0.22621.1 IMM32.DLL Address: 0x7FFFF96E0000 SHA: F247393C1AE1D0A0BF01571B26C743A9444F44B0E71C1327447AAF808F8FD0AD3A108708021D0E11AF9E0623D8DF9A5C2C814CBC0E700F6F7504D4D151138D0B Version: v10.0.22621.3374 ImmersiveEquipmentDisplays.dll Address: 0x7FFF31AE0000 SHA: DF19303DC54AEE4DF62844CC55A81B2313ED33B9C0E9942E2F375F6647097587B26AAC1009F3326CEC49D84EF2986CC523303EBA1E1040C3A69B378A0B79C211 InfinityUI.dll Address: 0x7FFF31970000 SHA: 59B6BF7EE87D90AE5CD04722AD8DB6093DBCE7853B0513C1BEE0DAEF96D49976B76072E0195B4ABD5B265A5F84688CC97964EE5A03D47A74972D414456DD5207 inputhost.dll Address: 0x7FFFCC900000 SHA: AB003402D129393DF081EEF2FF2FB7AD239B9AF5DDB3B23457A8263EC14B503DCE979CA6087D41DD49EFD59197FC27007AD4F1FFBA579F6E18E288C61BE996E7 Version: v10.0.22621.3527 InventoryInjector.dll Address: 0x7FFF3AE10000 SHA: 373741C4E9E97052AEACCB41B4BD54DE62311F2A1CF9B9A6D9D8A55B98954D4EFC51C34A9762D3597485C010FE329D2BBE03F3D4B6DA759208DA1E67A99BE289 Version: v1.1.0 IPHLPAPI.DLL Address: 0x7FFFF6EA0000 SHA: F65711439F5C50CD79295CB987757CA203C8AD418A807D5C0BC912E6D62133E89EB3725DF10998D8FE0589A5C9FF8A6E5303029BE0BA6C5935A1ED8C6C1D0E15 Version: v10.0.22621.2860 JContainers64.dll Address: 0x7FFF31690000 SHA: 6A2E301A005B1680E3C0DA604300CCC2ABFA765CD744F4C5920C4347D1D2EB733FC1CD86EB7EA95B8DE5E491467DCD40B82E8F31186C8B878712DFC1C6DF41C2 Version: v4.2.9 kernel.appcore.dll Address: 0x7FFFF7470000 SHA: 12E80AF0DE827266DCD272BC14E74CE811498B3D52CC1ADB7EC6CDAD3EF6BD93A9A411620AA4A880356E01D04E29922FA670EAB67B810CFF4B95E4CB1B54803B Version: v10.0.22621.2715 KERNEL32.DLL Address: 0x7FFFFA5E0000 SHA: 45E5CD170FECD7BF570085D916FF7ED321C9682F296AEE0E2C8729646193D8A5C379A5CD38E37CFAE73F381DA59C6EA4F76C83A229002D0AE764DBCF83FA1C39 Version: v10.0.22621.3374 KERNELBASE.dll Address: 0x7FFFF89F0000 SHA: BA89D102D3122E16E6C084B2B13E564183D03F46BC4EB62CB3C951B96470E84053FF31EBC3B874231B64E3F2AC73EF90D5DA017C4914888464B7A83E1AC2EF92 Version: v10.0.22621.3374 MCMHelper.dll Address: 0x7FFF39980000 SHA: 64B46A09756154AE6D0D03975F59D2EEC27A9128ED07EA0E6B5D1D7ED2E29050E16D46294359F6EC130B206A8AFDACC1FAEB3CDCFBC38382ADD1283E5519F31C Version: v1.5.0 MessageBus.dll Address: 0x7FFFDABC0000 SHA: 0783076531BF04E0AA7E5DEBFC0D1403A7D8A05DBD7EF524CB3DF7BBAF6BD13CA611742BB229BA24103DC1147BA69A7E26FDC46F2BD64A159A328C8E6B20CDD8 mfgfix.dll Address: 0x7FFF5EF60000 SHA: 49BD14154A0493E2CA808571124DF43CE959C557D0823C2D2CE88FF06A03FE65C8EED361C85DAD84BC38BC34BD97ECD45092B5339F0638215B8635DDA5AC9CD5 Version: v1.6.1 MMDevApi.dll Address: 0x7FFFE7C20000 SHA: AE8B6330D6D179992090A79A02832A7B14F665C066664E306E27F0F670FCC341370B42EED4B000B12F24AE02A7BDE1DC4A01D74F5B3094A696F0F09327FE3812 Version: v10.0.22621.2860 msasn1.dll Address: 0x7FFFF8020000 SHA: 8BC051B2C0A9D7ACF7199786F7D7B8F9AD844FBFEAE975EC37446EB39626C9092C149F292FB8F0F8F1383F97E66D7A6E729295AFA2DA5601E32488FF500B6FB1 Version: v10.0.22621.2506 MSCTF.dll Address: 0x7FFFFA820000 SHA: BE850F435F195B9EB1288F837D77FD7D6EA4507365742CC2B15FE3B7FA03A2085A118CA85EDD49B3ED796433FDFF8CB12C976A4597F330FED1CF9E427BE448D8 Version: v10.0.22621.2860 msdmo.dll Address: 0x7FFFE90D0000 SHA: F84E214D0AB3CE95B79C8FF0BB0F76A23F616437F593D885DDEA40AF6F6239E7B5DFC67D96626F2FC67959FD4C9E33606D65EA876FEB44131ABFBCCF1FA2A8BC Version: v10.0.22621.1 MSVCP140.dll Address: 0x7FFFE10B0000 SHA: D5C62FDAC7C5EE6B2F84B9BC446D5B10AD1A019E29C653CFDEA4D13D01072FDF8DA6005AD4817044A86BC664D1644B98A86F31C151A3418BE53EB47C1CFAE386 Version: v14.38.33135 MSVCP140_ATOMIC_WAIT.dll Address: 0x7FFFB8080000 SHA: 1F844BFFF36A7EC0CC3A04B5C88248D952C6C38B7048AE92DEA3FFD8670C8B1C412AD44F2501816F6B80BCA9D5BB8A06CD920D4682BB52F08EF66A8A1D826405 Version: v14.38.33135 msvcp_win.dll Address: 0x7FFFF8580000 SHA: 4646B1C9633FC03E5AB6CB90C977CC3D778E73D8ADE58D019C22CA11A3367B8FAA3A18A4E2F4738A75DF80A5A788F956A2A0C33DFD6B48272674D03899A9F5D2 Version: v10.0.22621.3374 msvcrt.dll Address: 0x7FFFFA2A0000 SHA: 0AAA0877CBD1FF9CCDF5CE8466DBC968D17A306384DBF87F9BD2281B585149B0821B67B8CFCDDFB8BA2C4E6B78C5B7C163B31A284DFB90CF4D027D1BBF4BAFBF Version: v7.0.22621.2506 MSWSOCK.dll Address: 0x7FFFF78E0000 SHA: 4854DB2070AA5DECAFF796C2049B2BB725BD4DB63DC6A25FF24B89AB725DD2FC251C0C9D24B75363906101DDC2981AB791467A17465337544F1D7FC1D5A94E22 Version: v10.0.22621.2860 ncrypt.dll Address: 0x7FFFF7D10000 SHA: DD0AD13F6456061B0155A80508397AF09277EE5FBFB9776556DD051C1BC7C1E2B49EA5A9D7E207392930C63AB24FCA015B9DFC2F583ECA9E73644F1AEC947B18 Version: v10.0.22621.2860 ncryptsslp.dll Address: 0x7FFF89DB0000 SHA: 71CCF5B407BB5D5EE27A0D13912B39883BB1943629296621D0BA34AE8B9C82A41BD812F18560B2908B0AE4C1E209071D761D6B8C191C10976FB43CCAD811038F Version: v10.0.22621.2506 NGIO-NG.dll Address: 0x7FFF31550000 SHA: E3180B75010C96E2AC6C7FB1C9D18A18FCAE51E735BB7EEDCB91C7B39652753076C7CBE7E774789D689F380B7CED0559DB4415DC0F575017F77AD4FC9F30B273 Version: v1.0.13.1 NSI.dll Address: 0x7FFFFA020000 SHA: F22EA147F31552A36EC647796129C17BE8F61BC2CD40FCFF05B77CB8749C142EE121C5E28ED5432EF235D509E53A3E738EE9CDBCB25D5987EE296EE0CB192059 Version: v10.0.22621.1 NTASN1.dll Address: 0x7FFFF7CD0000 SHA: 203657805FBB142F95915CE0032A3518A165D384E472C6BBD9B97921146E48386A1DF75F9025A77ACC79D06AEEDAEEAC39643B859FE763964315FD97F6FCE874 Version: v10.0.22621.1 ntdll.dll Address: 0x7FFFFB070000 SHA: 15D32603806831396048A02BC13498AC1172D082FD13689FE381F8A2B2B1BC8D67D1BB309E04464E1CF8C001DBED09A052AB21F0E5FAB524B1E566F1C11E9223 Version: v10.0.22621.3374 ntmarta.dll Address: 0x7FFFF7490000 SHA: C086490EE7AD1B25884378823E54315D3ADAF9E7EAF0966F4C1407C4D54C2D98486E2034EC6323DC76204058E3D079D69EE518F0946A7893C1C38FF212238BFC Version: v10.0.22621.2860 nvapi64.dll Address: 0x7FFFEA060000 SHA: 64F6E9FCDF9BC4CDF2B9C8E27CEE0579E4AC03D359724067F19742590786B6A05D61FAE13D860404954729DF7F6B704935024B449E19EF02D10CBC1F07EF93EA Version: v32.0.15.5599 NvCamera64.dll Address: 0x7FFF2B830000 SHA: 2EE1C6F8B6D3C20AFF09C3D0DFACC01C1571431DB35AF9FF0905798931C4CD365152B5861AB7244FD7537BAE5CD6448DB18DA7FBEC9792E356CE0C640F74FB82 Version: v7.1.0 nvgpucomp64.dll Address: 0x7FFFEBF00000 SHA: CC74848EF8FF0A12D7443D18CC32B345C508C5402D0F4AB3023E9AAA369AB2A7A9C6493C55CF681001533D622C370F09B0EAA7C9C9F1992A6AACDA5CE0DD8CDB Version: v32.0.15.5599 nvldumdx.dll Address: 0x7FFFEED30000 SHA: B3E7D4C0DBD62F06200D4870ACB1E07FBE778D163FFF3D9DD9A2EA20BF635B4981D1562BFF9BA62CCC8538B0894805C26CB562F8F94D3E1BCAEF2C12E9F60105 Version: v32.0.15.5599 NvMessageBus.dll Address: 0x7FFFE9B00000 SHA: 71477A73E5192B1A8F9CA2999EF90D1E9D3F5D8FA7B5604273601463DF1C34E1CB2615998C6C2FD47E57A2DC08B84F852868E46BC081F261ED5016D592E1A26A nvspcap64.dll Address: 0x7FFFD5770000 SHA: A4EEC3AA4C356290FDC4BC8032E0EBAEDFC000ABEFAF280170B989A426EF6A5C8D408F95D27D341281C98D8E52194493A04E85A57D32505AD3EE280ECFE70C4D Version: v3.28.0.412 nvwgf2umx.dll Address: 0x7FFFE3690000 SHA: A0F808239CB75FB930A3A1D4062AF2B17D68B7A171F6F923643119B9CA190599E1D6EB8127BF79CD8649F3E23CF4D9D1023D16DAFB6610F7F711510FFC8CD26E Version: v32.0.15.5599 ole32.dll Address: 0x7FFFFA0E0000 SHA: DCBCC2ADAE0EACA4262BDC95135048A2821DE901C76054212CCE94FC929153CF149699048DEA80F4E35A08F5B5BA11005E97091B13DB93D640830E08E1C0E029 Version: v10.0.22621.2860 OLEAUT32.dll Address: 0x7FFFFA6B0000 SHA: 76C7312E3C3328A7E4FE5C1C9DF1F4075CA40BE7A0DFFEABC9EC26758C46FB07CDA97A9F055E46116C5999051A624C6F77EA7A484126E57B0F368596FF5F301B Version: v10.0.22621.3527 OneCoreCommonProxyStub.dll Address: 0x7FFFDD650000 SHA: BB0793F4EBE552B7EA8D5FDEF635B34202721A2B082CFC12AEA6AA98F056EAED1BC4DC084A5CC4ED4C2848C3F7CAF7EFAB8F33A3939653DAEF36D07A88AF054C Version: v10.0.22621.3235 OneCoreUAPCommonProxyStub.dll Address: 0x7FFFEE700000 SHA: AAEC06CADCF091D8EE91A27E1E64CF1A46BD2A7DD8132BF92CB596EB7A30E89439A4069134B7E463674713A272EDDB82269008E4C14229C2A03EDF8C8BD1B3F8 Version: v10.0.22621.3527 OpenAnimationReplacer-IEDConditionExtensions.dll Address: 0x7FFF31430000 SHA: 08C96C6934225CB604CDC0CCE59FE9825EDC02039A4F86D0E305B1944CEE07C99854C66EB3EA9D312422DFEB925E39F0393B110AECB569DE3463109B9823F823 Version: v1.0.2 OpenAnimationReplacer.dll Address: 0x7FFF31170000 SHA: 2FAA20362B03F61127F676E00B9480FA0A0E1BE622A393BF971646CD0B7C046465965FAD25332C0B3EF20C8EA856D66F999812FE89C91067F2FFD986D66B7F84 Version: v2.2.2 PairedAnimationImprovements.dll Address: 0x7FFF50A70000 SHA: B3AF5F598B7FF1C87826505198BA50156510AEB7E580B6B5C887FC29215C8F95A14F4023CC8F32CFE39396C9C7F19445AD522CFDB4AF43A69D03956818BCF54D Version: v1.0.2 PapyrusTweaks.dll Address: 0x7FFF31070000 SHA: 9292B4CC6A72A61DA67793F89BCD544ED73292C1E8564FC86A6A4017D2CBCB40BBADA206842E301CCC6F2E0A9AB4D2456C773FFB5074572EDC36D5F800E8437E Version: v4.1.0 PapyrusUtil.dll Address: 0x7FFF30F00000 SHA: 971B7F4C59812B0D061AFED2704A91CF2063503B990BBDD6FD4EF452294D9385DCEB4D506CA5A106FB6B5E206ED7E862D784A42BD9D18C5E0898693ECA6268BF po3_BaseObjectSwapper.dll Address: 0x01BA123E0000 SHA: 0346BA6F1E2FA0D2EDF7340E00BB22E2FAF5FB825D97C92E5E61089F8B31705F6B5238DCB8849088DBC511D5E3EF665A8904F353B594AA00419E99E780B1E119 Version: v2.6.1.1 po3_KeywordItemDistributor.dll Address: 0x7FFF30C40000 SHA: 18843674F491830E6135614D6137E9F7B718B318BDE5A1C8E27D702E0D1934EF7983E81C6A07AACAA0E3F437D4025AAEC20131136E2B76746C983F1A3637C39B Version: v3.4.0.1 po3_PapyrusExtender.dll Address: 0x7FFF309D0000 SHA: 227DE1C02FB50B77C39B649718D820AD13BE95C72A1BADF19F8934ABE79C1867F45B09BAE5D65ED2A686270E98B8D0F06DF89466AD7AE450C41AEF7D858B7F91 Version: v5.6.1.1 po3_ReadOrTakeBooks.dll Address: 0x7FFF30930000 SHA: F531C9DB6B9BC0FF56C5232179A30A8812CCAFC1755A7DCB521F9C42F1BEE6C2C1ACC8FA4C8ECA41977D95844459EDBD13E153AA339E1072F962776FB38C7FEC Version: v1.3.0.1 po3_SpellPerkItemDistributor.dll Address: 0x7FFF30770000 SHA: 9DBB9E785E013610D719F59B8CA8790F4411948D807BAE474D6901D32121C02B88CB16407CB6AE366E38BAA727FFB0A486EDD76C38CEF90C02BDCF821D32F406 Version: v7.1.3.1 po3_Tweaks.dll Address: 0x7FFF30670000 SHA: BA9DE4B33F31434887C9011AD0B4983FD049BDC481AC5F05145788043B6EBCC87C3A336907E5061D36D2F4104748802B1C193E4EEEA53C5FA71D2F426937D631 Version: v1.9.2.1 POWRPROF.dll Address: 0x7FFFF71D0000 SHA: 9D4EF1A37819ECFFE3C039182E58762B9459E0D70BCCA71F2A47B6E517B5CA76BAEF0E765DE63EFB7758FA872221BFB358CCDD16DA0F2C9CB774A610443DACF6 Version: v10.0.22621.3374 Precision.dll Address: 0x7FFF30490000 SHA: 7238FD553247730D2D33898CA53ACCC46C1DDA6E455EF320511E3C458FA44CF8FE8A77DC513732F8CAAAF3AA052345CEAF8A68C91127A434FC703DEF05152E37 Version: v2.0.4 profapi.dll Address: 0x7FFFF82C0000 SHA: AB662CDC74CA8B194FD7288B7DF6DEA3F22448E8E594A6DF026617492A9644834C4408B65CCC34BE9FA6379EB8D4F6A45C0794316AADD94BD0471C288E594253 Version: v10.0.22621.3527 PSAPI.DLL Address: 0x7FFFFAAC0000 SHA: E9F89DE9A1AB74BB4358FB636C389356554C84AF4128BC5834681BBFD897D69B12FE5B1521F3846D65726D4E1C62DD87EBEB7DDD3BB1FA940150F9B5AF19FB17 Version: v10.0.22621.1 rasadhlp.dll Address: 0x7FFFF0100000 SHA: E1E34DF6475CA787D2340A340659854D2144D72BE0856C3262E98E170843E7C26874544ACFA5D186623C1C8DEC70232FC73033416F3E2A9A4076EF0820356681 Version: v10.0.22621.1 ResampleDmo.DLL Address: 0x7FFFE2270000 SHA: C6F24BA3BCD0FBE293293BE4166F18CBE9EE1F97CCAF5DBAD7B758D0B7C15FDE1E26155E07A077324B3D06B483337CADC8D2A10A4ACE00ECA69881608D770046 Version: v10.0.22621.2506 resourcepolicyclient.dll Address: 0x7FFFF5940000 SHA: 8A7DF98B158FC4E2C52954171182AF32D4867B7AE8FE249D016C4F673A429A526207B77F41AE396B2440402565E77F51BFBFD1ABACD404A89F39C93921DFDDB8 Version: v10.0.22621.3527 RPCRT4.dll Address: 0x7FFFFA980000 SHA: BD26BDD3C517571F4E33580481B943601A2C335C96619116AE01304F5C406995B3B941719A6D94FE2F1FF3B67203BD352F4CB186EC7AFE248E2A23C2B6AEC8D5 Version: v10.0.22621.2860 rsaenh.dll Address: 0x7FFFF73C0000 SHA: 96D992D32CBDF63A47DE618A7AA5498DF95A3CB386A593322156749658577E099EFD48920DE4F301729F84ED601EAF134C863C7558914B9E1DFBF9B9CDBFBA85 Version: v10.0.22621.1 schannel.DLL Address: 0x7FFFF72C0000 SHA: 501D2CF65489750536F2F34C9AF997930BC1A0B7624893F5DCCC4D1B95D21AF5239BBEE0FAC4A9CF18950DA07399DA0C84C5BE931ACF7A8CF829569EEA9AC402 Version: v10.0.22621.2860 sechost.dll Address: 0x7FFFFABF0000 SHA: 5F544AE3515E8E897FB7D618301ADFCBA914BAF1FD93E31FFB20C8550859C6BA78766AF0981BD9EA38B906181CF9398156B95C91290A317C6371AC684DB89F21 Version: v10.0.22621.1 Secur32.dll Address: 0x7FFFF7240000 SHA: E296A462AFD8980A9497EF9E1D3EC4F81285D450BF8A8BCC3AC056A39F85B0E12F59653688EBE60E302FA5B8819F4ABACE722C791954D3EA81D85182E85264CA Version: v10.0.22621.1 SETUPAPI.dll Address: 0x7FFFF9B20000 SHA: 4C618C9C7E16D701A03B901AF668E5927E8BAC2CD160D1D072EFCD2EB9DB62ABAA1422A57B19F9896A2E6CD8D64DC8A80BD1FC54302447601CBF94D977C62CCA Version: v10.0.22621.2860 SHCORE.dll Address: 0x7FFFF9870000 SHA: 3B112989486BE6C5268149921A9F2A0D1E7C5DED1B5028573C610A1DD16BA34FF8744549C4B84E7F95478857755C8B19470FD796CA34E37D5403F51976C9CB30 Version: v10.0.22621.2860 SHELL32.dll Address: 0x7FFFF8DA0000 SHA: 570D60536137534DCAAAE884B72669167B48FA56329D1EC9BCDCC9008DD44940FC50511313298F6060EF49B9D67966E859F3C44C2CE75DE49B06ECC2E7214C71 Version: v10.0.22621.2860 SHLWAPI.dll Address: 0x7FFFFA350000 SHA: F7E55A5EBBAB3A47E9BD5607CC771E664E4BCE9599BD473337BCCADFB18AC7F2658EE30958591D1D787F9C5837D869398EFFC1E79F869C614B62D93C77E975B6 Version: v10.0.22621.2860 ShowPlayerInMenus.dll Address: 0x7FFF37C60000 SHA: 7590ECFCDCB414C8D853EB2A5A486BBF4AD2BE045B2960C9CC7BC84DC03D68944D507867ED3596F7C6A7C428BCCAE17D419426EA4DB65EF85846A226901B2E20 Version: v2.0.2 SimpleDualSheath.dll Address: 0x7FFF30400000 SHA: 54EAC1A3515C1DB81D6BA7C5089B32A17EE8E72FEAA2C9A8789AA5AFDE02E4B48F8D2CB334209DEAE86B4F0AA995C25F1F6320E090100C937645F0267FBA5C8D skee64.dll Address: 0x7FFF30190000 SHA: C9BBFBC96194BAB0C3E9D78636E06D1C29BB0EC68E7C84A853E4C4A33673635C2EB5660021CD0010F8526F4871C307F22B65CC1FDC0212039B8574AC96B449F1 Version: v0.4.19.16 skse64_1_6_1170.dll Address: 0x7FFF81620000 SHA: F88C10E637F67131775414DE7691884E1BD181C750DCB7B9CE69FED616285BC69BF2F5E81177EBF2CB42BF590F709A33D722BE42CAE1809B49729FFFFFB75567 Version: v0.2.2.6 SkyrimSE.exe Address: 0x7FF6697F0000 SHA: F7A77A0646E83A078FF8A2004C39533D132B5B45B93A3C0F4B7F0FE01977E79D4028336439DA03258B1A01FE01EF23C9D30F6DF59BBF0AC0113A14EF15A4B58A Version: v1.6.1170 SmoothCam.dll Address: 0x7FFF30020000 SHA: B3E41421B12842533E80874A904E08F280ED8C683F68DD1FE280B93BE036A1965E0031E4FBFF22A1197B6B5A285FADF8FEF1DAFCEDA6BED243885BD1B37A6646 SSEDisplayTweaks.dll Address: 0x7FFF2FF80000 SHA: 9D2BB0CA409F63C72E6D8D3D48347EBED959F9833236C01E8285E5BC7F06D18380CDD08FA4EFF6666A15252131E2465CE2EC87793E775E6950E4D859400C889E SSPICLI.DLL Address: 0x7FFFF76D0000 SHA: 8356C4124C68C95B3DB5DBB05F92248104EB5411B8A30618CF698A7C7D3ADDAD064C052F8924536B42A0A89197CDF0C7DE6DB1E953E4862249577C0432FF80A5 Version: v10.0.22621.3527 steam_api64.dll Address: 0x7FFFB6DA0000 SHA: C08DE8C6E331D13DFE868AB340E41552FC49123A9F782A5A63B95795D5D979E68B5A6AB171153978679C0791DC3E3809C883471A05864041CE60B240CCDD4C21 Version: v7.40.51.27 steamclient64.dll Address: 0x7FFF11610000 SHA: 04985ED30B1DD9D000ACA9BE472256FEABEEAC2E15920233CD7C228C055ECAC25429E633E23C20F620E5002D27D76677297A89A7F4EA33F669DE2185999BD06A Version: v8.92.64.3 SurvivalControlPanel.dll Address: 0x7FFF2FEB0000 SHA: 99A35A472EE99048EBE63B2BD0394A7E33FFF1E549AFABE7FF89651A49471D3E598FB5F6F0B4E9E1815BAA8E1FC856B947C061DAD36B330F36C22484F116B3FC Version: v1.1.1 tbb.dll Address: 0x7FFF8BD90000 SHA: C5F706879474491A49D4A7218403559109E99FCD9456A39DBD0D4209827B56F9BEB8AE5E66054E8AA2D7F2B8C07B91E9656759964D5C81103A5F90392E878A5F Version: v2020.3.2020.622 tbbmalloc.dll Address: 0x7FFFA4380000 SHA: FFD14E67EBA74CA56FF301D6E72E8EB5C0127E2101EFCE1CA78F44720BD633DD54D174DB4BB0C78F1D33537D78799256DDD7D8029672AF0F2236266754ACFC0A Version: v2020.3.2020.622 textinputframework.dll Address: 0x7FFFE81C0000 SHA: E5D88123DF56AE712C890B977417E147B111896820685755EEDB1DE30F0EEB0618A50A008F744CB0B33F37A80B3D66369509C85AB87752F7AA28996D1C4493A9 Version: v10.0.22621.3527 tier0_s64.dll Address: 0x7FFF283B0000 SHA: 474AEF5956F128466E0C28601E1B36DA252BDCF442D9FA8FE82E70875D172A2DBAFDB9135780782BE83EA6B7E226043AC62EE7D2B4D1059FCDF08296754DA4E9 Version: v8.92.64.3 trainwreck.dll Address: 0x7FFF285C0000 SHA: 261801A85D41236E35C820A78E4BC3E775EBF0C19336EF1D518A61DA20429BB30B707181606675C1BC650D678CA0A27DC585DFA35BDDD717EB830459BFF60333 Version: v1.4.0 TrueDirectionalMovement.dll Address: 0x7FFF2FDE0000 SHA: 1B38886B3753001D49B95157E2569FDDF2C66C4C14BC12F79908DD26D3AAB88529DE025BAD2BDE683EC012B36D557608F79520FCED02E96573BB98A21FB424BD Version: v2.2.5 TrueHUD.dll Address: 0x7FFF2FD20000 SHA: FFB0DC0E2F00AF463572A36A861498F6D213C34D35815FEA9921F014AEB15515ED736784D36562ACA44895111AADF73DD9CA2549A0A2EDE8E825404C507FD871 Version: v1.1.9 ucrtbase.dll Address: 0x7FFFF86F0000 SHA: 7F0563E814CC4AAF292683403888340BB5D95E6A7BDD35D81EEBBD10BFB8E4E5130D0A626B8FB07FF3CAFAAE4A2698CF7103AABCAE74E5D13449DB482EC49BC9 Version: v10.0.22621.3593 UMPDC.dll Address: 0x7FFFF71B0000 SHA: 8981D794A568A6674E504AAAC4FD9C6CC9A04DA5AA7A870E4107D2E157786D6BA51C48C4E177B31C09068D03F28715DE27790EB0DACBA2F3297B7AF3A8A1BF97 Version: v10.0.22621.1 USER32.dll Address: 0x7FFFF9970000 SHA: D141EC5E79F1B48B06400E7672E324E247AD3C0D40490FF8DD8B20B7D9154E11089E074D099802040E333CD9AA4B8A975DC7C2CC52F9344929C22284AF46AEE0 Version: v10.0.22621.2860 uxtheme.dll Address: 0x7FFFF5000000 SHA: 908B45700536F3E6E5529F878EAC0D975384D9D26BC8EAE8E3081A8BB1EFCDA94E9EEDEA0E0EE043D17B09522F48713123890CB456623C295BD8722C62B85C5C Version: v10.0.22621.2860 VCRUNTIME140.dll Address: 0x7FFFE0FF0000 SHA: 00CF9B22AF6EBBC20D1B9C22FC4261394B7D98CCAD4823ABC5CA6FDAC537B43A00DB5B3829C304A85738BE5107927C0761C8276D6CB7F80E90F0A2C991DBCD8C Version: v14.38.33135 VCRUNTIME140_1.dll Address: 0x7FFFE1010000 SHA: D15905A3D7203B00181609F47CE6E4B9591A629F2BF26FF33BF964F320371E06D535912FDA13987610B76A85C65C659ADAC62F6B3176DBCA91A01374178CD5C6 Version: v14.38.33135 VERSION.dll Address: 0x7FFFEEEC0000 SHA: FDB97254817D6793A4C5854A4CFA53DDED1B25E578167C2AB9A8EEC67396F4CBC825ACBF61D915B57998C415F9A00F1AE2C40536C53EA45D4037B64F3E1343D7 Version: v10.0.22621.1 vstdlib_s64.dll Address: 0x7FFF81560000 SHA: 6353E31996900348F2BB372849B5A997C4EB2ED8CD54425657F1C0227342432E1B204E4D29AE82D978392F3BA9621C9C8E2F96047CA24AB971D8B527CA6F6E46 Version: v8.92.64.3 webio.dll Address: 0x7FFFD8440000 SHA: C9206ADF4B01B889BF6AAD3499B8D1C61FC40C71223177A44A85D118858CC54017CDA2F522BFD36C20AD015FD194D8777317A19787D0DC562B8DF668DAF9700C Version: v10.0.22621.2860 wheeler.dll Address: 0x7FFF2FA50000 SHA: D2E19EC774AD1DED734A91A06502360059A32D3EF5A9C7B90705C532D29F3756E6DEC4D420A513B6B42DA2EC323564D38A2FC4120BCE4F02AF7EA91F30B48988 Version: v1.0.0 win32u.dll Address: 0x7FFFF86C0000 SHA: 185DEE911D6971CA15F34E7E22E05D5748A63A78AD6DCD9CF5F5AF90C53EB91E7723253C88B9EF52498E3827FB0C6075FFBD1ABFEB61A52BCA17553B473E49EB Version: v10.0.22621.3593 windows.storage.dll Address: 0x7FFFF6290000 SHA: EF9B24ABE349C0412A86473524F79B144683B3F615A6288D61BEBBF98FA0A565DD75CD533E6A038937D588585644EDEA5D0909801E77EA86828255572E91D93D Version: v10.0.22621.3527 Windows.UI.dll Address: 0x7FFFD63A0000 SHA: DC4F523AC1E3B291829C5EDCB38AFAF4D1878E164C21A29C5BED7BEA40911253C1B6DD3A478A62BCC8C4E2B8CBF9F788F665573E41BEF325702AA0E1B13F0709 Version: v10.0.22621.1 WindowsCodecs.dll Address: 0x7FFFF3900000 SHA: C349495BD4C77F9E98BD879850FFE5336D61F744031C4C0B420E14AE72BF0CBDE057ABE8E5074A292B68AD00F410A076AFA0E79F016AEF8C8AC9FCAB787FFB15 Version: v10.0.22621.3527 WINHTTP.dll Address: 0x7FFFF19D0000 SHA: DABC9C9C6AEA19A0AB95416D4E2C0BE0A6251DFF8CE44043B4FCF1452E9E6431F390BD9D4A246965A982BA2A15703143A88C879F4DC73244FE5844BE0E9A4BB2 Version: v10.0.22621.2860 WINMM.dll Address: 0x7FFFEAF40000 SHA: 1D965B994BAA4E6B49319801697DBD3AB8B38B5D84DA0D08114774446CE735E4AF123D45A21EB6DA73F5F7975793402C40C230E97AD9728D803FFBD8FF570872 Version: v10.0.22621.2860 winmmbase.dll Address: 0x7FFFE1250000 SHA: 9AA1B67EE51054D7CB09B3F574BC50CF072E3559D0779C894C55253E16E16AB4966D46BA5F2B3297F8693B308511D41F11A867BE5178C03269E74DF6ACFA3215 Version: v10.0.22621.1 WINNSI.DLL Address: 0x7FFFF5480000 SHA: B4032A92D43AFEDF8C97B29519366DC0046BD804359BE616C4B844903F67A0D11C0DA42970FCE7D35772AFAEE5AFA8251EBBA5C2BEB0B9ABCED405927CB53775 Version: v10.0.22621.1 wintrust.dll Address: 0x01BA6F900000 SHA: E05FCF62291D254C0DCBDDD5B3E8B66A10FA680BAB4D3EFBEEBFA07CD8DCDAE124C1E255ADEDC60D7BBFB1E8037162A3704D1E511F22779105A93DF043D744D5 Version: v10.0.22621.3527 wintypes.dll Address: 0x7FFFF6150000 SHA: 845B4FC798C490084897233AE6FC95879B479B947D71CE2DAAA77A8C94387C46BB1D7C1F5052E25CA3EFD848319F811AE8F4614BED374FE061FB30D7274EDE2D Version: v10.0.22621.2860 wldp.dll Address: 0x7FFFF7C20000 SHA: 26B33944EE49C3F44CFEC5E47255CD7E5B69C1257DD5C920B2A112998842F1C2DFA7C183DBDD50FA79C070741C2540FC19EF916C3D1D861832E3F8AB82560413 Version: v10.0.22621.2860 WS2_32.dll Address: 0x7FFFF9FA0000 SHA: 1319EA1AE10DC1BD0E378E611107071B5A11E51FCB1A2B3EE26CE69D648B334541F795F33ABB6F070D760FE60ADF7962CC6D7C902A37EA5C7797A8DE88270E4B Version: v10.0.22621.2860 X3DAudio1_7.dll Address: 0x000073D30000 SHA: CEF31793E1B1714826AA95D256EBBEC457E8CF9003767DB46909BF879AF86F954F475AC84E1EE8CCCF1DCFE4A52624E3D7E8BFAFF5F567E97CAB19207DB7F913 XAudio2_7.dll Address: 0x7FFF2F110000 SHA: 2CF5EA114546236F55B9CBB49643F719D892EBA8649343BC3E72FE08C998E88E26C010232CA27BCA255629AE7D0D1E068D6ED1DBD76096B1ED09362F65F5401D XINPUT1_3.dll Address: 0x000000400000 SHA: CE2EAD2480A3942081AF4DF4BAEE32DE18862B5F0288169B9E8135CC710EB128F9A2B8A36BDA87212C53FD4317359349C94D38B5DA082638230DCB5669EFEDE9 Version: v9.18.944 xinput1_4.dll Address: 0x7FFFE2250000 SHA: 4EEDFEA0C84997494227BDA221FA3605898D5453461A9C274C72F96C2890D6AA74A252BC498472D994C32C86BB68F254E92AB23DF5153377CC721028F517823E Version: v10.0.22621.2860 XINPUT9_1_0.dll Address: 0x7FFFE8DC0000 SHA: 6FABF948ABE6292FCA6FD3BB29ABC6B624E8FF9E2BBF2BA39E6B8ABB42C4D2A29A31C1089C29DCB59DB2EE6B1CFE0880EBFF2575DC540D149CEAFFC422512FDF Version: v10.0.22621.2860 SCRIPT EXTENDER PLUGINS: ActorLimitFix.dll AHZmoreHUDInventory.dll v2.1.3 AHZmoreHUDPlugin.dll v5.2.2 AlternateConversationCamera.dll AnimationMotionRevolution.dll AnimationQueueFix.dll v1.0.1 AutoParallax.dll v1.0.7 BarterLimitFix.dll BetterThirdPersonSelection.dll v1.0.0 BugFixesSSE.dll CommunityShaders.dll v0.8.7 CompassNavigationOverhaul.dll ConsoleUtilSSE.dll v1.5.1 dmenu.dll v1.0.0 EngineFixes.dll v6.1.1 FaceGenFixes.dll v1.0.3 FlatMapMarkersSSE.dll v1.5.0.1 FormListManipulator.dll v1.7.0 Fuz Ro D'oh.dll v2.5.8.123 HonedMetal.dll v1.6.1170 ImmersiveEquipmentDisplays.dll InfinityUI.dll InventoryInjector.dll v1.1.0 JContainers64.dll v4.2.9 MCMHelper.dll v1.5.0 mfgfix.dll v1.6.1 NGIO-NG.dll v1.0.13.1 OpenAnimationReplacer-IEDConditionExtensions.dll v1.0.2 OpenAnimationReplacer.dll v2.2.2 PairedAnimationImprovements.dll v1.0.2 PapyrusTweaks.dll v4.1.0 PapyrusUtil.dll po3_BaseObjectSwapper.dll v2.6.1.1 po3_KeywordItemDistributor.dll v3.4.0.1 po3_PapyrusExtender.dll v5.6.1.1 po3_ReadOrTakeBooks.dll v1.3.0.1 po3_SpellPerkItemDistributor.dll v7.1.3.1 po3_Tweaks.dll v1.9.2.1 Precision.dll v2.0.4 ShowPlayerInMenus.dll v2.0.2 SimpleDualSheath.dll skee64.dll v0.4.19.16 skse64_1_6_1170.dll v0.2.2.6 SmoothCam.dll SSEDisplayTweaks.dll SurvivalControlPanel.dll v1.1.1 trainwreck.dll v1.4.0 TrueDirectionalMovement.dll v2.2.5 TrueHUD.dll v1.1.9 wheeler.dll v1.0.0 Link to comment Share on other sites More sharing options...
7531Leonidas Posted June 9 Share Posted June 9 Tip: Use the 'eye' icon from the menu bar when you post a large amount of text. You should copy/paste your crash log into the window that opens when you click on the eye to post hidden content. Makes it much easier to scroll down the thread during discussion. I am afraid I don't have much to offer, except that I have NEVER seen such a spaghetti-like tangle of problems as show up in line RSP+920. Almost like some type of leveled list is missing or corrupted. From the information there, I would guess Precision, but I have no experience with that mod, and someone else needs to help. Maybe post a little of that line on the Precision mod comments page, and ask? That stuff may well be from something else, but that is my wild guess. 1. Do you actually get into the game before the CTD? Describe when it occurs (before Bethesda screen, main menu display, etc.) 2. Did you run a verification of your game files? One or more may simply be corrupted. 3. Have you made a bashed patch to smooth out conflicts between leveled lists of your various mods? Good luck! I hope someone with more knowledge comes along to help. Link to comment Share on other sites More sharing options...
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