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Blender 2.49b - Modifying the mesh of a static piece - New triangles don't have "reflection" - Oblivion


yojeff

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I'm asking here, hoping there is more trafic...

I'm modifying a castle piece in Oblivion.  I deleted some triangles, and added some.  I selected the desired texture for the new triangles.

The model looks good, but in Nifskope, I see that the new triangles (The band in the middle) do not seem to "reflect" light.  What could be the problem?

View from the side and view from the bottom.

The new triangles are part of the initial existing objects in the model, so I don't "get" how they don't have the same "info".

Thanks!

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