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Modding questions that need to be answered either by elite modders for Witcher or project CD


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I would kind of like to take the Rideable Griffin mod and make that a skill given to geralt by Gunther odim when he gives him the mark. 

Technically this mod should be very simple to do and in Skyrim it would take a relatively short time. 

However with The Witcher 3 there are all kinds of questions that need to be answered with respect to this type of mod. 

The first is how does The Witcher 3 game engine handle conditions where it can't find items because a mod has been removed or not installed properly?

 

What happens when two mods choose to edit the same part of of a quest?

 

I'm not the author of The writable Griffin mod.. so how does mod dependency work in The Witcher 3?

Edited by Sirandar888
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I should tell you something. No one read topic here.
So you should directly ask to the Griffin mod, or in many witcher discor server such the official one or Wolven Workshop. Those place are where you can talk with great modder.

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