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How to resolve the issue of dialogue sound not playing after merging mods? 如何修复合并mod对话没声音


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1. 将被合并的mod的`sound/voice/XXXXX.esp`子文件夹中的`.esp`文件名改为合并mod的`.esp`名。例如,将`Super Mutant Powder Gangers.esp`改为`Mrhouseemergencyradio.esp`。

2. 打开FNVedit,检查合并mod的"对话条目Dialog Topic",找到没有声音的对话。

3. 修改被合并mod的`sound/voice/XXXXX.esp`中的`.wav`和`.lip`文件名,使其与合并mod的`info ID`对应。例如,将`1MutantSma_GREETING_0000134E_1.wav`和`.lip`改为`1MutantSma_GREETING_000012BD_1.wav`和`.lip`。

4. 确认修改后,进入游戏检查问题是否解决。

1. **Rename Subfolder ESP Files:** Rename the `.esp` files in the `sound/voice/XXXXX.esp` subfolder of the merged mod to match the merged mod's `.esp` name. For example, if the merged mod is `Mrhouseemergencyradio.esp` and the mod being merged is `Super Mutant Powder Gangers.esp`, rename `Super Mutant Powder Gangers.esp` to `Mrhouseemergencyradio.esp`.

2. **Check Dialog Entries in FNVedit:** Open FNVedit and check the "Dialog Topic" entries for the merged mod. Identify dialogs with missing audio, where subtitles are displayed but there's no sound and the lips do not move.

3. **Rename WAV and LIP Files:** Rename the `.wav` and `.lip` files in the `sound/voice/XXXXX.esp` folder of the mod being merged to match the corresponding `info ID` in the merged mod. For example, if the `info ID` in the merged mod is `120012BD` and the original file names are `1MutantSma_GREETING_0000134E_1.wav` and `.lip`, change them to `1MutantSma_GREETING_000012BD_1.wav` and `.lip`. Do not modify the `0000` part.

4. **Verify in Game:** After making the changes, start the game to confirm if the audio issues have been resolved.

 

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